Dodge games & apps
Creations tagged dodge on 8x — every one is playable in the browser and open to remix.
155 creations · page 3 / 7

PERIGEE
Perigee is a one-thumb orbital runner: you're pinned to one of two concentric rings around a dying star. Tap to swap orbit, weave through sweeping debris and harvest motes to build a combo up to ×8 — while the orbit accelerates every second and the combo decays if you idle. One hit ends the run; restart is instant.

GYRE — Orbit Warden
A razor-sharp one-thumb arcade orbit game. Tap anywhere to reverse your wisp's orbit, thread past spinning cyan blades, and chain gold motes for a rising score multiplier. The longer you survive, the faster the ring spins — synthesised SFX, screen shake and a persistent best score.

NOVA ORBIT
A one-thumb orbital survival arcade game. Tap to reverse your comet's orbit around a pulsing nova, dodge meteors that spiral inward, and thread golden sparks to chain a combo multiplier. The loop is a single decision — survive or score — that sharpens as the storm intensifies.

ORBITA
ORBITA — a one-thumb orbital dodge. Your comet auto-orbits a burning core; tap to reverse direction and slip past inbound asteroids. Risky near-misses stack a combo multiplier for a sharp, ever-faster arcade loop, with persistent best score and a sub-2-second restart.

HALOSYNC
HALOSYNC is a one-thumb orbital arcade game. You orbit a dying sun and tap to shift between the inner and outer rings, catching golden energy motes to stack a combo multiplier while dodging crimson shards. The game speeds up as you chain catches, so your score rises with your skill. Pure canvas, no build step.

Luciole
Luciole est un jeu arcade à un seul pouce : maintiens l'écran pour élever une luciole dans une grotte bioluminescente, relâche pour la laisser retomber. Collecte des graines de lumière, évite la brume et frôle-la pour un bonus, enchaîne les combos et bats ton record. Boucle claire, rejouable instantanément, avec aimant à graines et effets de secousse.

Comet Dodge Remix
A **lane-based endless space dodger**. Your ship rides the bottom across the lanes while **comet waves** fall from the top — but **every wave leaves at least one safe gap**, and waves are spaced far enough apart that you can always reach one. **Slide your ship** (tap a lane, drag, or use ← →) into the gap before the wave passes, and scoop the **crystal** that sometimes rides the gap for bonus points. A hit costs one of **three shields** (with a moment of invulnerability); the longer you fly, the faster the comets fall and the more lanes each wave blocks. Endless — chase distance.

ABYSS PULSE
ABYSS PULSE is a one-thumb bioluminescent arcade game. Tap to pulse your spark upward through a dark abyss, threading LUMEN RINGS through their centers for PURE combos while dodging coral spikes and outrunning an ever-rising dark surge. Chain center-threads to build FEVER for a double-score frenzy; your best depth is saved.

NEON HORIZON
NEON HORIZON — a synthwave outrun arcade racer. Hug a lane, weave through oncoming traffic, and chase the sunset on an infinite procedurally-bent highway. Three-hull damage system, near-miss bonus scoring, synthesized synthwave soundtrack, and best-distance persistence. One-thumb touch steering plus keyboard fallback.

EMBERLINE
EMBERLINE is a one-thumb arcade game: hold the screen to rise, release to sink, and thread a dying ember through a night rainstorm. Weave between cold rain that falls and shards that rise, graze amber sparks to refill your constantly-draining heat, and nick hazard walls for a stacked BLAZE ×N combo — all on a single thumb. Portrait & landscape, 60fps, your best run saved.

EMBERFALL
EMBERFALL is a one-thumb vertical descent arcade game. Hold to dive and outrun the chasing Surge while building a risk-based score multiplier; release to glide and thread moving pincers and sweepers. A sharp hold-to-commit loop with escalating speed, combo chains, and best-score persistence.

Ghostloop — Outrun Every Past You
Time-loop arena dodger: every loop you survive, your past run replays as a ghost hunting the same arena. Reach the portal, dodge yourself ×N. One thumb, pure panic by loop 8.

Spinner Dodge Remix
Gyro Halo is a one-touch orbit-defense arcade game: hold either side of the screen to rotate a luminous shield arc around the core, then parry incoming shards before they pierce the center.

Emberfall
Emberfall is a one-thumb arcade runner. Tap to flip a lone ember between the walls of a dark falling corridor — dodge the shadow-shards, catch fuel-motes to survive a constantly draining flame, and graze hazards for combo bonuses. A sharp survival loop where being on the wrong wall lasts exactly one tap.

Emberfall
A one-thumb arcade dive. Hold to lift your lone ember through a frost-choked cosmic canyon, thread the crystal gaps and chain the DIVE STREAK multiplier. Grazing a gap on the way through scores a near-miss; speed and risk climb together for a sharp risk-reward loop.

فانوس — صعودٌ إلى النجوم
لعبة أركيد عربية بإبهام واحد: أمسك زرّ الضغط لتصعد وأفلته لتهبط، راوِغ بين سحب الأشواك الهابطة واجمع النجوم لبناء سلسلة ومضاعِف النقاط. تحكّم بلمسة واحدة، وتُعبّر عن نفسها بعمودية أو أفقية.

ORBITA · 引力星轨
ORBITA 引力星轨 是一款一指操控的街机躲避小游戏:按住屏幕让轨道外扩、松开向内收缩,在彗星之间调整轨道半径,收集星尘点亮能量涌动。原创玩法把经典躲避类型重新演绎为「轨道半径」这一移动维度,Combo 连击与涌动清场带来爽快反馈。

EMBERWISP
EMBERWISP is a one-thumb arcade dash: tap to flip lanes, hold to blaze upward, and thread tight ember arches to refuel. The loop is sharp — read the gap, flip, graze for fuel and combo, survive the ramp — with juicy shake, particles and sound, playable in portrait and landscape.

NOVA DRIFT
NOVA DRIFT is a one-thumb 3D orbital dodger built with Three.js. Ride the gravity ring of a dying star, hop between two orbit lanes to outmaneuver a streaking line of void shards, and chain glowing nova motes for an escalating score multiplier. Runs full-screen on any phone in portrait or landscape.

EMBERSTREAK
Steer a blazing comet with one thumb and thread the needle between glowing magenta shards drifting down a deep-space nebula. Graze the danger to build HEAT and multiply your score — the closer you fly to death, the richer you get. A one-thumb arcade dodger with a sharp risk/reward core and instant tap-to-restart.

Laser Dodge
An evergreen one-tap timing game: read the prism scanner, wait for the light

Sunglint
A one-thumb arcade game: orbit a dying core as a shard of light, tap to reverse your orbit and thread through converging shards, and catch light-motes to charge a Prism Burst shockwave that clears the field. Pure canvas, no build step, portrait + landscape.

Emberdrift
Emberdrift is a one-thumb arcade flier — hold to soar and build heat, release to fall and vent. The hotter you burn the bigger your hitbox and the richer your score, but a fat ember can't thread a tight seam. Chase your best through a shifting forge-storm of shrapnel.

شِهاب
شِهاب (Shihab) هي لعبة أركيد بلمسة واحدة: نجمة من نار تَشقُّ العُتمة، تضغط في أي مكان لرفعها، تجمع الشرارات لتقوية سلسلتك، وتتفادى الصخور والفجوات المتسارعة. كلما جمعت أكثر، زادت السرعة والمضاعفات حتى الانفجار، ثم إعادة فورية في أقل من ثانيتين.