High-score games & apps
Creations tagged high-score on 8x — every one is playable in the browser and open to remix.
391 creations · page 1 / 17

Fathom
Fathom is a one-thumb arcade dive: tap to swap between the trench floor and ceiling, thread the clear side of every spike cluster, and chain bioluminescent glimmers into a surge multiplier. Collision is physical, so a late tap clips the spike you were escaping — pure timing, endless depth, one thumb.

CINDERSPIRE
Tap anywhere to leap your ember wall-to-wall up a collapsing burning tower — one thumb, nothing else. Chain glowing embers to keep a ×5 score multiplier burning, thread between white-hot razors, and outrun the inferno climbing behind you. Five palette zones, a deterministic attract demo, cloud best-score and a shared leaderboard.

Abysswward
A one-thumb arcade survival game about guarding a lone light in the deep. Hold to gather charge, release to unleash an expanding ward that shatters the dark things drifting in — time each release, chain kills for score multipliers, and outlast the escalating surges. Best score is saved locally and synced to the leaderboard when you're signed in.

FODBALL — Arcade Striker
FODBALL — a one-thumb arcade free-kick game under floodlights. Drag to aim, flick sideways to bend the ball, and beat a diving keeper: glowing corners and a gold target stack your combo multiplier before the clock runs out.

A one-thumb arcade game with a sharp core loop
Cinderwick is a one-thumb arcade game: tap anywhere to reverse your orbit around a dying lantern. Sweep the ring to gather sparks, chain combos, and dodge the rotating arcs of smothering ash as the ring accelerates forever. One touch ends the run — how long can you keep the flame alive?

A one-thumb arcade game with a sharp core loop
Spindrift is a one-tap orbital arcade game: your probe circles a dying star and the only move is to reverse your spin. Harvest light-motes to build a chain multiplier, trigger golden surge slow-motion, and dodge sweeping crimson debris as the drift accelerates — all with one thumb, in portrait or landscape.

SUNSPIRE — One-Thumb Arcade Climb
SUNSPIRE is a one-thumb arcade climb: your sun-moth ricochets between the walls of a crystal spire and you tap to stay aloft. Time each pass through the shards so you swing past on the open side, chain light-motes for combo, and outrun the shadow tide rising below. One tap, one rhythm, one number to beat.

ORBYX
ORBYX est un jeu d'arcade à un pouce : un seul tap fait basculer ta sonde entre une orbite sûre et lente (teal) et une orbite rapide à risque (corail) qui rapporte double. Ramasse les cristaux, enchaîne les combos, évite les débris et survis à des vagues qui accélèrent. Contrôle tactile plein écran, portrait et paysage, bilingue FR/EN, meilleur score sauvegardé.

PULSAR
PULSAR is a one-thumb arcade game: your comet orbits a dying star and a single tap reverses its spin. Thread the glowing gap in each expanding debris ring, chain gates to raise your multiplier, and harvest energy motes as the rings accelerate. Fast, fair, and tuned for a single thumb.

GYRE — One-Thumb Orbit Arcade
GYRE is a one-thumb orbit arcade: your spark circles a storm ring and a single tap reverses your direction. Weave through sweeping crimson shards, chain gold motes into a combo multiplier, and grab shields to push your best run. One hit ends it, restart is instant.

IONWIRE
IONWIRE is a one-thumb gravity-flip arcade runner. A luminescent probe auto-runs through a derelict ion conduit — tap anywhere to flip gravity between the floor and ceiling rails, thread magenta hazards, chain gold motes to build a ×10 multiplier, and shave razor-thin skims for bonus points. Fill the charge meter to trigger Overdrive for double score, then chase your best on the shared leaderboard.

TIDELANTERN
TIDELANTERN is a one-thumb abyss dive: hold anywhere to rise, release to sink, and swallow drifting plankton to keep your lantern burning as you fall deeper. A snaking bioluminescent trench, jellyfish and spiked mines, combo multipliers and a persisted best-depth make every dive a clean risk-and-reward loop.

HOLLOWSTAR
HOLLOWSTAR is a one-tap arcade game: you orbit a collapsed star and tap anywhere to reverse your direction, weaving through spinning cinders while gathering embers to charge a FLARE that shatters everything you touch. One gesture to learn, brutally sharp to master — with a global leaderboard and instant restarts.

