Timing games & apps
Creations tagged timing on 8x — every one is playable in the browser and open to remix.
211 creations · page 4 / 9

RIMGUARD — Hold the Rim
RIMGUARD — a one-thumb neon reflex arcade game. Tap to spin your shield a quarter-turn and catch every glowing shard before it breaches the rim. Chain combos, land risky late PERFECT catches for bonus points, and fill the overcharge meter to unleash a screen-clearing pulse. Fast, juicy, and instantly readable.

NOVA PULSE
NOVA PULSE est un jeu d'arcade à un pouce : touchez l'écran pour libérer une onde qui détruit les éclats fonçant vers le cœur de l'étoile. Jauge d'ondes limitée, score + streak, bonus "parfait" pour le jeu risqué, reflet et combo. Restart en une touche, tout en portraits et paysage.

TEMPO RING
TEMPO RING is a one-thumb precision-timing arcade game. A luminous ring spins as a teal target arc sweeps past a fixed golden marker — tap on the exact beat to strike, chain a combo, and outpace an endless difficulty ramp. Packed with shockwaves, screen punch, a rising synth score, and a persistent best.

FLUXGATE — One-Thumb Arcade
FLUXGATE is a razor-sharp one-thumb arcade game. A single tap flips your lane and your polarity color at the same time: thread glowing ring gates by matching their color, dodge striped hazard bars, and weave through tight double gates. Flip as LATE as you dare for PERFECT combo bonuses. Endless speed ramp, procedural gates, procedural sound, and a locally saved best score.

Wok Star — Night Market Rush
Wok Star — a one-thumb arcade cooking game set at a rain-slicked neon night-market wok stall. Read each order ticket and tap the ingredients it calls for, in order, before the dish burns: chain correct taps for a rising score multiplier, watch three flames, and survive an escalating rush of longer tickets, faster belts and more decoy ingredients. Hand-drawn canvas art, synthesised sound and full portrait/landscape play — no build step, no dependencies.

ORRERY — One-Thumb Orbital Arcade
ORRERY is a one-thumb orbital arcade. Tap to cut your comet's tether and sling in a straight line — intercept the lit world to keep the chain alive. Speed climbs with every capture while your orbit decays toward the core, so hesitation is fatal. Warm-brutalist canvas art, 60fps, works in both orientations.

Emberwell
إمبر ويل (Emberwell) لعبة أركيد بإبهام واحد: اضغط لإطلاق نبضة تُفتّت الشظايا المتساقطة نحو قلبك. كلّما تأخّرت في الضغط وتكدّست الشظايا قرب القلب حصلت على تسلسل ونقاط أكبر — لكن إن لمست القلب تخسر. زخرفة بصرية وجسّية كاملة: اهتزاز الشاشة، توقّف الزمن عند التسلسل الكبير، جسيمات، وأفضل نتيجة محفوظة. تعمل بالوضعين الطولي والعرضي مع عرض تجريبي تلقائي.

SIGILO — un arcade para un pulgar
SIGILO es un arcade de un solo pulgar: un haz de luna gira por el patio y tú tocas en el instante exacto en que baña a un guardia para ejecutarlo. Tocar el centro del haz da golpes «perfectos» y multiplica la racha, mientras la luz acelera y a veces invierte su sentido. Noir, táctil y con récord guardado.

Sparkline
Sparkline is a one-thumb polarity-reflex arcade game. Ride a power line as a glowing spark and tap to flip your charge between + and −, phasing through incoming gates only when your polarity matches theirs. Time your tap right before the gate hits for a PERFECT parry bonus — speed and spawn rate ramp with every point, so the loop sharpens as you climb.

SPINDLE — One-Thumb Orbital Arcade
SPINDLE is a one-thumb arcade with a single, sharp verb: TAP anywhere reverses your orbit around a molten core. Sweep up teal energy motes, dodge rotating pink shards, and chain motes back-to-back to stack a multiplier — miss one and the chain breaks. Difficulty ramps forever, best score persists, and a full retry takes under two seconds.

RUMBLE RIVALS — Arcade Boxing
A neon-arcade Punch-Out style boxing duel. Read your rival's punch tells, dodge the opposite way to build your power meter, and unleash a devastating POWER STRIKE for the KO. 10 unique rivals with elemental themes, rising difficulty, swipe/tap/hold controls, and dual language EN/中文.

