Webgl games & apps
Creations tagged webgl on 8x — every one is playable in the browser and open to remix.
326 creations · page 5 / 14

HOLLOW ANTLER
HOLLOW ANTLER is a hard 3D third-person forest survival-horror in the browser. Explore a fog-bound pine wood, slay the wolf pack guarding the cave, take the key from the alpha wolf, unlock the cave and free three captive children — while a towering antlered monster stalks you and refuses to cross firelight. Four weapons, campfires you must keep fed, and a torch that is the only thing between you and a jump scare.

Je veux que tu CRÉES un prototype jouable de jeu
Prototype jouable de combat 3D en arène, construit sur un moteur WebGL écrit à la main (aucune bibliothèque externe). Incarnez Kaito Enryu : verrouillez la cible, projetez votre rival dans les airs, poursuivez-le en vol, esquivez, dashez et déchaînez le Flux Solaire (projectiles d'énergie + décharge chargée) dans une vallée rocheuse au ciel dynamique. Une IA complète vous répond : poursuite, attaques, blocages, esquives et projectiles.

KAGE 2027 — Five Strikes
KAGE 2027 — Five Strikes: a one-thumb cyber-shinobi arcade. You are the shadow on a 2027 neon rooftop; threats converge from every direction. Tap anywhere to unleash a shadow slash that cuts everything in reach, chain kills for a rising multiplier, and survive — you can only take five strikes before the shadow falls. Fully no-build (Canvas + WebAudio), portrait & landscape, EN/PT.

Cubewood
Cubewood is a from-scratch WebGL voxel sandbox: mine and place blocks in a procedurally generated world of rolling hills, beaches, ponds and grown-from-code trees. Every block is fully skinned by a detailed 32×32 pixel-art texture atlas painted at runtime — no image files, no build step. Explore in first person on desktop or touch; your edits, position and stats save automatically.

Create a high-graphics first-person multiplayer
IRONSIGHT is a playable 5v5 team-deathmatch FPS prototype that runs entirely in the mobile browser on Three.js — no install and no build step. Eight weapons with distinct recoil, fire rate, damage and reload, plus sprint/crouch/prone/slide movement, aim-down-sights with a working sniper scope, bouncing frag grenades and a real 5v5 team AI, across two shadow-lit military maps. Ships with a multiplayer-ready transport layer so the same match code can be pointed at a WebSocket server.

Voxelcraft
A first-person voxel sandbox running on a hand-written WebGL engine with zero libraries and zero build step. Explore a procedurally generated sky island, mine blocks with a hold-to-dig tool, build with a 9-slot hotbar, and dig down to recover 6 hidden diamonds. Playable on desktop (WASD + mouse-look) and fully on touch (thumb-stick, look-drag, action buttons).

Harambee Rush
Harambee Rush — a bright low-poly 3D endless runner through Nairobi by BLUACEY. Sprint Gikomba market, the CBD and Uhuru Highway: jump matatu roofs, slide under billboards, grab school books for street kids. Soft beatbox score synced to your stride, Boda Boost and Police Shield power-ups, a GTA-style Wanted Level, three runners and a Pace setting. v1.0.

NAPEBOUND — Vertical Maneuver
Swing, reel and slice across three vertical battlegrounds with a pressurised gas-and-cable maneuver rig. Real pendulum rope physics with two grappling hooks, first- or third-person cameras, cuttable giant napes, shifter bosses and rival rig-users to hunt — spend the coins you earn in the Rig Bay on the upgraded Mk II rig, the Silkline webcaster and the Nighthook winch.

Bike Adventure 3D
A cheerful 3D cartoon motorcycle racer made for kids. Ride six colourful worlds (sunny city, countryside, desert, snowy peaks, tropical beach and neon night city), collect coins and stars, dodge playful obstacles, and unlock five original bikes with lots of customisation. Five game modes, a follow-the-leader driving feel, and a dependency-free WebGL engine that stays smooth on modest phones.

Gildfall (Remix)
Gildfall is a Three.js action-RPG roguelite where you lead a tiny company of three heroes into a fallen kingdom to reclaim a fountain of gold. Clear wave-based sanctuary rooms, smash crates and urns, awaken ancient runes to reveal hidden caches, and level up your party between expeditions. Fully touch-friendly, playable in portrait and landscape.

Gildfall · The Jade Expedition
Gildfall · The Jade Expedition is a 3D roguelike auto-battler. Recruit and auto-fuse up to six heroes across four factions, activate team bonds, spend gold at the traveling merchant, then pick relics and routes while your company fights on its own. Charge the "Goldfall" super and topple the Gilded Wyrm across ten escalating encounters.

عاصفة الرصاص
عاصفة الرصاص: باتل رويال ثلاثية الأبعاد بالعربية تعمل مباشرة في المتصفح — محرّك WebGL مكتوب من الصفر بلا أي مكتبة خارجية. تطير بالطائرة، تطمر بالمظلة، تجمع المسدسات من الأرض والصناديق، وتقاتل ضد ٤ فرق (٢٠ لاعباً) حتى آخر فريق صامد مع عاصفة تتقلّص. نظام كامل للسكنات والندرة (شخصيات/أسلحة/رقصات بأسعار ٥٠/١٠٠/٢٥٠/٥٠٠/١٠٠٠)، إنجازات تمنح عملات، أربع رتب تنتهي بجائزة سرية «المهرّج الأحمر» لا تُشترى، وشاشة نتيجة تعرض إسقاطاتك وإسقاطات زملائك مع إضافة أصدقاء.

