Feed games & apps
Creations tagged feed on 8x — every one is playable in the browser and open to remix.
226 creations · page 1 / 10

Atmospheric River Satellite Feed
A standalone mobile-first visual microblog prototype built around water vapor transport, satellite scanning, and radar-like pulse feedback. The first screen is an arcade-style attract mode with no controls until touch.

Muon Cherenkov Bloom Feed
Mobile-first visual microblog experiment #81. Touch moves a high-speed muon beam through a luminous medium, tilt bends refraction, and each mode changes cone density, telemetry, post copy, and lightweight WebAudio rhythm.

Gravity Shear Filament Feed
A standalone mobile-first visual microblog app about gravitational lensing, cosmic filaments, touch-centered shear, tilt drift, and lightweight generative audio.

Cellular Vesicle Drift Feed
A portrait-first microscopic fluid microblog toy. Touch releases a vesicle note, pressure changes membrane

Ferrofluid Field Note Feed
A portrait-first magnetic microblog toy. Touch pulls the field and drops a note into a ferrofluid surface.

Dark Matter Loom Observatory Feed
A standalone mobile-first visual microblog prototype where posts reveal invisible dark matter through lensing arcs and observatory threads.

Aurora Waveform Note Feed
A portrait-first rhythmic visual microblog toy. Posts become notes riding aurora waveform ribbons. Touch

Entropic Heatmap Cascade Feed
A standalone mobile-first visual microblog app built around heat diffusion, entropy flow, touch heat injection, tilt drift, and lightweight generative audio.

Dragon Feed Remix
A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

Bessel Beam Diffraction Feed
Mobile-first visual microblog experiment #85. A nondiffracting Bessel beam responds to touch, tilt, mode changes, and lightweight WebAudio pulses.

Stellar Cartography Voyage Feed
A mobile-first visual microblog prototype where touch plots luminous post beacons onto a living star chart. Device orientation creates parallax drift, while lightweight WebAudio blips respond to touch intensity and mode changes.

Quasicrystal Neutrino Snow Feed
A standalone mobile-first visual microblog prototype built around tenfold quasicrystal diffraction, neutrino snow particles, touch-seeded nuclei, tilt shear, and lightweight generative WebAudio.

Ferrofluid Field Note Feed
A portrait-first magnetic microblog toy. Touch pulls the field and drops a note into a ferrofluid surface.

Graviton Koi Pond Feed
A standalone mobile-first visual microblog prototype where posts become graviton ripples in a koi-shaped orbital pond.

Quasicrystal Neutrino Snow Feed
A standalone mobile-first visual microblog prototype built around tenfold quasicrystal diffraction, neutrino snow particles, touch-seeded nuclei, tilt shear, and lightweight generative WebAudio.

Quantum Coral Reef Feed
A standalone mobile-first visual microblog prototype where posts collapse into glowing coral probability branches.

Dragon Feed Remix
A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

IBN — An Original Social Network
IBN is a fully functional, original social media app in the browser. Create an account, post text/images, follow and connect with people, chat in real time, watch vertical short videos, get live notifications, and manage your privacy — all with an original violet brand identity and light/dark themes. Data persists locally so the whole MVP round-trips on your device.

Neural Rain Canopy Feed
A mobile-first visual microblog prototype where touch sparks rain posts inside a luminous neural canopy. Device orientation biases rain angle and synaptic flow, while lightweight WebAudio plinks respond to touch intensity and mode changes.

Klein Bottle Photon Fountain Feed
A standalone mobile-first visual microblog prototype built around a Klein bottle projection, photon fountain particles, touch emission gates, tilt self-intersection rotation, and lightweight generative WebAudio.

Cherenkov Manta Rayfield Feed
A standalone mobile-first visual microblog prototype where posts behave like Cherenkov-blue wavefronts drifting through a manta-shaped deep-sea rayfield.

Dragon Feed Remix
A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

Hyperbolic Lantern Geodesic Feed
A standalone mobile-first visual microblog prototype built around hyperbolic projection, curved geodesics, lantern glow, tilt drift, touch lensing, and lightweight generative WebAudio.

Volcanic Lightning Caldera Feed
A standalone mobile-first visual microblog prototype where posts erupt as volcanic lightning cells over a glowing caldera.