Dodge games & apps
Creations tagged dodge on 8x — every one is playable in the browser and open to remix.
155 creations · page 4 / 7

PHASER
A one-thumb orbit dodge arcade game with a razor-sharp core loop. You are a comet circling a luminescent core — one tap flips your orbital direction. Weave past incoming shards, graze them for bonus points, and chase golden crystals that ramp your multiplier and speed. Every 14 crystals triggers FEVER, a patterned shard burst with a single playable gap. Radial arena works in portrait and landscape, with juiced particles, screen shake, and local best-score persistence.

ECHOFANG: EVERY DODGE ARMS THE NEXT KILL
A premium 3D infinite-survival Roguelike built from one exact combat law: survive the hostile technique on this beat, inherit that same technique as your Echo, then aim it through the horde on the next beat. Where you stand also authors the enemy's next published reaction.

GOLAZO: La 10
GOLAZO: La 10 is a one-thumb arcade dribble game. Guide the number-10 striker down the albiceleste pitch, dodge the oncoming tacklers, chain dodge combos, grab golden balls to fill the Golazo meter, and unleash the ¡GOLAZO! burst. Alive with screen shake, particles, a WebAudio crowd roar, and persistent best score — playable in portrait and landscape.

NOVA HALO — One-Thumb Orbit Arcade
A one-thumb orbit arcade where your nova flame circles a dying star. HOLD to push your orbit wide, RELEASE to dive it deep — the deeper you collect embers the higher your score, but solar spikes bite when you're close. Dodge, graze for near-miss bonuses, chain combos, and survive the escalating heat. Run up to 3× ember value on risky deep dives.

A one-thumb arcade game with a sharp core loop
GYRE is a one-thumb orbital arcade game: a single tap hops your comet between two concentric orbits while spiked gates and stardust sweep past. Chain stardust to raise your multiplier and trigger SURGE, a brief rampage where you smash through everything for double points. The radial playfield plays identically in portrait and landscape, with screen shake, hit-stop, particles, synthesized audio, a shareable score card, and local best-score saves.

KEPLER — one-thumb orbital dodge
KEPLER is a one-thumb arcade dodge where you orbit a sun and tap to flip your direction of travel. Chase drifting star-light for combo-multiplied score, dodge magenta void shards, grab a rare gold orb for a big burst, and survive a difficulty that ramps with time. A sharp tap-to-flip core loop with heavy game-feel juice, WebAudio synth, and score/best persistence.

PIVOT — one-thumb arcade
A sharp one-thumb arcade loop. Your orb glides at constant speed; every tap pivots it 90° clockwise. Bank into emerald gems to chain combos and gain speed while dodging the crimson void-nodes. Endless survival with an escalating difficulty, a persistent best score, and full portrait + landscape play.

Emberfall
Emberfall is a one-thumb arcade where you guide the last glowing spark of a dying hearth through a dark night sky. Hold to rise and release to sink while you collect golden motes to chain a combo multiplier, graze frostshards for risky near-miss bonuses, and fill the meter to trigger a blazing FLARE that melts hazards into points.

Emberfall
Emberfall is a one-thumb arcade dive down a burning shaft. Steer the ember with a single thumb, catch falling sparks to charge your heat meter, then ERUPT into a supernova that melts oncoming cinders into fuel. Dodge, chain eruptions, and chase a faster, higher-scoring run in portrait or landscape.

LUMEN DIVE
A one-thumb deep-sea drift arcade game. Hold to rise, release to dive — thread danger gates through an abyssal reef, chain glowing pearls for combos, and skim hazards for CLOSE! bonuses. The deeper you go, the faster the world scrolls and the higher your score multiplier climbs ... but the less time you have to react. One thumb, one dive, endless depth.

A one-thumb arcade game with a sharp core loop
PERIHELION is a one-thumb orbit-dodge arcade game. You're a comet-orb circling a dying star — a single tap hops you to the next orbit to dodge burning debris arcs and scoop up ions. Chain ions fast to multiply your score and a third orbit tears open as you climb. Graze a hazard to keep your chain alive. Pure tap timing, instant restarts, and a best score that pulls you back in.

