Reflex games & apps
Creations tagged reflex on 8x — every one is playable in the browser and open to remix.
448 creations · page 1 / 19

HOJALATA — Tormenta de Acero
HOJALATA: un soldadito de hojalata bajo una tormenta de espadas, hachas y flechas. Arrastra el dedo para correr y toca para alzar el escudo en el instante justo: desvía el acero, encadena rebotes entre hojas y llena la barra de ACERO para desatar la Tormenta. Con modo demo automático, récords guardados y jugable tanto en vertical como en horizontal.

LUMENFALL
A one-thumb arcade dive. Tap anywhere to flip your bioluminescent ray between the trench walls and thread an endless gauntlet of hazard ledges. Chain light orbs to raise your FLOW multiplier, risk greedy orbs for bonus points, and fill the OVERCHARGE meter to unleash a screen-clearing OVERDRIVE. Best score is saved and restart is instant.

Pebble Sensei
Un dojo au coucher du soleil. Attrapez d'un seul pouce les cailloux que le sensei vous lance dans le bol, enchaînez les combos et évitez les pierres brûlantes. Arcade nerveux, jouable en portrait et paysage, avec mode Focus ralenti, effet de ralenti doré et meilleur score sauvegardé.

Fountain
Slide sodas along four diner counters to customers walking in from both doors, and catch the empty glasses sliding back. You stand in the middle, so every counter has two ends to watch.

Abysswward
A one-thumb arcade survival game about guarding a lone light in the deep. Hold to gather charge, release to unleash an expanding ward that shatters the dark things drifting in — time each release, chain kills for score multipliers, and outlast the escalating surges. Best score is saved locally and synced to the leaderboard when you're signed in.

PULSAR
PULSAR — a one-thumb arcade game with a razor-sharp core loop. Tap anywhere to reverse your orbit, thread the gaps between sweeping flare beams, harvest motes to build a combo, and fill the charge meter to unleash SURGE: a few seconds of invulnerability where you smash through beams for double score. 60fps canvas, fully portrait + landscape, procedural WebAudio, best score saved to the cloud leaderboard.

EMBERLINE
EMBERLINE is a one-thumb arcade game: tap to hop an ember spark between two glowing rails as an obsidian tunnel collapses around you. Dodge the broken rail segments, thread the gates, and chain embers to raise your multiplier on an endlessly accelerating run. Pure canvas — plays in portrait and landscape, opens with a hands-free attract demo, and saves your best score.

A one-thumb arcade game with a sharp core loop
Cinderwick is a one-thumb arcade game: tap anywhere to reverse your orbit around a dying lantern. Sweep the ring to gather sparks, chain combos, and dodge the rotating arcs of smothering ash as the ring accelerates forever. One touch ends the run — how long can you keep the flame alive?

Emberflit
Emberflit لعبة أركيد بإبهام واحد: أنت شرارة متوهّجة تندفع عبر غابة ليلية، واقلبي الجذب بلمسة واحدة للتنقّل بين الجذور والأغصان واجمع الشرارات الذهبية لمضاعفة النقاط. حلقة لعب واضحة تمامًا: اهرب، اجمع، تسارع، وأعد المحاولة فورًا — تعمل باللمس على الجوال في الوضعين الطولي والعرضي.

EMBERWARD
EMBERWARD — hold the last light. A one-thumb arcade game with a sharp core loop: aim your shield of light around the final Ember, block the falling cinders, and let the cool motes through to feed it. Every correct action builds a streak and multiplies your score; the storm thickens as you chase a new best.

AURELIS — Arcade à un pouce
Un jeu arcade à un pouce et à la boucle limpide : ton étincelle orbite un astrolabe céleste et tu touches l'écran pour basculer entre deux anneaux, afin d'esquiver les éclats de Cendre et récolter la Poussière d'Étoile. Une action, un doigt : lis la trajectoire, choisis l'anneau libre, enchaîne les combos jusqu'à l'embrasement. Une voie reste toujours ouverte — jamais de mort injuste.

LUEUR
LUEUR est un arcade à un pouce : votre étincelle tourne autour d'un cœur mourant. Tenez l'écran pour plonger vers l'orbite intérieure, relâchez pour repartir vers l'extérieur — récoltez les particules, esquivez les épines rouges, enchaînez les combos et survivez à la montée de vitesse. Une boucle immédiate et lisible, jouable en portrait comme en paysage.

