Webgl games & apps
Creations tagged webgl on 8x — every one is playable in the browser and open to remix.
329 creations · page 8 / 14

Gildfall Jade (Remix)
Gildfall · The Jade Expedition is a 3D roguelike auto-battler played in one hand. Recruit and position a company of six heroes, let three identical copies auto-fuse into stars, activate faction bonds, then watch each encounter play out and steer the run by picking relics and choosing your next route. Build a distinct formation every expedition and topple the Gilded Wyrm in encounter 10 — rendered in real-time WebGL with a live attract-mode demo.

Peakwood
Peakwood — thế giới khối 3D mở rộng vô tận, sinh ngẫu nhiên theo từng vùng khi bạn đi. Đập cây bằng tay để lấy gỗ, nhặt đá, kết bạn với những chú gà và chinh phục các đỉnh núi cao 20–50 m nhờ cơ chế leo vách. Có tuyết, hồ nước, hoa và la bàn chỉ tới đỉnh núi có ngọn hải đăng vàng.

WASEL — Cargo Delivery 3D
WASEL (واصل) — a 3D cargo delivery driving game built on a custom WebGL engine. Haul parcels across a dusk-lit city in your box truck: stop inside the glowing rings to load and unload, beat the clock and the fuel gauge, and spend your earnings on cab interior accessories that carry real perks. Plays in portrait or landscape, no downloads.

Forge d'Aether — Tournoi des Lames
Forge d'Aether est un jeu de combat-aventure 3D jouable au doigt : une campagne de 6 missions à travers trois arènes (Cendre, Verre, Tonnerre), puis le Tournoi des Lames et ses 5 champions à détrôner. Moteur WebGL écrit à la main, personnages articulés animés procéduralement, combos légers, coups puissants, esquives et parades au timing, plus une arène libre sans fin. Sauvegarde cloud et classement des champions via le Paean SDK.

Diamond Nine — 3D Ballpark
Diamond Nine es un estadio de béisbol en 3D que puedes recorrer con el dedo: gira la cámara, acerca con el pellizco y cambia entre día y noche. Incluye un Home Run Derby de un solo toque: carga el medidor de potencia y deténlo en la zona dorada para lanzar la pelota con física real, hacia el muro y más allá. Con estadio completo (campo, gradas, bleachers, público, torres de luz, marcador) y récord guardado. A one-touch 3D home run derby inside an interactive ballpark you can orbit.

Gildfall · The Jade Expedition (金潮远征)
《金潮远征 · 翡翠圣域》是一款以翡翠圣域为舞台的 3D 肉鸽自走棋。招募最多六名英雄、三个同名自动升星,用逐日 / 森语 / 余烬 / 月幕四大阵营羁绊与随机遗物打造专属流派,再以「金潮天降」终结第十关的鎏金巨龙。每局的路线、祝福与商店都随机生成,传承晶石让下一次远征更强。

Gildfall · The Hollow Crown
Gildfall · The Hollow Crown — an original Three.js action-RPG. Choose a knight, ranger, or mage and hack-and-slash through six hand-built dungeon rooms: clear waves, dodge telegraphed boss attacks, and collect relics, gold and gear between fights. Real-time 3D combat with a roguelite progression loop, all running in the browser with no build step.

Voxel Frontier
وَکسِل فرانتیر یک بازی جهانباز وُکسِلی الهامگرفته از ماینکرافت است: دنیای رویهای با چمن و درختانی که با باد تکان میخورند، روز و شب و مه، یک روستای زنده با روستاییهایی که میتوانی بهعنوان همراه و یار استخدام کنی، فروشگاه بزرگ برای ارتقای خودت و همراهانت، اسلحههای متنوع، ماشین و ماشین مسابقه، جت جنگنده و سفینهٔ فضایی، و بارش شهابسنگ با کریستال. موتور رندر کاملاً خودکفا با نورپردازی واقعگرا، سایهزنی محیطی و آب متحرک؛ بدون هیچ کتابخانهٔ اینترنتی، هم آفلاین و هم داخل برنامه اجرا میشود.

Terraforge — Voxel Sandbox 3D
Terraforge es un sandbox voxel 3D jugable en el navegador: explora una isla procedural infinita, mica y coloca bloques y construye lo que quieras. Renderizado WebGL propio (sin dependencias), mundo editable con guardado automático, partículas, sonido procedural y controles táctiles y de teclado/ratón, con modo demo cinematográfico.

Farlight — Quiet Orbits
Farlight — Quiet Orbits is a meditative, one-thumb space-exploration game rendered in WebGL2. Steer a relay ship through seven procedurally-seeded worlds with shader surfaces, scan each world to collect one line of a story, and fold-jump between orbits. Zero assets, no fail state, built for phones in portrait and landscape.

ASHVEIL — Saga of Sigrún
ASHVEIL — Saga of Sigrún is a third-person 3D action-adventure running on a from-scratch WebGL engine (no build step, no libraries). You play the Ash-Born shieldmaiden against waves of draugr and towering troll brutes, chaining a three-hit axe combo, heavy rune-slam, dodge-roll, guard and a screen-clearing WRATH ultimate across five escalating waves. Fully touch-playable in portrait and landscape, with an automatic attract-mode demo, procedural Norse battlefield, real-time shadows, embers and a persistent best score.

