Physics games & apps
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
308 creations · page 6 / 13

MARBLE TYPHOON
Drop glass marbles into a spinning basin: merge identical bulbs into larger ones, keep the pressure down, and survive the typhoon timer.

Zoo Rooftop Rumble
Zoo Rooftop Rumble is a turn-based rooftop physics duel where a whole zoo of animal fighters — panda, tiger, penguin, raccoon, koala, frog and more — brawl with trash-can lids and pipes. Same goofy ragdoll ruckus, 12+ unlockable animal skins, quick rumble matches and a Zoo Tour campaign.

THE WOODEN TROUPE
Work real strings with both thumbs so a carved marionette walks, bows, dances and duels — earning a puppet troupe's way home, square by square.

APEX GRAND PRIX — Simulador de Fórmula
Simulador de carreras de Fórmula con física realista: modelo de coche con transferencia de carga, círculo de fricción de neumático y aerodinámica (arrastre + carga de apoyo). 8 vehículos de todo tipo (F1, Hypercar, GT3, Rally, Muscle, Fórmula E, clásico y kart) y 4 circuitos. Modos Carrera contra IA y Contrarreloj, HUD de telemetría, audio de motor sintetizado y controles táctiles con modo demo en el menú.

Figure Eight Gravity Garden
Direct three equal stone suns through nine solver-driven studies of the special Newtonian figure-eight choreography.

KEYSTONE FALL
A third-generation demolition engineer retires condemned structures one contract at a time. Read the load paths through the concrete, place and class your charges, dial the delays, and drop the building into its own footprint — without touching what stands beside it.

Snell Plumb Facet Lantern
Seat two declared index plaques, tilt one local facet, and tension exact ideal Snell-law ray threads through four slope controls.

Velvet Break
Read the angle, shape the cue ball and contest a complete tactical snooker frame against a thinking rival or a friend.

Swell
Hold to dive a sea otter down the swells, let go to fly off the crests. Land flush for a boost, chain three for fever, and stay ahead of the storm.

Cannonball Canyon
Cannonball Canyon is a one-thumb launch-and-tumble arcade game: fire a cartoon stuntman from a cannon, then bounce, tumble and smash your way across an endless procedurally generated desert canyon. Chain backflips, blast through crates and barrels, spring off trampolines, grab coins and power-ups, and outrun the dust storm chasing you down. Earn coins to unlock stuntmen, cannons, trails and upgrades. Runs fully offline in the browser with synthesized audio.

⚡ Physik Manga — L'aventure de Kaito & Hana
Un manga interactif éducatif avec 7 chapitres ! Kaito et Hana découvrent les lois de la physique : gravité, leviers, optique, énergie, électricité statique, poussée d'Archimède et ondes sonores. Chaque chapitre a une question à choix + un mini-jeu interactif. Jouez, apprenez, expérimentez !

Neon Salvage League
Grapple, swing, reel, boost, and bank orbital wreckage through a nine-heat zero-gravity sports campaign.

Hurlfall Ruckus
A touch-first 3D monster throwing duel with 16 ridiculous weapons, procedural ragdoll reactions and a 72-stage Rift Tour.

Slime Hoops (Remix)
A one-button arcade basketball puzzler starring a squishy slime. Charge your leap by holding, release to fly, and swish across 24 handcrafted courts with moving hoops, bumpers, fans, and blocks. One-thumb mobile-friendly, 60fps canvas, with a modern grid-based level-select screen.

PENDULUM DROP
A vertical grapple-swing climbing game. Swing on a rope like a pendulum, winch yourself up a junk-heaped mountain cliff, and time your release to fling yourself up past spinning saw-blades and crumbling rock. Zero checkpoints — land the summit plateau to win.

PINPAW
Neon cat pinball on a hand-rolled deterministic ball engine. Launch the cat-ball, ride the yarn bumpers, spell PAW to stack your multiplier and MOUSE to trigger Cheese Chase, lock the cat-door for 3-ball MULTIBALL — nudge, but don't TILT. The attract screen plays itself.

Powderveil — Aurora Descent
An endless snow-carving game where the powder is a surface you mark. Ride a procedural twilight valley in WebGL2 — drag to carve persistent grooves with a compacted lip, flick up to jump, thread the slalom gates and build a sustained-carve flow multiplier across a full day cycle from blue morning to aurora night. Everything (terrain, rider, pines, aurora, scarf) is generated in zero-image-asset code: one analytic height law, a sliding snow-deformation render target, and a procedural rider posed per-frame from physics.

Filing Compass Sandbox
Probe a normalized point dipole and compare directed field arrows with unoriented filing axes.

Swingtail — A Monkey's Canopy Run
Swingtail — a one-thumb vine-swinging arcade game set against a twilight jungle. Hold to grab the nearest vine, release at the bottom of your swing to launch, chain banana combos, and dodge the stingflies as the canopy scrolls endlessly beneath you.

Counterjib
You are the operator in the cab of a hammerhead tower crane, sixty metres over a city site, for one build season. Everything that matters happens on the end of a wire: two tonnes of rebar still swinging after the trolley stops, a gust across an open slab, a rigger on the radio who can see what you cannot. No health bar — a load chart, a slew brake, and the fact that a load still moving when it reaches the column will not go on it. The load is a real spherical pendulum, so the two-impulse anti-swing catch works because it falls out of the physics. Three sites, twelve shifts, seventy-two lifts.

Ferrofluid Test Stand
Operate a copper field carriage and qualify three magnetic-fluid proxy tests inside a 1963 aerospace test cell.

ساحة السحق — Crush Yard
لعبة هدم ثلاثية الأبعاد بمحرك فيزياء ارتداد: قُد شاحنة سحق مدرّعة داخل ساحة خُردة عند الغروب، واصطدم بالسيارات بأقصى سرعة لتفتيتها إلى شظايا ودخان. ثمانِ موجات متصاعدة، كومبو متسلسل، نيترو، وتحكم كامل باللمس أو لوحة المفاتيح — أفقيًا وعموديًا.

Headlong
Professional high diving from Mediterranean sea cliffs. Declare a real dive code before you climb — somersaults, twists, tuck or pike or straight — and that sets your degree of difficulty. Then it is only shape: time the take-off to the crew's swell window, tuck to spin faster, open out to slow down, twist while straight, spot the water and arrive vertical with nothing left over. Rotation is real angular momentum, budgeted across three seconds of air. Seven judges raise cards, the middle three are multiplied by what you declared, and fifteen rounds across five cliffs decide the season.

Brass & Brine
A Victorian diving-bell winch rescue. Lower a brass bell on a living pendulum cable, swing it through god-ray shafts and abyssal dark, and hoist drowning sailors home before the shared air runs out — nine storm shifts across three seas, then the endless Gale.