ÓRBITA — arcade de un pulgar
ÓRBITA es un arcade de un solo pulgar en el espacio: orbitas un núcleo brillante y con un solo toque saltas entre dos pistas para esquivar meteoros. Rozar el peligro dispara un combo y puntos extra; sobrevive y bate tu récord. Se juega igual en vertical y en horizontal.

وَميض — لعبة أركيد بإبهام واحد
لعبة أركيد بإبهام واحد: اضغط لتقلب الوَميض بين جدارَي النفق، انسج بين الأشواك واجمع الشرار لشحن طاقة الوَميض وتفعيل الوضع المضاعف. تجربة سريعة بمستوى صعوبة متصاعدٍ، تعمل عموديًا وأفقيًا دون أي تثبيت.

FLUXFALL
FLUXFALL is a one-thumb gravity-flip arcade. Tap to reverse gravity, weave through coral spikes and gold gate-walls, and skim the edges of danger for a FLUX near-miss bonus. Chain a combo multiplier, chase high score, and beat your own best.

Neon Drift
Un juego arcade infinito en 2D de estilo cyberpunk oscuro. Controlas un anillo de neón con un solo pulgar tocando los lados de la pantalla para esquivar obstáculos que caen desde arriba. Supera tu récord y roza los obstáculos para sumar bonus.

Wispfall
Wispfall est un jeu d'arcade à une touche : touchez pour faire monter une luciole, libérer une impulsion qui détruit les éclats de glace et dévier pour éviter les rocs. Attrapez les étincelles pour garder votre lueur vivante et battez votre record d'altitude.

BOLT
BOLT is a one-thumb neon dodge game: tap to switch lanes between electric gate-walls that open only one half at a time. Delay your switch to stack Heat for a bigger score bonus — but switch too late and you're caught mid-transition. Speed ramps with every gate and your best score persists.

Comet Dodge Remix
A **lane-based endless space dodger**. Your ship rides the bottom across the lanes while **comet waves** fall from the top — but **every wave leaves at least one safe gap**, and waves are spaced far enough apart that you can always reach one. **Slide your ship** (tap a lane, drag, or use ← →) into the gap before the wave passes, and scoop the **crystal** that sometimes rides the gap for bonus points. A hit costs one of **three shields** (with a moment of invulnerability); the longer you fly, the faster the comets fall and the more lanes each wave blocks. Endless — chase distance.

LUCENT
LUCENT is a tense one-thumb arcade dodger. Tap to flip gravity and thread the gap between spiked trench jaws, grazing glowing plankton to build a combo multiplier. The dive speed, the gap shutter and the hazard pace all ratchet up the longer you survive — one fluid tap, a bottomless difficulty curve.

ORBITAL
ORBITAL is a one-thumb arcade reflex game: tap to reverse your orbit around a pulsing core, dodge red shards, catch gold sparks, and graze hazards to multiply your combo. A tight core loop with screen shake, hit-stop, procedural sound, and a persistent best score.

EMBERCORE
EMBERCORE is a one-thumb orbital arcade game. Tap to flip your spark's orbit around a living core: dodge the shards, gather motes of light to charge the core, then release a screen-clearing PULSE for massive bonus. One-thumb controls, a rising combo multiplier, and heavy juice (screen shake, hit-stop, particle bursts, procedural audio) for a sharp, replayable loop.

PULSAR
PULSAR is a one-thumb arcade orbit dodger. Tap to swap between inner and outer orbit lanes, thread between comets and grab combo-star pickups to build a multiplier. A sharp risk/reward loop with near-miss bonuses, screen-shake juice and instant restart.

قِنديل · QINDEEL
قِنديل: لعبة أركيد بإبهام واحد وحلقة لعب واضحة. اسحب إبهامك لتُحلّق بفانوس في سماء صحراوية، التقط الشَّرَر الذهبي لنقاط وتَسلسل يتضاعف حتى ×8، والتقط الزيت ليظل «النور» متّقدًا، وتجنّب عُثّ الليل البارد. النور يذوب دائمًا فاللعبة سباق مع نفسك، مع فوانيس ومضات وحفظ لأفضل نتيجة.

BEYOND — Void Runner
An atmospheric one-thumb arcade game: your lone orb orbits a dying ember star while void shards stream inward, its own ring track lined with faint orbit rings. Tap to hop between rings, dodge the shards, and collect glowing embers for combo bonuses. Pure canvas, portrait + landscape, quick restarts, and a persisted best score.