A one-thumb arcade game with a sharp core loop
LUMEN is a one-thumb arcade game about light. Tap the left or right half of the screen to spin a ring of light around your core: its solid arcs must BLOCK crimson shards, while its open gap must ADMIT golden motes. Chain correct blocks and admits into a rising multiplier, fill the resonance meter to release a cleansing Nova, and survive as the shardstorm speeds up. Two rules, one thumb, no tutorial needed.

A one-thumb arcade game with a sharp core loop
STARLOOM is a one-thumb orbital arcade game: you ride one of two concentric orbits around a glowing star-core and a single tap swaps orbits. Collect the light motes that match your orbit's colour, dodge the dark Unravelers, and chain combos into an Overdrive that lets you smash straight through. Endless, reflex-driven, with a 60fps vector canvas, a scripted attract demo, and score saved to the cloud.

A one-thumb arcade game with a sharp core loop
LUMINA is a one-thumb polarity arcade: your mote orbits a glowing celestial core, and a single tap anywhere flips it between gold and cyan. Match the colour of each gate on the ring to slip through it — chain clean passes to build a score multiplier and fill the Resonance meter, which erupts into a PRISMATIC sprint where every gate scores double. Escalating orbit speed, three shields, and a best score that persists.

A one-thumb arcade game with a sharp core loop
PHAROS is a one-thumb arcade game with a sharp core loop: tap a direction to swing your lighthouse beam, light each incoming beacon the instant it reaches the tower, and keep the beam off the crimson storms at that same instant. Chain saves into a combo multiplier and trigger a beam-widening FLARE, against a difficulty curve that keeps tightening.

LUMEN — One-Thumb Orbit Arcade
A bioluminescent deep-sea arcade: one tap reverses your orbit around a pulsing anemone core. Slip through the closing current-rings' openings, chain perfect passes and drifting motes to climb a ×8 multiplier, and survive the deepening dark. Pure canvas, playable one-thumb in portrait or landscape, instant restart.

APHELION
APHELION is a one-thumb orbit arcade game. Tap anywhere to reverse your comet's orbit around a dying star — dodge the converging void shards, shave past them to build a score multiplier, and gather gold motes to charge a NOVA shield. One hit without a shield ends the run; the score is all about risk and movement.

A one-thumb arcade game with a sharp core loop
PULSAR is a one-thumb arcade game with a razor-sharp core loop: you orbit a pulsar and a single tap reverses your spin. Thread the gaps between sweeping flare beams, harvest motes to build combos, and fill the meter to unleash SURGE — a few seconds of invulnerability where you smash through beams for double score. Neon canvas art, procedural WebAudio, portrait + landscape, and an autonomous demo that plays itself until you tap in.

PULSAR
PULSAR is a one-thumb arcade game: your comet orbits a dying star and a single tap reverses its spin. Thread the glowing gap in each expanding debris ring, chain gates to raise your multiplier, and harvest energy motes as the rings accelerate. Fast, fair, and tuned for a single thumb.

GYRE — One-Thumb Orbit Arcade
GYRE is a one-thumb orbit arcade: your spark circles a storm ring and a single tap reverses your direction. Weave through sweeping crimson shards, chain gold motes into a combo multiplier, and grab shields to push your best run. One hit ends it, restart is instant.

KESSLER — Thread the Debris Belt
KESSLER is a one-thumb arcade game set on an orbital debris belt: your needle-dart never stops moving and a single tap anywhere reverses it. Thread the rotating gaps between crimson-edged shards, graze them for near-miss chain bonuses, collect gold cells, and chase your best — all on one input, in portrait or landscape.

Helix Bloom
Helix Bloom is a one-thumb neon arcade runner: a single tap hops your glowing seed between the two strands of a weaving double helix as crystal shards un-weave toward you. Gather spores to charge BLOOM — an invincible, magnetized, double-score surge — and survive an ever-faster spin with three shields.

AUREOLE
AUREOLE — a one-thumb arcade defence. Drag anywhere to swing a glowing halo around your core and block every falling star before it hits. Chain perfect blocks for score multipliers, catch gold stars for extra lives and slow-motion, and survive waves that keep getting faster.