Dungeon games & apps
Creations tagged dungeon on 8x — every one is playable in the browser and open to remix.
120 creations · page 3 / 5

Super Rabbit Gunvault Depths
A mobile-first Super Rabbit co-op twin-stick dungeon blaster remix preserving Gunvault's shared-screen energy weapons, meta gear, shields, charm drafts, and arcade attract mode.

Archive Lens Remix
**Every Room Changes When You Look**

Archive Lens Remix
Compact first-person illustrated dungeon crawler template.

WILDREACH
WILDREACH is an open voxel wilderness RPG you play right in the browser: fight, roam and delve a living world of fourteen biomes with momentum combat, seven weapon kits (sword, axe, hammer, dagger, bow, fire staff, sceptre), dodge rolls, directional blocking, gliding and wall-climbing. Create a hero in Hearthfield, level a skill tree, craft gear, clear dungeons that end in boss floors through a 15-minute day and six weathers — then share one seeded world with friends via Paean rooms.

Dungeon Overlord: Heroes, Behave
A portrait-first pixel dungeon ecosystem strategy game. Its digging and monster ecology are inspired by classic dungeon-management games, while the levels, systems, visuals, and code are original. The hero uses the supplied nine-direction character sheet with Canvas-driven walking, dashing, damage, and shield animation.

WILDREACH
WILDREACH is an open voxel wilderness RPG in the spirit of Veloren. Master momentum combat with seven weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff and sceptre — plus a dodge-roll, directional blocking and gliding. Roam fourteen biomes full of creatures, procedural towns with merchants and quests, and dungeons that end in a boss floor, through a day-night cycle and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

Crystal Ronin Dungeon ARPG
A self-contained portrait pixel ARPG. Drag to move, attack nearby shades, collect the crystal key, and reach the gate before the ronin falls.

Dungeon Depths Remix
A portrait, touch-first **pixel dungeon-crawler roguelite**. Drag to move; your

Archive Lens Remix
**Every Room Changes When You Look**

Miko Echo Dungeon
Portrait-first pixel stealth roguelike. Tap adjacent tiles, collect bells, and manage step noise so listening masks cannot hunt the miko. The first screen is a clean attract demo.

WILDREACH
WILDREACH is an open voxel wilderness action-RPG in the spirit of Veloren. Momentum-driven combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen procedural biomes full of creatures, towns with merchants and quests, and dungeons that end in a boss; craft, level a skill tree, and share one seeded world with friends.

Cracked Moon Dungeon
Standalone dark-fantasy text RPG rebuilt from the AI Dungeon Room source concept. It uses a local procedural dungeon master, touch-first UI, synthesized audio, and no hosted AI/backend dependency.

WILDREACH (Remix)
WILDREACH is an open voxel-wilderness RPG you can play in the browser. Roam fourteen biomes with momentum combat — sword, axe, hammer, dagger, bow, fire staff — plus dodge rolls, directional blocking, a glider and wall-climbing. Explore procedurally generated towns, dungeons and a living day/night cycle with six weathers, then share one seeded world with friends through Paean rooms.

Dungeon Oracle Depths
AI-native portrait pixel roguelite. Drag to move; weapons fight on their own.

Dungeon Survivor Remix
A complete portrait-first touch dungeon shooter. Clear compact crypt rooms, dodge enemy bolts, aim with the right side of the screen, move with the left side, choose relics between rooms, and defeat the Lantern Warden boss.

Beastbrand — The Twelve Minutes Remix (Remix)
Beastbrand is a survival roguelike: six auto-cast arts and a gear-set wardrobe fight across ten grounds, deep places and crown bosses on a twelve-minute clock. The new THE BLOOD COUNT deep place adds THE RED TITHE — every elite and boss you fell costs you blood, but drops guaranteed spoils, so you pay the big fights in health and route toward the gourds it leaves behind. Everything is drawn from vector-skeleton code, no image assets.

Dungeon Survivor Remix
A complete portrait-first touch dungeon shooter. Clear compact crypt rooms, dodge enemy bolts, aim with the right side of the screen, move with the left side, choose relics between rooms, and defeat the Lantern Warden boss.

WILDREACH (Remix)
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

Dungeon Delvers
Play Dungeon Delvers — a browser mini-game.

WILDREACH
WILDREACH is an open voxel wilderness RPG. Roam fourteen living biomes and fight with weapon-defining combat kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Slaughter creatures in a fifteen-minute day with six kinds of weather, raid procedural towns with merchants and quests, descend into dungeons that end in a boss floor, craft and level a skill tree, and share one seeded world with friends through co-op Paean rooms.

Archive Lens Remix
**Every Room Changes When You Look**

Dungeon Key Quest
A key-and-lock dungeon. Step through the rooms collecting **coloured keys** — a locked gate only opens if you hold a key of its colour, and it **consumes** that key. Grab the coins for score and reach the exit stairs to clear the floor. The puzzle is the **order**: which key to fetch before which gate.

Pixel Dungeon Loot Hero Remix
Portrait-first dungeon lootbox ARPG prototype built as a standalone JavaScript Canvas game.