وَميض — لعبة أركيد بإبهام واحد
لعبة أركيد بإبهام واحد: اضغط لتقلب الوَميض بين جدارَي النفق، انسج بين الأشواك واجمع الشرار لشحن طاقة الوَميض وتفعيل الوضع المضاعف. تجربة سريعة بمستوى صعوبة متصاعدٍ، تعمل عموديًا وأفقيًا دون أي تثبيت.
لعبة أركيد بإبهام واحد: اضغط لتقلب الوَميض بين جدارَي النفق، انسج بين الأشواك واجمع الشرار لشحن طاقة الوَميض وتفعيل الوضع المضاعف. تجربة سريعة بمستوى صعوبة متصاعدٍ، تعمل عموديًا وأفقيًا دون أي تثبيت.

A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

A cinematic Three.js 3D strike mission over Arden Reach. Bank a detailed twin-engine fighter through coastal mountains, destroy armored convoys, intercept hostile gunships, rendezvous with friendly resupply, defeat missiles with flares, and return home. Remixed from SKYSHIFT SQUADRON by Alex.

A pixel endless prey-survival. You were the ocean's giant - one blue bolt shrank you to a mote, and every dive replays that fall. Eating never grows you back: dodge everything with teeth, chain morsels into combos, and BOLT away when jaws close. Hunters tire, wobble and give up if you break their line. Six regions cycle past - kelp cathedral, sunken fleet, scalding vents, jellyfish veil, ice roof, lantern trench - with hazards, rare relics, 8 creatures, 40 skins, 20 feats, daily ranks and a shared sea.

Tank kung-fu across 30 escalating operations, each with one boss. Ram, cyclone, somersault slam and Dragon fury across a vast desert battlefield. Three chassis, twelve upgrades and endless survival. Optimized for touch.

Command a star carrier across 30 sectors. Launch up to 12 autonomous fighters, upgrade your batteries, and defeat alien flagships in a portrait-first 3D space shooter with original music, touch controls and offline play.

Tap anywhere to shoot. No joystick, no aim assist. First-person light-gun action across three city streets: drop the crew before they light up red, spare every hostage, and chain headshots into a rising multiplier.