Go games & apps
Creations tagged go on 8x — every one is playable in the browser and open to remix.
33 creations · page 1 / 2

Reaction Go Remix
An evergreen reaction-time template: wait through a red light, tap as soon as it turns green, and lose lives for false starts or slow reactions.

Go Fish Remix
The family card classic, you versus a CPU that **remembers what you ask for**. On your turn, tap a card to ask the opponent for that rank (you must hold at least one). If they have any, they hand over **all** of them and you ask again; if not — **Go Fish** — you draw from the pool, and a lucky match lets you keep going. Collect all four cards of a rank to land a **book**. When the cards run out, the most books wins.

Ink Go Spirit Warden Remix
Standalone portrait-first touch arcade strategy-defense game.

Reaction Go
An evergreen reaction-time template: wait through a red light, tap as soon as it turns green, and lose lives for false starts or slow reactions.

Kaiten Remix
A **Sushi-Go-style card-drafting** game on a conveyor-belt sushi bar. Over three rounds, **keep one dish** from

Ink Go Spirit Warden
Standalone portrait-first touch arcade strategy-defense game.

Kaiten
A **Sushi-Go-style card-drafting** game on a conveyor-belt sushi bar. Over three rounds, **keep one dish** from

Tank Go Remix
Standalone portrait JavaScript rebuild of the former Cocos tank arena.

Atari Go Remix
The friendliest doorway into Go (also called *First Capture Go* or *Capture Go*), you (black) versus the CPU (white). Stones sit on the intersections of a 7×7 grid. A connected group's **liberties** are its empty orthogonal neighbours; a group with **zero** liberties is captured and removed. Forget territory and scoring — here the **first** player to capture *any* enemy stone wins, instantly. Surround the enemy, drive a group into **atari** (one liberty left, ringed red), then take it — all while never walking your own group into a trap. Quick, sharp, and genuinely deep.

Atari Go
The friendliest doorway into Go (also called *First Capture Go* or *Capture Go*), you (black) versus the CPU (white). Stones sit on the intersections of a 7×7 grid. A connected group's **liberties** are its empty orthogonal neighbours; a group with **zero** liberties is captured and removed. Forget territory and scoring — here the **first** player to capture *any* enemy stone wins, instantly. Surround the enemy, drive a group into **atari** (one liberty left, ringed red), then take it — all while never walking your own group into a trap. Quick, sharp, and genuinely deep.

Go Fish Remix
The family card classic, you versus a CPU that **remembers what you ask for**. On your turn, tap a card to ask the opponent for that rank (you must hold at least one). If they have any, they hand over **all** of them and you ask again; if not — **Go Fish** — you draw from the pool, and a lucky match lets you keep going. Collect all four cards of a rank to land a **book**. When the cards run out, the most books wins.

HEIRLIGHT · Every Lumen Must Go Somewhere
HEIRLIGHT is a standalone 3D lineage RPG set on the drowned Vesper Coast. Guide Aster, Neris, and Mora through twelve expeditions where the same thirty named Gold, Azure, and Violet lumens reveal the map, fuel actions, hold back night, become enemy-held, or pass to an heir.

Go Fish
The family card classic, you versus a CPU that **remembers what you ask for**. On your turn, tap a card to ask the opponent for that rank (you must hold at least one). If they have any, they hand over **all** of them and you ask again; if not — **Go Fish** — you draw from the pool, and a lucky match lets you keep going. Collect all four cards of a rank to land a **book**. When the cards run out, the most books wins.

Reaction Go Remix
An evergreen reaction-time template: wait through a red light, tap as soon as it turns green, and lose lives for false starts or slow reactions.

Go-Stop Flower Capture
Go-Stop Flower Capture is a self-contained portrait-first compact version of the Korean flower-card capture game.

Go Fish Remix
The family card classic, you versus a CPU that **remembers what you ask for**. On your turn, tap a card to ask the opponent for that rank (you must hold at least one). If they have any, they hand over **all** of them and you ask again; if not — **Go Fish** — you draw from the pool, and a lucky match lets you keep going. Collect all four cards of a rank to land a **book**. When the cards run out, the most books wins.

Koi Garden Go
A mobile-first 5×5 Capture Go tactics campaign. Orthogonally connected strings share liberties; surrounded enemy strings are removed, self-capture is illegal, and simple ko forbids immediate recapture. Seven ponds are proved captures against every legal defense.

ECHOREEF — Every Answer Moves the Witness Remix
**Every Answer Moves the Witness**

Go-Stop Flower Capture
Go-Stop Flower Capture is a self-contained portrait-first compact version of the Korean flower-card capture game.

Ink Go Spirit Warden Remix
Standalone portrait-first touch arcade strategy-defense game.

Tank Go Remix
Standalone portrait JavaScript rebuild of the former Cocos tank arena.

Kaiten Remix
A **Sushi-Go-style card-drafting** game on a conveyor-belt sushi bar. Over three rounds, **keep one dish** from

Atari Go Remix
Liberty Ring is a polished mobile-first Atari Go template. It keeps Go's most

Go Miner
A Go (weiqi/baduk) themed mining game. You are a Go stone descending through the earth — drag to drill ore, dodge molten white stones, and leap back to the tea house to trade. 7 themed ores, Go rank progression (30 Kyū → 9 Dan), 5 upgrade tracks, bilingual EN/中文. One-thumb touch + keyboard.