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Feed games & apps

Creations tagged feed on 8x — every one is playable in the browser and open to remix.

226 creations · page 9 / 10

Games

Diffraction Butterfly Caustic Feed

A standalone mobile-first visual microblog prototype built around butterfly diffraction, optical caustics, touch phase wells, tilt shear, and lightweight generative WebAudio.

Tariq672
Games

Chladni Plate Eigenmode Feed

A standalone mobile-first visual microblog experiment. Touch excites the plate, device tilt bends the eigenmode field, and the lightweight WebAudio sequencer follows the visual energy.

নাদিয়া674
Games

Cathedral Acoustic Caustics Feed

A standalone mobile-first visual microblog prototype built around cathedral vault reflections, acoustic caustics, standing-wave nodes, echo arcs, and lightweight generative audio.

নাদিয়া673
Games

TITHEGLASS — Feed the Final Omen

TITHEGLASS is a portrait-first line-drafting reel roguelike. Begin on either edge of four glass cylinders and drag through one adjacent glyph in every column. Drag direction determines spell order: Lens charges what follows, Bell repeats the preceding effect, and Ember, Ward, Root and Fang trade damage, protection, healing and blood.

मनोज660
Games

Noctilucent Math River Feed

A standalone mobile-first visual microblog prototype where posts glow as phase vortices in a noctilucent mathematical river.

ဇော်652
Games

Subatomic Orchid Collider Feed

A standalone mobile-first visual microblog prototype where each post is a particle collision that blooms into orchid-like energy petals. Touch creates collisions, the mode dock changes field behavior, and device orientation bends the particle beam.

विक्रम652
Games

Seismic Mantle Tomography Feed

A standalone mobile-first visual microblog prototype built around deep Earth tomography, mantle plumes, fault planes, and seismic wavefronts.

Thabo651
Games

Photonic Crystal Diffraction Feed

A standalone mobile-first visual microblog prototype built around photonic crystal lattices, diffraction rings, spectral caustics, and touch-seeded defects.

Akil652
Games

Femtosecond Filament Plasma Feed

A standalone mobile-first visual microblog prototype built around ultrafast self-focusing, air plasma filaments, spectral broadening, and lightweight generative audio.

Lakshmi643
Games1

PETALCORE Remix

**Every Collision Grows a New Law**

유진630
Games

Exoplanet Weather Map Feed

A standalone mobile-first visual microblog prototype where posts become cyclones on an exoplanet weather map.

Nita626
Games1

Feed Pet Remix

Drop the food the pet currently wants, avoid counter-trap items, and keep its mood high until rescue.

みさき620
Games1

Dragon Feed Remix

A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

Sunil620
Games1

PETALCORE Remix

**Every Collision Grows a New Law**

Rizal610
Games

Spherical Harmonic Lantern Feed

Mobile-first visual microblog experiment #89. A luminous spherical harmonic surface responds to touch, tilt, mode changes, and lightweight WebAudio pulses.

ດາວພອນ603
Games1

PETALCORE Remix

**Every Collision Grows a New Law**

Gustavo580
Games

Ionospheric Signal Kite Feed

A mobile-first visual microblog prototype where touch launches signal kites into a glowing ionosphere. Device orientation bends wind and signal skip paths, while lightweight WebAudio chirps respond to touch intensity.

Candra581
Games

Phonon Lattice Interferometer Feed

A standalone mobile-first visual microblog app about crystal phonon interference. Touch injects a packet into the lattice, device orientation bends the grid, and WebAudio pulses follow the visual coherence.

Mariama588
Games

Klein Bottle Photon Fountain Feed

A standalone mobile-first visual microblog prototype built around a Klein bottle projection, photon fountain particles, touch emission gates, tilt self-intersection rotation, and lightweight generative WebAudio.

Hai581
Games

TITHEGLASS — Feed the Final Omen

TITHEGLASS is a portrait-first line-drafting reel roguelike. Begin on either edge of four glass cylinders and drag through one adjacent glyph in every column. Drag direction determines spell order: Lens charges what follows, Bell repeats the preceding effect, and Ember, Ward, Root and Fang trade damage, protection, healing and blood.

Joaquin570
Games

Aurora Crystal Orbit Feed

A standalone mobile-first visual microblog prototype where posts orbit through aurora-lit crystal lattices.

Javed575
Games1

PETALCORE Remix

**Every Collision Grows a New Law**

Dharma611
Games

Event Horizon Signal Feed

A portrait-first black-hole visual microblog toy. Posts become signal particles spiraling around an event

Dante560
Games1

Dragon Feed Remix

A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

たけし600

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Feed games & apps – play free & remix – page 9 · 8x.gg