Physics games & apps
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
308 creations · page 12 / 13

Merge Drop · Arcana
Transmute arcane stones from ember to the Magnum Opus by candlelight — a physics merge puzzle. One of the six worlds of Merge Drop.

GRAVITAS — A Gravity Ballet
A gravity-slingshot ballet in pure WebGL. Slingshot past stars & black holes, warp time, rewind mistakes, and bloom the light-flower at speed. 10 handcrafted levels.

Gear Roll
A polished mobile-first gear-link puzzle game with tactile drag placement, real-time mechanical transmission, fifty progressively harder levels, scoring, hints, and satisfying physics feedback.

LUMINARA · Wavevector Mooring
Operate eight retained 3D offshore mechanisms to pair wavevectors, reconstruct a real periodic ocean patch, and test the boundaries of FFT ocean models.

Loadpath Assembly Yard
Assemble, brace, and proof-load ten idealized bridge rigs while physical catches expose mechanisms and model limits.

Merge Drop · Six Worlds
Drop and merge through six fully styled worlds — Orchard, Cosmos, Arcana, Abyss, Neon, and World Cup Legends — each with its own art and sound. In Legends, merge footballs through World Cup history, from a 1930 leather ball to the golden trophy.

Proper-Time Pulse Hangar
Operate twelve physical light-clock calibrations in a retained 3D brutalist chronometry hangar, from a moving transverse path to bounded reunion and separated SR/GR evidence.

SAVE THE KING
A **choose-to-save** brain teaser (Save the King / Brain Test genre) built as an

Colorful Bouncing Ball
A vibrant interactive animation with colorful balls that bounce off walls, collide with each other, and leave glowing trails. Click to spawn more!

FORTRESS FLING (Optimized)
A slingshot physics game with rigid-body destruction. Smash forts, pop pigs, 3 levels. Optimized with bird trail, impact flashes, score popups, parallax hills, and grass details.

FLUXGATE — Portal Puzzle Engine
A first-person portal puzzle game. Fire blue and orange portals onto walls, floors and ceilings, then step through one to emerge from the other — momentum is preserved, so you can launch yourself across the chamber. Push the relay cube onto the floor button to override the exit door and escape the calibration chamber.

Barbican
You are the master engineer of a medieval siege. Build a counterweight trebuchet from real parts — counterweight mass, arm ratio, sling length, release pin — and every one changes where the stone lands. Loose a ranging shot, read the fall of shot, bracket it in. The wall is a structure, not a health bar: courses, a batter and a rubble core, damaged section by section, so working the low courses is how a breach actually forms. Ten castles, each with a weakness: mine under a tower, roll a belfry, or break their heart and take their surrender before winter closes the roads.

Orrery Pinball
A brass-and-enamel astronomical orrery pinball table with real flipper physics, a rotating ring toy, six planet missions, multiball, and a GRAND ECLIPSE wizard mode.

Eigenmode Iceblock Slicing Room
Slice exact heat-equation eigenmode leaves, then advance a separate stable five-by-five FTCS drain tray and reject an unstable timestep.

Comet Croquet
Slingshot a comet through gravity wells, scoring rings, and wormholes across 16 handcrafted space-golf levels with par ratings and stars.

نار المرمى — GOALFIRE
لعبة ركلات جزاء ثلاثية الأبعاد في ملعب ليلي نيون: اسحب لتوجيه نظرة التصويب على المرمى، اضبط القوة في المنطقة الذهبية، وأسقط الحارس بأهداف متتالية. فيزيائية كرة حقيقية، حارس ذكي يتطور معك، سلسلة أهداف، 3 محاولات، وحفظ لأفضل نتيجة وأفضل سلسلة. لعبة قوس/أركيد تفاعلية تعمل باللمس على الجوال وبالماوس ولوحة المفاتيح.

Merge Drop · Cosmos
Fuse cosmic orbs from asteroid to singularity across a starfield — a physics merge puzzle. One of the six worlds of Merge Drop.

Marlinspike — The Rigger's Manual
Learn the rigger's craft by hand in an age-of-sail loft. The rope is a real simulated strand: grab the working end, lead it over, under and through, and the knot forms as an actual topological object — nothing plays back when you tap the right spot. Ten manual plates run from an overhand to a bowline, a rolling hitch, a whipping, an eye splice tucked against the lay, and a turk's head. Each is proved on the load bollard, where a knot led the wrong side capsizes and renders in front of you — so you learn WHY the bowline holds. Then four jobs aloft, against the clock and a rising gale.

HURRY HARD
A weekend bonspiel, called like a television broadcast. Drag back to set weight and line, pick your handle, release — then rub the ice to sweep, because sweeping cuts the friction AND straightens the curl, and you only get to choose one. Four rounds against four rinks, real granite-on-granite collisions, guards, takeouts and an end-by-end scoreboard.

Orbital Catapult Physics
Mobile-first physics catapult game. Drag from the launch pad, release a moonshot, and break a stacked orbital tower with limited ammo.

Glass Press Cascade
A portrait mobile physics arcade game where a hydraulic steel press drives white balls through multiplier glass panes across 20 tuned stages.

MANJA
Rooftop kite duels at the Basant festival. Steer with one thumb, feather line tension with the other — the taut glass-coated line cuts, the slack line survives. Climb a nine-rival ladder to the reigning master.

POLARIA — Magnetic Polarity Arcade
POLARIA is a one-thumb magnetic polarity arcade game. You are a magnetic core — tap to FLIP your polarity. Match enemy polarities to trigger devastating chain-reaction BURSTs, or repel them to survive. The closer they get, the bigger the explosion! 4 enemy types (Drifter, Oscillator, Rusher, Magneto), wave escalation, combo scoring, and a screen-clearing burst ability. Neon magnetic aesthetic with particle juice and screen shake.

FLUX — Magnetic Pressure Arcade
FLUX is a one-thumb magnetic pressure arcade game. Tap the core to flip polarity — match enemies to trigger chain-reaction BURSTs amplified by Magnetic Pressure. Opposite-polarity enemies build core pressure; at 100% you overload. Collect shards to charge FLUX OVERDRIVE auto-clear. 5 enemy types, combo scoring, wave escalation, and local high-score persistence. Neon emerald/violet aesthetic with particle juice and screen shake.