Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,611 creations · page 14 / 68

ASHFALL — 300 Levels of Survival
ASHFALL is a top-down twin-stick action-survival game with 300 hand-tuned, seeded levels across 7 biomes (forest, desert, dead city, caves, snow, blacksite, alien Bloom). Fight waves and traps, bank coins, then spend them in the Armory to unlock 7 weapons and 10 permanent augments. A boss guards every 10th level and the alien Overmind awaits at level 300. Touch dual-stick + dash on mobile, WASD/mouse on desktop, with health, stamina, save/load, checkpoints, contracts and an autonomous attract-mode demo.

VOIDLING — Devour & Evolve
A toy city, a growing void, and a quota clock. Steer the hole so the buildings fall in, and every tonne you swallow widens the horizon — which widens the pull, so it compounds. Structures heavier than your current horizon bounce back out, which is the game telling you to eat smaller things first. Clear each quota before the clock empties and the next one is bigger. Five Protocols, six forms from Speck to Voidling.

ALVA
ALVA é um jogo de reflexos de um toque: vire Sol ou Lua e atravesse as cortinas de luz de um céu que muda com você. Combine acertos seguidos para multiplicar os pontos, colete estrelinhas e bata seu recorde. Direção de arte celestial, modo demonstração automático e jogável em retrato ou paisagem.

EMBERLINE
EMBERLINE is a one-thumb arcade runner with a razor-sharp core loop: a single tap flips your ember between two glowing rails in an obsidian cavern. Dodge magenta crystal shards, gather cyan motes to charge FEVER and smash through for bonus points, and chase your best as the speed ramps up forever. One hit ends the run.

Lueur
Lueur est un arcade nocturne mobile-first : d'un seul doigt, guidez votre luciole-lanterne pour capturer les éclats de lumière, enchaîner les combos et repousser la nuit. Esquivez les Nocturnes sombres qui drainent votre lumière et battez votre record. Jouable au doigt en portrait comme en paysage, sans build.

Emberflip
A one-thumb arcade game: your ember falls toward gravity and a tap flips it between the floor and ceiling of a spike-walled obsidian canyon. Sweep the ember shards on the safe wall without a gap to build a chain multiplier — hazards always leave one side survivable, so every death is your own timing.

Pirulito Rush
Corrida arcade de kart numa pista de confeitaria: 3 voltas contra 5 rivais de doce, com pirulitos, balas e chicletes. Colete doces para encher o turbo, fuja dos xaropes grudentos e conquiste o pódio. Jogável com um dedo, em retrato ou paisagem.

Miko: Curtain Call
Miko: Curtain Call — a one-thumb stage-survival arcade. Drag anywhere on the dark stage to guide Miko, a small weeping mushroom, under the spotlight while weird fungal creatures swarm in from every side. Auto-attacks fire on their own; spore and coin pickups level you up, and each level offers a choice of three abilities (fireball, volt nova, ward, orbiting bells, frost). Survive escalating waves until a boss takes the stage.

EMBERRUN
EMBERRUN is a pseudo-3D endless runner: sprint through a twilight birch forest as a fox-spirit courier, dodging fallen logs, low branches and stone lantern-posts across three converging lanes. Dash through one obstacle at the cost of your combo multiplier, chain clean dodges to push back the rising shadow-mist, and grab embers, will-o-wisps, aurora shields and swift wind. Best score and lanterns save locally and to your Paean account.

MANE EVENT
MANE EVENT is a one-thumb arcade game about a very fluffy lion with very poor impulse control. Tap to hop, hold for a big proud leap, and tap mid-air to mane-flap across a sunset savanna — gobbling snacks until your mane erupts into a rainbow MANE EVENT where you're invincible and thorns go flying.

Violet Street
A cartoon arcade brawler across 30 encounters and six neighborhoods. Land four punches for an automatic combo, send rivals flying, pick up and throw street props, and unleash a violet rage storm. Touch and keyboard controls with original music.

Create a simple 3D mobile game called "Cube Runn (Remix)
A colorful low-poly 3D endless runner. Guide a human runner down a bright sky road, dodge blocks, grab glowing coins and beat your best as the pace speeds up. Now starring the runner Mujtaba Al-Saadi — his name appears in Arabic when the run begins, with a police officer circling behind him.

