Voxel games & apps
Creations tagged voxel on 8x — every one is playable in the browser and open to remix.
254 creations · page 8 / 11

فوكسلاند · Voxelland
لعبة ووكسل ثلاثية الأبعاد بأسلوب ماين كرافت: احفُر، ابنِ، واكتشف جزرًا إجرائية لا نهاية لها. تحكم سلس باللمس للجوال ولوحة مفاتيح/ماوس لسطح المكتب، مع مياه وغيوم ومؤثرات صوتية مزدوَّنة.

Something Went Wrong
A cozy 3D voxel life-sim where the community is always breaking and you're the one who answers the beacon. Walk over, diagnose, and fix streetlights, mains, and boilers with your own hands — then grow from a single technician into a citywide repair company with hired crews, a workshop, and a dispatch mast, all while living in the town you keep running.

Something Went Wrong
A cozy 3D voxel life-sim where every signal in the community is something broken — a streetlight, a boiler, a leaking main. Answer the beacon, diagnose and fix it with Wren's own hands, get paid, then grow a single toolbox into a citywide repair crew while tending neighbors, koi, hens and your own home.

Voxterra
An original 3D voxel world you can explore and shape. Procedurally generated terrain with mountains, beaches, rivers and trees; mine and place blocks in a fully first-person sandbox with touch joystick or WASD + pointer controls, water, drifting clouds, and automatic in-browser saving.

Shiba & Money: Bladeward Duo (Remix)
Bun (刀盾柴犬) & Money (铠盾猫) team up in same-screen co-op voxel slime roguelike. The Shiba Warden slashes with blade & shield while Money the ginger cat charges as an armored shield-only vanguard — all under a motion-sickness-friendly fixed camera. Auto-attacks, manual dodge/steer, ally revives, wood→crystal forge paths, and 15 slime species.

VOIDLAND
VOIDLAND is a first-person voxel survival game with ULTRA high-resolution graphics — 256px-per-block-face procedural texture atlas, supersampled render resolution, up to 16x anisotropic filtering and 8192px soft shadows. Mine and craft, survive hunger/thirst/temperature, fight procedurally-spawned creatures and bosses, build shelters and complete missions. Fixed gameplay bugs so mining, crafting, reloading, placing and inventory all work. Touch + keyboard controls, no build step.

灰烬王朝 Ashfall Dynasty
硬核低体素帝国模拟:七名流民在随机大陆白手起家。30+ 资源的供应链层层相扣,一环断裂全城连锁崩溃;每个居民有饥寒、情绪、阶层与财富,贫富撕裂会烧进工坊;练兵结阵,长枪克骑、弓手守高地,攻城车轰开敌都令其称臣,直至帝国一统。Remix 自 AEON — God of Ages(引擎血统:像素大陆、缩放渲染、群体演算),玩法全部重造。

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians, grow the works yard, and keep living in the town you keep running, from its cafes and koi pond to its sky islands.

Shiba & Money: Bladeward Duo (Remix)
A same-screen co-op 3D voxel roguelike where Bun the sword-and-shield Shiba Warden teams up with Money the armored shield-cat. Fixed no-shake camera keeps it motion-sickness-friendly — steer your hero, auto-attack slime hordes, revive your fallen ally, and forge blade/shield/armor upgrades through a 15-species slime bestiary.

WILDREACH
An open voxel wilderness RPG for the browser — roam biomes, towns and dungeons with momentum combat, dodge rolls and gliders. New: a chart of planet Earth as it was in 1322 — tap any real country (England, Yuan China, Mali, the Inca…) to teleport straight to that spot in the world. Language #1 is now Russian, and every map marker — quest objectives, sites, or any point you tap — is tap-to-travel, with quest steps skippable.

Cubehaven
Cubehaven is a hand-built voxel sandbox that runs entirely in the browser with zero libraries and no build step: mine and place nine block types across a procedurally generated island, swim, climb and toggle creative flight. Controls are touch-first (thumbstick to walk, drag the world to look, big Mine/Place buttons) with full keyboard and mouse support, live block targeting, break particles and procedural sound. Edits, position and build stats persist on the device.

BlockVerse — عالَم المكعبات
لعبة بناء عوالم ثلاثية الأبعاد بأسلوب روبلوكس: تنقّل بشخصية مكعّبة، اقفز، ابنِ مكعّبات بألوانك المفضّلة واعمدها أو احذفها، واجمع العملات الذهبية في جزيرة ملوّنة. تعمل باللمس (العصا الافتراضية) وباللوحة (WASD/مسافة)، وتصلح للجوال والحاسوب عموديًا وأفقيًا.

Pixel Voxel Emberwild
A compact 3D voxel survival sandbox — a volcanic ash wilderness reskin of the `pixel-voxel-craft` framework. Mine bark and coal, craft shelter, manage hunger and warmth, and survive ash crawlers and ember wraiths at night.

WILDREACH
WILDREACH is an open voxel wilderness action-RPG in the spirit of Veloren. Momentum-driven combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen procedural biomes full of creatures, towns with merchants and quests, and dungeons that end in a boss; craft, level a skill tree, and share one seeded world with friends.

WILDREACH (Remix)
WILDREACH is an open voxel-wilderness RPG you can play in the browser. Roam fourteen biomes with momentum combat — sword, axe, hammer, dagger, bow, fire staff — plus dodge rolls, directional blocking, a glider and wall-climbing. Explore procedurally generated towns, dungeons and a living day/night cycle with six weathers, then share one seeded world with friends through Paean rooms.

Chroma Critters: Voxel Rush
Spray exposed micro-voxels, manage five color-pod sockets, and free rotating voxel animals across a progressively harder 96-level mobile puzzle campaign.

Bedrock Bastions: Sky Siege
An original first-person voxel BedWars siege on a chunked Three.js engine: four teams open on separate sky islands, each with one bed. Hand-place real wool blocks to bridge the void, raid diamond satellites and the emerald citadel for match upgrades, then break enemy beds and finish the eliminations. Fully self-contained — vendored Three.js, synthesized textures and audio, touch and keyboard controls.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up — and a warning beacon rises where it happened. Walk over, diagnose it, fix it, test it, get paid, then grow from a lone technician into a citywide repair company with a crew, a van and a dispatch mast. A cozy 3D voxel life-sim about living in — and keeping running — the town you call home.

Hydra Voxel Miner
Standalone port of the `hydra-minecraft` browser client.

VOXEL MOBESTIARY Remix
A standalone English-first voxel codex inspired by the voxel-craft direction. It

LA MINA QUE SUSURRA — terror en bloques
Un vídeo de terror dentro de un mundo de bloques: recorre un bosque de Minecraft sumido en la niebla con una antorcha parpadeante, subtítulos inquietantes y una figura que aparece justo cuando más conviene. Banda sonora sintetizada, look cinematográfico y mirada táctil.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

VOXEL MOBESTIARY Remix
A complete, original 3D field-research campaign for mobile and desktop browsers.

Voxel Breakout
A portrait-first demolition puzzle game with 30 escalating contracts, destructible voxel structures, chain collapse physics, synthesized impact audio, and a Canvas fallback for devices without WebGL.