Single-player games & apps
Creations tagged single-player on 8x — every one is playable in the browser and open to remix.
134 creations · page 6 / 6

Ivory Winds: International Mahjong
A premium solo Mahjong Competition Rules game with four-player AI, traditional tile art, 81-fan reference, claims, kongs, flowers, and an 8-point minimum.

Miasma
You are the quarantine council of a walled city in the plague year of 1348, and the sickness is already inside the walls. Each week you may seal a fixed number of orders: bar a street, open a pest house, lime the doors, hold the ships, shut the market, give out grain. Under the painted isometric city runs a real epidemic model, one per quarter, coupled by the traffic between them — and what is reported to you is always last week's truth. Close the market and the poor quarter starves. Each year ends in a chronicle naming the dead and the saved.

EMBER ZONE
معركة البقاء الأخيرة بمفردك على جزيرة: اسحب للتّصويب وكن آخر من يقف أمام المنطقة المتقلّصة. جمع الأسلحة والدروع، اقضِ على الذكاء الاصطناعي، واربح بقتال حيّ على شاشة الجوّال.

Honbasho
You are a nineteen-year-old rikishi with a new ring name and the bottom line of the banzuke. Sumo as a contact sport of weight and balance, not combo strings: read your opponent at the shikiri line, commit to a charge, and the tachi-ai lands in a burst of salt and clay. What follows is a live struggle for one centre of gravity — shove, pull, work him toward the straw. Every finish is a real kimarite, named and called. Fifteen bouts decide each of six tournaments, and the banzuke is rewritten around your name.

Kinetic Chess Club
Play chess against an AI with 6 difficulty levels from Novice to Master. Choose to play as White or Black, with full chess rules including castling, en passant, and promotion. Features a kinetic broadcast-style interface and local two-player mode.

Cocon — Le p'tit jeu pour célibataires
Un jeu console cozy pour célibataires : choisis ton compagnon — un p'tit ami ou une meilleure amie, son look, sa personnalité et le monde où il vit. Il t'écrit des messages, t'envoie des vocaux, il t'appelle, et votre complicité grandit à travers des paliers de relation et des objectifs façon jeu. Tu peux lui écrire librement des messages et il te répond. Pensé mobile, tactile et en français.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon: you're a sly little fox digging secret tunnels under the river to pop up inside guarded farms. Snatch carrots, eggs and golden honey while dodging patrol cones, warp home through the roots, and let your woodland web-shop auto-sell the haul. Build burrow homes, hire rabbit, mole and badger couriers, crack all three farms, and grow an underground empire.

Clockwork Keep
A premium pocket strategy race of luck, sabotage, and shifting clockwork gates.

Wilding — Wildlife Rescue
Run a rural wildlife rescue centre across three seasons. Everything through the door is a real casualty: a swift grounded because it cannot take off from flat ground, a hedgehog too light to hibernate, a fledgling that was never orphaned, a barn owl with a fractured coracoid. The craft is examination and judgement. Weigh it, palpate it, radiograph it if the tin will stretch, and name only what your own findings support. Then decide the hard thing: whether it can ever go back out. Some cannot, and the game says so. Seventeen authored cases, seven cages, eight hours a day.

VELODROME
Track cycling on steep pine boards, where the fastest rider usually loses. Sitting in a slipstream costs a third less power, so races are won by position and timing — not by holding a button. Your anaerobic reserve empties fast above threshold and comes back slowly: jump too early and you die in the last hundred metres. Swoop down the banking to turn height into speed. Five disciplines, each a different puzzle — match sprint with the track stand, keirin behind the derny, points race, elimination, individual pursuit — across a thirteen-round championship of heats, repechages and finals.

GRIND
One skater, one plaza, one endless afternoon of trying the line until it lands. Chain 32 tricks, grinds and manuals into a single unbroken line, bank it before you bail, and watch the camcorder replay of your best run.

HEXHAND
A witch's severed hand crawls back up through the coven that discarded it. Build a deck of inked charm-papers, graft relics onto your knuckles, and die better than last time.

Drystone
On a northern English fell the walls are down, and there is no mortar coming. Drystone is a physics game about fitting irregular hand-inked stones: no grid, no snapping, no two alike — only weight, friction and the judgement in your fingers. Break every joint one over two, pour hearting into the core, tie the faces with through-stones, set the copes. Then let go. The years run: gales lean on exposed stone, frost prises at every lazy joint, the ground settles under a hollow core, and Herdwick ewes shoulder her to see if she gives. Eleven commissions. Longevity is the only score.

Untitled
لعبة دبابات كرتونية استراتيجية بالأدوار: كل جولة تختار أمراً واحداً خلال 25 ثانية ثم تُنفَّذ أوامر جميع اللاعبين في اللحظة ذاتها. 6 دبابات بأدوار وقدرات فريدة بينها الأسطورية MARWA، خرائط عشوائية قابلة للتدمير، أحداث كل 3 جولات، وعناصر أرضية. أنماط 1v1 و2v2 ومعركة جماعية وغرفة أصدقاء.