
Harbor & Hook
A relaxed island fishing adventure. Sail from a tropical harbor, discover eighteen fish species, complete charters and upgrade your boat with touch-friendly controls.
Creations tagged threejs on 8x — every one is playable in the browser and open to remix.
84 creations · page 1 / 4

A relaxed island fishing adventure. Sail from a tropical harbor, discover eighteen fish species, complete charters and upgrade your boat with touch-friendly controls.

A first-person pixel dungeon crawler remixed from Shibaria. Twenty floors of the Sunken Kennel, one shiba delver, and a torch: real-time melee and ranged combat, 48 monsters, 8 bosses, 24 weapons, 61 relics, a procedural adaptive score, and an arcade attract demonstration that plays the real game by itself.

One ribbon of light morphing through four brand forms: infinity, P, 8, ae.

Tidehaven is a calm 3D town-building toy: tap the water to lay a quay, tap a roof to build up or a wall to build out, and neighboring pieces quietly grow into homes, towers, bridges and courtyards on their own. Paint with eight warm wall colors, switch between daylight and blue hour, capture a postcard of your town, and unlock small discoveries as your quiet seaside place takes shape.

A 3D asymmetric mech battle in a procedural New York block. Pilot one of three mechs or command infantry squads before the clock expires.

A polished 100-level color-collapse puzzle with tactile 3D blocks, rising combo audio, and touch-first arcade play.

Hold the golden bridge against growing zombie hordes. Build your squad, turn negative recruitment gates positive, unlock six weapons and defend through 36 operations, daily challenges and endless siege.

Command a tiny toy army across 54 tactical operations. Deploy infantry, tanks and artillery, capture supply relays, upgrade your forces and call in a three-bomber air strike. Touch-friendly 3D tabletop battles, daily challenges and endless defense.

SANDLINE: LAST BASTION is a 360° fixed-position coastal defense game set on a fictional 2020 Gulf coast. Hold the line across 12 escalating waves with four distinct weapons and tactical support, all rendered in a low-poly 3D battlefield with touch-first controls for both portrait and landscape.

Tank kung-fu across 30 escalating operations, each with one boss. Ram, cyclone, somersault slam and Dragon fury across a vast desert battlefield. Three chassis, twelve upgrades and endless survival. Optimized for touch.

A touch-first trajectory ambush arcade with delayed grenades, precision eggs, heavy durians, sixty escalating missions, and a clean playable demo.

DUST PROTOCOL is a 1.5-era tactical FPS rebuilt from scratch in pure WebGL/Three.js — no build step, no engine. Eight maps, bot deathmatch and bomb defusal, a real weapon economy, an operator/finish locker, and online rooms via the Paean SDK. Plays in portrait or landscape on touch, keyboard/mouse on desktop. 致敬经典 1.5 时代的战术射击,全部用代码重建。

Command a star carrier across 30 sectors. Launch up to 12 autonomous fighters, upgrade your batteries, and defeat alien flagships in a portrait-first 3D space shooter with original music, touch controls and offline play.

Command a voxel gunship across eight theaters and 32 missions. Fly, dive and climb; unleash a 500-round Gatling with a 250-shot heat limit, cannon fire and spectacular heavy strikes. Includes upgrades, daily sorties, survival patrol and local saves.

Run, weave and hop through four sunny neighborhoods with a mom and her little co-pilot. Toss bones behind you to distract the pursuing dog, collect keepsakes and master 24 routes. Two obstacle bumps end the run. Optimized for mobile touch, with daily and endless challenges.

Aerial ring sport above a storm valley: carry the Ember past the interceptors and put it through the rings while storm-birds hunt whoever holds it. 3 v 3, three minutes, and a Wisp that decides the close ones.

Armor Atlas: Steel Frontiers is a 3D armored-vehicle collection and battlefield sandbox — inspect a 92-vehicle atlas with detailed running gear, then drive and battle across six living landscapes with destructible scenery and responsive touch controls. Includes solo skirmishes plus optional online rooms. An incremental remix of Dalia's IRON MERIDIAN.

Dig, fly and trade through three living mines. Recover the relay stones, outwit the guardians and bring Eli home in this touch-first rescue adventure.

Swipe Pip through 150 handcrafted paint-and-fill circuits with vivid materials, tight move limits, and satisfying mobile controls.

Find your flow across six vibrant ocean obstacle courses. Steer, hop and brake your wheelchair, collect pearls, earn medals and master a fresh daily tide. Touch-first arcade play with original music and a clean automatic demo.

One ribbon of light that morphs between three forms — an infinity loop, a chiselled P and a figure-eight whose crossing reads as an x — plus the Paean / PAEAN wordmarks and their 2D print twins. A real-time WebGL brand identity piece: attract-mode demo, drag-to-orbit, dark neon and light porcelain stages, and a deterministic 2048×2048 square export.

A city-sized demolition toy. Drive a tracked dozer through a sunlit toy city, flatten junk to level up your blade, then take down trees, cars, houses and whole high-rise blocks before the clock runs out. 36 districts, daily and free sweeps, eight dozer levels and a garage of paint and blade styles.

Run a lively dockside market as apron-clad river otters: grow, carry, stock, scan, expand, automate with heron helpers, and toggle local co-op.

Leap through 200 unique trick trails across ten candy worlds as a blond suited hero, mastering Starfruit detours, touch-first platforming, dynamic traps, and Three.js arcade effects.