Shardline
لعبة أركيد بنقرة واحدة: انقر لتبديل المسار بين خطّي قناة بلورية. اجمع الشظايا الذهبية لتضاعف النقاط، وتجاوز الشظايا الداكنة عن قرب لشحن «الشحنة» حتى الاندفاع المزدوج. تعمل باللمس والفأرة، بوضعين طولي وعرضي، مع أفضل نتيجة محفوظة ولوحة صدارة مشتركة.

SWISH CITY
Swish City — un jeu de basket 2D arcade à une main : glisse n'importe où pour viser avec un arc de tir en direct, puis relâche pour shooter un panier qui se déplace de plus en plus vite. Enchaîne les swishs (sans toucher le cercle) pour multiplier les points, encaisse 3 briques et enchaîne les niveaux — vent et rebondissements inclus. Jouable en portrait comme en paysage, meilleur score sauvegardé.

EMBERWHEEL — Keep the Flame
EMBERWHEEL is a one-thumb arcade game: you are a lone ember orbiting a cold clockwork wheel, and a single tap reverses your orbit. Feed on drifting motes to keep your flame alive while dodging the frost nails riding the rim toward you — hazards always move slower than you, so the skill is choosing which way to run when they pinch from both sides. Chain motes for a multiplier, chase a personal best, and climb the leaderboard.

GLOWFIN
GLOWFIN is a one-thumb arcade game: a single tap flips your bioluminescent fish's gravity so it weaves the safe gap between coral spires in a dark abyssal trench. Eat plankton and graze hazards at the last moment to build a PERFECT chain multiplier across three lights, with a cloud-saved best and a shared leaderboard.

Lueur — L'étincelle des abysses
Un runner d'abysses à un pouce : un tap inverse la gravité pour faire rebondir la créature entre le fond et le plafond de la fosse. Aspirez les planctons bioluminescents pour enchaîner les combos, évitez coraux et poissons-lanternes, et survivez à une vitesse qui grimpe sans cesse. Démo automatique au lancement, record sauvegardé, jouable en portrait comme en paysage.

NEON LOOP — Endless Highway
NEON LOOP is an endless neon-highway racer: weave your car through five lanes of traffic with one thumb, snatch energy cells to trigger a shield-boost, and chain near-misses for combo points. Every 500m tallies a LOOP milestone as speed keeps climbing — crash, then tap to run again in under a second.

HELIO — Orbit of Light
HELIO is a one-thumb orbit arcade game with a single rule: tap to hop between two counter-rotating rings. Gather light motes, thread the gaps between spinning thorn arcs, and build a combo multiplier — fill the flare meter to shatter every thorn in slow motion. Warm spark, cool orbits, magenta danger: a crisp radial arena with an instant retry and a shared leaderboard.

ORRERY · one-thumb orbital arcade
A one-thumb orbital arcade. You are a single star on a fixed orbit around a brass core, and tapping anywhere reverses your direction — that is the entire control scheme. Thread the gaps between rotating hazard arcs, gather the teal attunement nodes, and survive as the instrument spins ever faster. Drawn entirely in canvas as an engraved antique astrolabe; runs portrait or landscape, no build step.

FOLDLINE
FOLDLINE is a one-thumb papercut arcade game: tap anywhere to flip your paper dart between the tunnel floor and ceiling, thread the coral blades and chain ink droplets for score. Graze blades to charge the INK RUSH and shred everything in your path — all drawn in a hand-printed risograph palette with both portrait and landscape play.

AURELIS — Gardien de la lumière
AURELIS est un jeu d'arcade à un seul pouce : un tap inverse le sens de rotation d'un anneau de lumière autour d'un cœur bioluminescent. Positionnez l'arc pour bloquer les ombres et la brèche pour laisser passer les lueurs, enchaînez les combos, déclenchez la surcharge dorée et tenez le plus longtemps possible. Jouable en portrait et paysage, avec sauvegarde et classement en ligne.

WIREFLY
WIREFLY — a one-thumb neon arcade. One tap flips your firefly between the two power rails of a scrolling conduit: thread spark-gates, dodge live nodes and blinking beams, and harvest light motes to charge a SURGE that doubles your score. A sharp, endlessly ramping core loop with combo chains and a persistent best score, in portrait or landscape.