PERIGEE
A one-thumb arcade game with a razor-sharp core loop. Tap to fire your probe straight through the star and land dead opposite — so you must lead the rotating gap and thread it on arrival. Land in the gap to survive, dead-centre for triple; clip the ring and the run is over. The gap breathes, reverses direction, and tightens as your chain climbs.

ÉCLAT
Un jeu arcade à un pouce : bondis d'ancre en ancre dans le vide. Touche au moment exact où l'anneau brille au maximum pour enchaîner les PARFAITS, multiplier ton score et battre ton record. Le rythme s'accélère et la moindre hésitation te fait tomber. Une boucle claire et nerveuse, pensé portrait comme paysage.

SUNWARD
SUNWARD is a one-thumb Icarus arcade: tap to flap upward toward a burning sun. Dodge descending heat waves, graze their edges for SPARK bonuses, and chase altitude — but the corona burns, and the sea always wins. Best score and medals persist; retry in under a second.

Feux Follets
Feux Follets — un jeu d'arcade à un pouce. Votre esprit de feu tourne autour d'une lanterne ; touchez au bon moment pour bondir vers la suivante. Enchaînez les frappes « Éclat » parfaites pour faire grimper votre multiplicateur, et visez les lanternes dorées (×5).

MOGMAXX
MOGMAXX is now fully 3D: a one-thumb aura-duel arcade game rendered with a custom low-poly software 3D engine (no dependencies). Train your mog, then tap in the MOG ZONE to trade mog reps and shove the glowing energy beam past each rival before they mog you back. Beat one and your MOG LEVEL permanently rises — but every round the rivals get sweatier, faster and stronger, so you have to keep training to push deeper. Features 10 faceted low-poly fighters with distinct face types and toothy grins, an orbiting attract-mode camera, screen-shake and glow juice, and a persistent best.

создай игру про моргашки ржд
«Моргашки» — аркада про дежурного по железнодорожному переезду РЖД. Управление одной кнопкой: опускай шлагбаум и включай мигающий сигнал, когда идёт поезд, поднимай — чтобы пропустить машины. Реакция, риск и серия за пропущенные авто: пусти машину под состав — и смена закрыта.

THRESHOLD
THRESHOLD is a one-thumb arcade game built on one split-second decision: TAP the amber surge rings as they cross the line, and HOLD as violet void rings pass through. Miss a surge or tap a void and the reactor core takes damage — chain clean calls for a rising multiplier and core restores.

AURORA
A one-thumb arcade game of pure timing. Tap to emit an aurora pulse from your core — destroy incoming shards before they reach your center. Chain combos, earn Prism bonuses at the edge of your pulse, and unleash a devastating Surge to clear the screen. Easy to learn, brutal to master.

UNDERSTUDY — Opening Night
The stage manager has eloped with the box-office takings, so the cue board is yours. Ten acts across three plays and a gala: call the lights, the thunder, the trapdoor and the followspot on their beat, reading the actors instead of a chart. The stage is lit only by the instruments you have switched on, a diva stretches her silences until the written moment is a lie, and the morning Herald prints a notice assembled from what you actually did. Tuned by eye, judged by the house.

SPINWARD — One-Thumb Arcade
A sharp one-thumb arcade game: a glowing ward auto-orbits your reactor core — TAP to reverse its spin, HOLD to anchor it — and you sweep the arc into incoming shards to parry them. Chain PERFECT parries for score multipliers, deflected shards chain into others, and every 30-parry streak restores a lost core segment. Portrait and landscape, instant restart, best score saved.

A one-thumb arcade game with a sharp core loop
TRENCHLIGHT is a one-thumb arcade game with a single verb — tap. A beam sweeps around a core in an abyssal trench; flash it through glowing motes to feed your Lumen, chain multipliers, and ignite Overdrive. Never flash a dark spike. Your Lumen meter is also your life, so keep feeding the glow or the trench goes dark.

EmberLoop
EmberLoop is a one-thumb arcade game about momentum: your ember orbits a molten star, and a single tap slingshots it tangentially toward the next one. Time the release, chain captures for combo, dodge orbiting rocks, and out-climb the Void Nova rising from below. One tap, sharp timing, instant restarts.

GYRE — One Arc, One Thumb
GYRE is a one-thumb arcade game with a single verb: tap anywhere to reverse the orbit of your glowing shield arc and sweep incoming fragments aside. Build combos with centred PERFECT blocks, grab rare gold ember shards to repair your core, and survive an abyssal storm that escalates on three difficulty curves. Pure canvas, no build step — one thumb, portrait or landscape.