FLUXLINE
FLUXLINE is a one-thumb arcade runner: tap anywhere to flip gravity and snap your magnet-rig between the ceiling and floor rails. Thread hazard debris, vacuum up energy cells to build a combo multiplier, and flip at the last instant for a CLUTCH bonus. Fill the SURGE meter and your next flip becomes an invulnerable phase-dash that smashes through a hazard. Speed and density ramp until you slip — then retry in a single tap.

Survival Duo 3D
Survival Duo 3D — a co-op 3D jungle-island survival game. Team up with your Duo partner Veer to gather wood, stone and food, craft tools, build a campfire base, and fight jungle wolves through day/night cycles and storms. Recover 3 map fragments, light the shore beacon and escape Kestrel Atoll by helicopter. Touch-first, plays portrait and landscape, no build step — a hand-written WebGL engine.

DEAD HOLLOW — قرية الأشباح
لعبة رماية زومبي من منظور علوي في قرية مهجورة عند الغسق: تحرّك بإبهام واحد مع تصويب تلقائي، واجمع أسلحة متناثرة بين البيوت والأكواخ. كل زومبي تقتله يصدر صوتاً مميزاً يرتفع مع سلسلة القتل، وكل موجة أشدّ من سابقتها.

BLACKSITE — Protocol Zero
BLACKSITE — Protocol Zero is a first-person survival-horror shooter inside a failing bio-research facility. Survive endless waves of fast, aggressive infected with three weapons, a handheld torch, aim-down-sights, dynamic reloads and ammo scavenging — all rendered in real time with WebGL2 lighting, spatial audio, blood and particle effects on an adaptive 90 FPS loop. Touch-first and fully playable one-handed in portrait or landscape.

SIGNAL
Signal is a one-thumb arcade orbit-dodger: your node circles a core across three concentric orbits, and a single tap jumps it outward one lane (the outer orbit wraps back in). Read the glowing corruption arcs sweeping toward you, hold the clear lane, and chain gold pickups and hair-thin near-misses into a combo multiplier while the tempo never stops climbing.

灯下流言 · Lantern Whispers
皮影戏小镇的社会模拟:你是唯一的外乡人,每天清晨只能对一个人说一句话,然后看这句话在十六个村民之间传播、走样、发酵,七天内改写小镇的政局。五出戏目加自由镇,流言图鉴记录每一条谣言的变形史。接入 Paean 模型后,村民会真正听懂你的话并用自己的口吻转述;不接入也可完整游玩。

Mirage Highway
A one-thumb sunset-desert highway racer. Weave a low-slung sports car between four lanes, chain near-misses to stack a score multiplier, and grab fuel cans for a 2× overdrive. Endless escalating difficulty, juicy canvas feedback, and full portrait/landscape support — no build step.

game
Lumen Abyss — a one-thumb bioluminescent dive. Drag anywhere to steer your glowing creature down through the dark, collecting plankton to build a combo chain while dodging urchins, mines and homing anglerfish. The brighter your glow, the harder the deep hunts you: it's a risk/reward descent with a live attract-mode demo.

Gildfall · 空心王冠
《Gildfall · 空心王冠》是一款用 Three.js 打造的动作 RPG 地牢冒险。选择骑士、游侠或法师组建小队,穿越六片逐渐崩坏的区域,用技能、遗物与装备组合对抗成群魔物和两名首领。收集金币、锻造天赋、拾取战利品,进度自动保存。支持竖屏与横屏、纯触屏操作,内置中英文界面。

Junglefall
A one-thumb jungle survivor game: drag anywhere to walk and your castaway auto-hacks trees down, banking wood and chained combo multipliers. Summon a carved-wood critter (8 wood) that zaps trees down and hunts wild boars — boars now take damage until they die, dropping wood for each one brought down. Every minute a stampede of five more boars boils out of the brush, on top of a steady trickle. Dodge their telegraphed charges, drive your score up with localStorage bests; portrait and landscape both playable.

VOIDFALL
Shooter 3D en primera persona estilo battle royale: caes en una arena industrial, la zona se cierra y gana la última persona en pie. 9 bots con IA que se enfrentan entre sí, 3 armas con retroceso, botín, minimapa, zona que encoge en 5 fases y ranking en la nube. Motor 3D propio en WebGL2, sin build ni dependencias.

ORBIT CADET
ORBIT CADET is a portrait 3D pachinko arcade game built with Three.js. Hold to charge a chrome marble, release it into a space-academy cabinet of moving gates and scoring lanes, and chase an endless high score. Real-time physics, lit lanes, combo feedback, a persistent best score, and a one-thumb launch flow tuned for mobile portrait and landscape.