Tidehaven
Tidehaven is a cozy 3D island-life game: cast your line, catch dozens of hand-modelled fish, gather shells and driftwood, then build and arrange a little home by the sea. A gentle day/night and weather cycle, sea visitors, wildlife sightings, a photo mode and a star-journal of memories make every session feel unhurried.

Ormandaki Yaratık
Karanlık, sisli bir ormanda korkunç siyah bir yaratıktan kaçtığın 3B korku-kaçış oyunu. Dağılmış fenerleri yakarak kaçış kapısını aç, yaratık peşindeyken kapıya ulaş ve ormandan sağ çık. Tek parmak joystick kontrolü, mobil + masaüstü, her seviyede daha hızlı ve acımasız bir yaratık.

Neon Overdrive
Neon Overdrive is an open-world 3D neon city you explore on foot or behind the wheel, rendered live by a hand-written WebGL engine (no libraries). Its headline feature is a full in-game MOD MENU: spawn eight vehicle types, teleport across districts, switch time of day and weather, raise or clear your wanted level, repaint your car and trigger chaos. Cause havoc to build a Chaos score and cash, then outrun the police to bank it — with AI traffic, pedestrians and pursuit cruisers all reacting.

CUBIKA — عالم المكعبات
لعبة فوكسل (ماين كرافت الجوال) تعمل بلا تحميل: احفر وابنِ واستكشف عالمًا مفتوحًا بإبهامك. بلوكات بأنسجة دقيقة 32×32، أدوات ودروع من الخشب والحجر والحديد والإمريد والألماس، وحقيبة بشكل ماين كرافت مع عرض الدروع على اللاعب.

Gece Vardiyası
3B bir gece marketi vardiyası. Telefonun çalar, patronun seni işe çağırır, arabaya atlayıp markete gidersin. Müşterilerin isteklerini raflardan bulup kasada verirken ışıklar söner ve koridorlarda gölge figürler belirir; korkunu yönetip vardiyayı tamamla.

The ATOMIC DEMON
The ATOMIC DEMON — an anime action brawler starring Chris, a Black teenage demon lord rendered as a real-time 3D cel-shaded figure (hand-written WebGL, no engine). Ascend five power tiers with a Surge transformation, fight a corrupted country, and watch a holy cross and a devil's mark war over his fate. Landscape, 4K-capable, offline + online.

Mumbai Monsoon Drive
Drive a kaali-peeli taxi through a hand-built 3D Mumbai at monsoon dusk. A custom WebGL2 engine (no engine, no build step) renders the curving Marine Drive promenade, the Gateway of India, the Taj Mahal Palace, CST station and the Bandra–Worli Sea Link, with wet-asphalt sky reflections, real-time shadows, bloom and GPU rain. Collect fares, chain close-call combos and survive the traffic. Portrait and landscape, one-thumb steering.

build me a game like minecraft
First-person voxel sandbox in the browser: mine, craft and build across a procedural valley under a full day-night cycle with stars and a moon. Torches now stand as slim glowing posts you can walk through, and carrying one lights the cave walls as you move. Break a block under a lake or sea floor and the water actually flows, spreading and thinning as it falls. Dig into a 27-slot backpack, craft Planks, Glass and Torches, or flip to Creative. Desktop and one-thumb mobile. No libraries, no build step.

create game 3D shooter realistic online
SECTOR ZERO is a self-contained WebGL first-person shooter — no build step, no external engine. Hold a breached concrete bunker alone against escalating assault waves of armored hostiles: aim down sights, manage 30-round mags and reloads, sprint, and spend credits on armor, ammo and weapon upgrades between waves. Desktop uses pointer-lock mouse look; mobile uses a twin-stick scheme with a fire pad that doubles as the aim surface. Finished runs post to a shared online leaderboard, and there's a scripted attract demo before you tap in.

Create a simple 3D mobile game called "Cube Runn (Remix)
A colorful low-poly 3D endless runner. Guide a human runner down a bright sky road, dodge blocks, grab glowing coins and beat your best as the pace speeds up. Now starring the runner Mujtaba Al-Saadi — his name appears in Arabic when the run begins, with a police officer circling behind him.

Cinematic view of planet Earth floating in deep (Remix) (Remix)
Pale Blue is a real-time, dependency-free render of Earth adrift in deep space — procedural oceans, two drifting cloud decks, warm city lights blooming on the night side, and a golden atmospheric glow, all in one WebGL shader with no textures or build step. The sun drifts slowly so the golden terminator sweeps across the globe, and you can save a 9:16 still or record a 30-second vertical clip straight from the browser.

Survival Duo 3D
Survival Duo 3D — a co-op 3D jungle-island survival game. Team up with your Duo partner Veer to gather wood, stone and food, craft tools, build a campfire base, and fight jungle wolves through day/night cycles and storms. Recover 3 map fragments, light the shore beacon and escape Kestrel Atoll by helicopter. Touch-first, plays portrait and landscape, no build step — a hand-written WebGL engine.