Pale Blue — a cinematic Earth
A real-time cinematic render of planet Earth adrift in deep space — procedural oceans, drifting cloud decks, warm night-side city lights and a golden atmospheric glow, all generated live on the GPU with zero textures or dependencies. Set the sunlight, spin and lights, then save a 1080×1920 still or record a 30-second 9:16 clip for shorts.

DUST PROTOCOL 2 — Tactical Strike (Remix)
DUST PROTOCOL 2 — Tactical Strike is a browser-based 3D tactical FPS built on Three.js. Drop into tight arena maps, pick your loadout, and outgun AI bots in fast, one-thumb-friendly round-based firefights with real gunplay, grenades, and pickups. No install, no build — runs straight in your mobile or desktop browser.

Cake Bazaar — Village Supermarket
Ek 3D village supermarket cake shop! Counter pe sahi cake tap karke customers ko serve karo — jaldi, warna woh gussa ho jaayenge. Scratch se banaya gaya low-poly WebGL, endless waves, combo scoring aur khushi/gusse wale reactions.

Cubewild
Cubewild is a first-person voxel sandbox: mine blocks to gather materials, then build whatever you like. Creepers stalk the world after dark and a five-part task list gives your build a goal. It runs entirely in the browser on a custom WebGL2 engine — no downloads, no plugins.

Cubewild — Voxel Sandbox
Cubewild is a no-build WebGL voxel sandbox: explore a procedurally generated island, mine blocks and build anything in creative flight. Runs at 60fps on phone and desktop with a one-thumb touch layout, drifting clouds, chunky ambient-occluded terrain and a world that saves (and syncs to your account when available). Bilingual English/Arabic UI.

KINETICA — Character Controller Lab
KINETICA is a 3D character-controller playground built on a CharacterBody3D-style capsule controller: sprint up ramps, climb stairs, ride a moving ferry, bounce off pads and double-jump across floating pads to collect 12 energy orbs against the clock. A live telemetry panel reads out speed, vertical velocity, ground slope and floor state while you play. No build step and no engine — the renderer is hand-written WebGL, and it plays in both portrait and landscape on touch or keyboard.

VOXHAVEN
VOXHAVEN is a floating-island voxel sandbox on a hand-written WebGL engine with zero libraries. Mine and place blocks — break time scales with each block's hardness, with progressive cracks and a progress ring — and now every light source really lights the world: glowstone and lantern lamps flood-fill light across terrain while caves and rooms go dark, all baked per-vertex into the mesh. A live day/night cycle shifts sky, fog and sunlight. Touch-first controls plus desktop WASD + mouse, portrait or landscape, build saved automatically.

طريق الغروب · Dusk Highway
لعبة قيادة سيارة ثلاثية الأبعاد باللمس على طريق صحراوي وقت الغروب. تبدأ اللعب فورًا عند فتح الصفحة بانطلاقة سريعة بدون أي نقرة، مع كاميرا خلف السيارة وعداد سرعة متحرك و٨ مراحل تصاعدية بحركة مرور وعوائق وعدّاد وقت. أصوات محرك واحتكاك مُولَّدة بالكامل بدون موسيقى، وتحكم لمسي كامل يمين/يسار + تسارع/فرامل أفقيًا وعموديًا. مبنية على محرك WebGL خفيف للأداء على الهواتف المتوسطة وبدون خطوة بناء.

ALTER CITY 3D
ALTER CITY — action 3D à la troisième personne, « académie de héros × GTA ». Forge ton héros et son Alter, puis patrouille une métropole néon en vue 3D : caméra qui suit ton personnage, ville générée (immeubles, néons, parcs), combats, combos et notoriété façon GTA. Rendu WebGL maison, cel-shading, jouable au doigt en portrait et paysage.

Emberfall · Q版暗黑风动作 RPG
Q 版暗黑风动作 RPG:小勇士举着火炬深入黑暗地牢,刷怪、刷装备、闯大秘境计时挑战。纯 JavaScript + Three.js 零构建运行,移动端虚拟摇杆、桌面端鼠标皆可畅玩,中英双语,本地存档。独有的火炬火焰光照与暗黑哥特氛围,装备系统 + 无限层数秘境让每次冒险都不同。

Emberhold
Emberhold is a 3D base-builder in the spirit of Clash of Clans: raise a dusk-lit fortress on a floating isle, mine gold and elixir, ring your keep with cannons, arrow towers and walls, then hold the line against raiding goblin hordes. Built on a hand-written WebGL engine — real-time directional shadows, a dusk sky dome, a fully procedural low-poly village and touch-first camera controls for portrait and landscape.

Polyrush
A portrait-first low-poly 3D time-trial racer built with Three.js. Sprint across loops, banked curves, boost pads, ice and gap jumps over twelve tracks in three seasons. Earn bronze/silver/gold medals and race your personal-best ghost. No external dependencies — Three.js vendored, synth audio, fully self-contained.

Chappal Royale: Basra
Chappal Royale: Basra is a 3D low-poly mini battle royale on the rooftops of old Basra. Twenty brawlers, one rooftop and a very fast slipper: auto-aim punch and chappal throws, grab a Golden Chappal, Frying Pan or Broom for huge knockback, and send rivals off the planks while an orange sandstorm closes in every 30 seconds. Last one standing does the dabke, takes a crown and climbs the leaderboard. Two-minute matches, one-thumb mobile controls, 60fps cartoon chaos.