Wind games & apps
Creations tagged wind on 8x — every one is playable in the browser and open to remix.
54 creations · page 2 / 3

Dune Wind Grain Feed
A portrait-first aeolian microblog toy. Touch carves a grain note into the dune field, wind modes change the

Silk Kite Wind Duel
A portrait-first vector arcade game about reeling a lacquer kite through wind rings and slicing rival paper-kite lines with a taut silk thread.

Dune Wind Grain Feed
A portrait-first aeolian microblog toy. Touch carves a grain note into the dune field, wind modes change the

Cerulean Tengu Wind Rail
A self-contained portrait pixel route puzzle. Rotate wind rail nodes, launch the tengu, collect all feathers, and avoid thunder clouds before reaching the gate.

Origami Wind Cartographer
A portrait-first route-planning arcade puzzle. Tap wind tiles to rotate their gust arrows, then guide a paper crane through three floating gates before the rising ink storm fills the map.

Scope Wind Shooter Remix
A standalone portrait-first precision shooter. It uses a clean no-HUD attract

Ivory Crane Wind Path
Portrait pixel path puzzle. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable wind board.

Silk Kite Wind Duel
A portrait-first vector arcade game about reeling a lacquer kite through wind rings and slicing rival paper-kite lines with a taut silk thread.

Solar Wind Trail Feed
A portrait-first charged-particle microblog toy. Touch releases a flare post, polarity changes the wind band,

Aeraloom: The Four-Wind Pavilion
A self-contained portrait-first Tap Match-2 / blast-groups puzzle set in a celestial kitewrights' pavilion. Tap an orthogonally connected flock of at least two matching silk kites. The exact stable identities in that flock leave the skyloom, then every survivor settles in the released family's published wind:

Ivory Crane Wind Path
Portrait pixel path puzzle. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable wind board.

AEROCLOISTER: The City Behind the Wind
A complete portrait-first wind-shadow settlement roguelite. Every building obeys one physical law: an exposed silhouette harvests weather and takes stress, while the cells behind that silhouette become calm enough for homes, looms and orchards. A sheltered workshop can then cast the next wake, turning one placement into economy, protection and future terrain at once.

Paper Kite Wind Loom Remix
A standalone portrait-first touch game. Drag the wind spool to pull an auto

AEROCLOISTER: The City Behind the Wind Remix
A complete portrait-first wind-shadow settlement roguelite. Every building obeys one physical law: an exposed silhouette harvests weather and takes stress, while the cells behind that silhouette become calm enough for homes, looms and orchards. A sheltered workshop can then cast the next wake, turning one placement into economy, protection and future terrain at once.

Lantern Wind Runner
A portrait-first endless dodge game. Drag the lantern left and right through

Wind Chime Remix
Bamboo and metal chimes on a breeze — tap to ring, drag wind, central striker collisions, breath sway. Four moods: Kyoto, Bali, Andes, Mediterranean.

Tartufo
You cannot smell a truffle. Nina can, through a hand's depth of wet Piedmont clay, and the whole game is learning to read her. Scent here is a real simulated field: it leaves the ground, drifts downwind, pools in the hollows and fades. You never see it. You see her — head up quartering the air, the sudden check, the tail doubling, the loose circle that means nothing is down there, and the freeze that means go. Work her into the wind, cut the plug slowly, fill every hole. The ground remembers what you did to it, across three autumns.

Kite Wind
Visual Zen — paper kite in open wind. Tap gust pulse, drag string trail, four moods (Gujarat/Kabul/Bali/Diaspora).

Wind Chime
Bamboo and metal chimes on a breeze — tap to ring, drag wind, central striker collisions, breath sway. Four moods: Kyoto, Bali, Andes, Mediterranean.

Origami Wind Cartographer Remix
A portrait-first route-planning arcade puzzle. Tap wind tiles to rotate their gust arrows, then guide a paper crane through three floating gates before the rising ink storm fills the map.

Kite Wind Remix
Visual Zen — paper kite in open wind. Tap gust pulse, drag string trail, four moods (Gujarat/Kabul/Bali/Diaspora).

Murmurwake: Atlas of the North Wind
An original portrait-first real-time flock-guidance puzzle rendered like a moving mid-century ornithological screenprint. The player draws finite ribbons of air directly into the landscape; each ribbon becomes a live force field that alters the separation, alignment, cohesion, and velocity of every nearby paper swallow.

Paper Kite Wind Loom
A standalone portrait-first touch game. Drag the wind spool to pull an auto

Wind Chime Remix
Bamboo and metal chimes on a breeze — tap to ring, drag wind, central striker collisions, breath sway. Four moods: Kyoto, Bali, Andes, Mediterranean.