Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
608 creations · page 22 / 26

SKYBREAK: Aegis Command
Clear random one-way fighter vectors, launch missile-limited squadrons, and defend a 30-point command tower across 100 escalating aerial-defense sorties.

SIDEREAL
You keep a brass orrery. A patron names the bodies and the hour; you cannot move the sky, only the gearing that drives each arm. Fit a pair of wheels to every spindle — a bigger driven wheel turns the arm slower — read what the machine predicts, and let it run until they come round to the same bearing.

Stainedglass Familiar Forge Remix
Assemble luminous stained-glass fragments to awaken Glint across 96 distinct tactile silhouettes.

RINGFALL — Neon Core
Turn a cylindrical core, drop tetrominoes, and shatter complete 360-degree rings across 120 escalating challenges.

Moonlens Lighthouse Puzzle
A portrait-first pixel light-reflection puzzle. Rotate moonlens mirrors on a 5x5 lighthouse board, bend the beam around rocks, and light every sea beacon before turns run out.

Airway Relay Cabinet
Pull city terminals from a frozen 2014 route exchange and distinguish direct reach, shortest-chain brokerage and network separation.

Duo Temple Puzzle Remix
Dual-character temple puzzle built as a standalone mobile canvas game. Ember and Tide can be controlled independently or together; each collects matching gems, respects different elemental hazards, holds pressure plates, opens paired gates, and must finish on the matching exit before the move seal runs out.

Bamboo Binge
Guide a very hungry panda to chomp every bamboo shoot before the clock runs out. Tap or swipe in a direction to dash across the grove, chain long dashes for big combos, clear rocks, and climb endlessly harder levels on portrait or landscape.

SUMINAGASHI — The Floating Ink
SUMINAGASHI is a meditative fine-art puzzle about the ancient Japanese craft of marbling ink on water. Drop concentric rings of ink, comb the surface into flowing waves, and draw the stylus to open blossoms — then lift the paper to capture your print. Twelve master prints across three chapters, a koto score, a mounted atelier gallery, and a free studio, all powered by a real deterministic marbling engine. Portrait-first, pure JavaScript, no build.

AINA
A fine-art light puzzle in a mirror palace at night. Tap to set silvered mirror tesserae on the diagonal and bend a warm candle's beam through the hall until every glass lamp is lit. Twelve chambers across three chapters — the Antechamber, the Court of Mirrors, and the Dome of Light — introduce amber, rose and jade beams, fixed mirrors and carved columns, up to a six-lamp finale. A deterministic beam tracer makes the title screen a live āina-kāri demo on the real renderer, and a Hall of Mirrors remembers every chamber you light. Portrait-first, pure JavaScript, no build.

Bamboo Binge
A hungry panda must chomp every bamboo shoot in the grove before the timer runs out. Dash through the board — one long dash chains a big combo — dodge scattered rocks, and clear fast for more stars. One-tap/swipe controls play in portrait and landscape.

Chroma Siege
Command color-matched chibi tanks and blast through towering 3D brick formations across 120 handcrafted operations.

Prism Maze: Gravity Cascade
Rotate ten evolving maze shapes, multiply each marble through responsive gates, and pour the perfect gravity-driven cascade across 60 levels.

SHUNT
A rail yard shunting puzzle in 3D. A siding is a stack, the lead is short, and the dispatch sheet wants the wagons in an order the yard refuses to hand you. Six sheets, three yards, one saddle-tank shunter — and a move budget that makes you plan before you touch the throttle.

Circuit Shepherd
Rotate fractured circuit tiles until every terminal receives power.

Asterism Atelier
Stitch moving stars into non-crossing constellations before dawn spends the silver thread.

Rope Rescue Puzzle Remix
A bespoke **limited-rope bridge** graph puzzle. Posts are nodes; ropes are

Tidewalker Temple
A 3D tide-machine puzzle temple. Guide a tide-priestess through nine hand-built flooded coral chambers and a grand atrium, raising and lowering the water in four discrete steps to float platforms and urns, drain sea-grates, and time sluice runs past patrolling glow-eels — with 18 pearl-lanterns to find and three sigil doors to unlock.

LOOPMUSEUM
The gallery runs on a ninety-second loop. Guards walk the same route every time, cameras sweep the same arcs, doors open on the same seconds. You are the only thing in the building that remembers the last loop — so watch one, learn it, and take the whole job in the next.

Harbor Ledger
Load ships by weight, destination, and tide windows before the harbor boom closes.

EMBERGLASS
The craft of hot glass, made playable in hand-lit pixel art. Gather a glowing gob from the furnace, blow it round, drag the wall to shape it, and roll it in colour to match a master form — then set it in the annealer and watch it cool into translucent, jewel-toned glass. Heat is the clock: shape it before it sets, and don't over-blow or the bubble bursts. Built on a deterministic hot-glass engine, so the title screen blows its own masterpieces and the demo is the regression test. Twelve commissions, three collections, and a glowing vitrine of your work. Portrait-first, pure JavaScript.

LINEBREAK: Neon Dispatch
Unwind dense neon traffic grids by dispatching clear arrow routes, then watch every long tail snake through its turns.

Gem Match Quest
Gem Match is a polished, colorful match-3 puzzle game featuring smooth tile swapping, combo multipliers, particle effects, web audio synthesis, power-ups (Hammer, Bomb, Shuffle), and responsive mobile-first design.

Perseverance Traverse Vault
Route a local Mars drive arc, align a five-joint rover turret, and preserve one signed teaching tube through the full cache chain.