Webgl games & apps
Creations tagged webgl on 8x — every one is playable in the browser and open to remix.
329 creations · page 11 / 14

Inkfall
A living GPU ink-fluid simulation you paint, duel three AI ink-spirits across, and lose yourself in.

NYC PULSE — Open-City Drive
An open-city 3D driving sandbox: cruise a procedural Manhattan of roads, skyscrapers and a central park, with live traffic, pedestrians who scatter from your car, and a full day/night cycle that turns on windows, street lamps and headlights. Pick up taxi fares at amber markers and drop them at green markers to earn cash, with drift-capable physics, a clean HUD (speedometer + minimap) and thumb-first touch controls in both orientations.

Tumblejack 3D — Jungle Run
Platformer 3D bergaya mascot dengan grafis WebGL2 yang tajam: pencahayaan dinamis, bayangan, kabut, dan langit prosedural. Larilah sebagai Tumblejack melewati causeway hutan yang runtuh, hancurkan peti kayu, putar musuh, kumpulkan buah emas, dan raih Sun Relic. Kontrol ramah sentuh (joystick + tombol), bisa dimainkan di mode portrait maupun landscape.

Floodlight Strikers — 3D Night Cricket
A floodlit 3D night-cricket batting game built with Three.js — full stadium, floodlights, fielders and a proper ball-on-pitch bounce. Time your shot as the ball arrives, drag the aim strip to thread the gaps, and clear the ropes before 5 wickets fall.

JANKCRAFT
A deliberately lo-fi voxel sandbox: mine and place chunky 16px-textured blocks across procedural hills, caves, water and snow peaks in a raw-WebGL first-person world. A server browser gives real shared-world multiplayer — open the same server in a second tab or window and your friends appear in the world and your edits sync live. Build, mine, save, and come back later.

Neon Ashfall
An open-world 3D survival romance set in Kessler, a neon city drowning in ash. Walk or drive the streets, scavenge and run jobs, keep your android companion Lumen lit, and hold the line when the Whisperers rise at night. Rendered by a hand-written WebGL engine with no build step, playable in portrait or landscape.

Dragonbound: Icefire Roost 3D
A Minecraft-inspired 3D dragon-hunting roguelite that combines elemental dragon ecology with Monster Hunter-style part breaking. Explore a procedurally generated 160×160 archipelago with nine biomes, track eight elder dragons in 3D, break heads/wings/tails to expose dragonhearts, recover eggs and build a bonded roost. Now in full 3D with Three.js WebGL terrain, low-poly dragons, and real-time lighting.

Emberfall: Descent 余烬轮回
《Emberfall: Descent 余烬轮回》——基于余烬裂隙基座的肉鸽化暗黑风动作 RPG。纯 Three.js 网页游戏:三职业(战士/火法/游侠)下潜程序化地牢,过层三选一祝福 Boon 构筑流派,死亡结算余烬解锁永久天赋、装备仓库与职业熟练度,跨局成长循环。双语界面,支持桌面与移动端触控操作。

CUBIKA — عالم البقاء على جوالك
CUBIKA لعبة مكعبات فوكسل (voxel) للجوال بوضع البقاء: عالم يُبنى توليديًا في كل مرة. احفر وابنِ بإبهام واحد، اجمع الخشب والحجر والفحم، اصنع فؤوسًا وسيوفًا من شاشة التصنيع، اصطد الخرفان والبقر والخنازير، واحذر ذئاب الليل. تعمل بالطول والعرض بلا تحميل ولا إنترنت، مع أصوات مولّدة إجرائيًا وحفظ تلقائي للتقدّم.

سليم: أسرار العالم المفقود
لعبة مغامرات واستكشاف ثلاثية الأبعاد بعالم مفتوح مولَّد إجرائيًا: غابات وجبال وكهوف وقرية وأنقاض قديمة. تلعب بدور سليم، تُشعل المجامر لفتح الأقباء السرية، تجمع شظايا «قلب العالم» الأربع، تواجه مخلوقات وزعماءً لكل منهم أسلوب هجوم مختلف، وتكشف الحقيقة خلف العالم المفقود — مع حفظ تلقائي، إنجازات، وبوصلة أهداف ولوحة استكشاف سحابية.

سوق الجمعة
تجوّل بمنظور الشخص الأول داخل مدينة قديمة يوم السوق (لا صحراء): أزقة وشوارع، سور وباب جنوبي، جامع بمأذنة وقبّة، نافورة في الساحة، وبسطات عطارة وأقمشة وخضرة بباعة يتكلّمون. العالم مفتوح ومولّد إجرائيًا، مع دورة نهار/ليل تُشعل الفوانيس المعلّقة، خريطة مصغّرة، وبوصلة تدلّك على خمسة معالم لتكتشفها.

Powderveil — Aurora Descent
Powderveil — Aurora Descent is an endless snow-carving game rendered entirely in WebGL2 with hand-written GLSL: every carve cuts a persistent groove into a self-healing snowfield as the day rolls from blue morning through alpenglow into aurora night. One-thumb controls (drag to carve, flick to jump) — thread the slalom gates, dodge boulders, and build flow combos down a procedurally generated mountain. Zero image assets; holds 60 fps on mobile.

zombi oyunu yap bir silahımız olsun oyun yan eke
Ölü Vardiya 3D — YATAY (landscape) oynanan birinci şahıs zombi nişancısı. Dikey tutunca "telefonu yan çevir" ekranı çıkar ve başlarken tam ekran + yatay yön kilidi denenir. WASD ile yürü, fare ile nişan al, sol tıkla ateş et, sağ tıkla nişan al, E ile atıl; 1-2-3 ile üç silah arasında geçiş yap.

OPERATION: ZERO HOUR
OPERATION: ZERO HOUR is a first-person 3D battle royale you play right in the browser. Drop into a sealed compound, loot ammo and medkits, out-gun 15 free-for-all AI operators, and survive the shrinking blue storm to earn WINNER WINNER CHICKEN DINNER. Full touch controls (thumbstick + drag-look + fire/ADS/reload/jump/crouch), recoil and headshots, hit markers, kill feed, tactical minimap and a mobile-first HUD. Pure Three.js/WebGL with no build step.

BlockVale
A cozy 3D block-building sandbox. Explore a sunny voxel meadow, dig and stack terrain, build walls and castles, and collect floating star sparkles. Fill the star meter to enter Star Build mode — place glowing star blocks and dash — all with touch-friendly controls on desktop and mobile.

let's make 3d sangyeon from the Boyz character
SPOTLIGHT ONE 是一个纯前端、无需构建的实时 3D 角色舞台:程序化搭建的风格化偶像 3D 形象,可拖动旋转、双指缩放、轻点换动作。内置 5 套造型配色、6 种动作与自动律动编排,舞台带反射地面、双扫射聚光灯、体积光锥与光尘粒子。竖屏横屏皆可,触屏优先。

Crimson Velocity: Central City (Remix)
Crimson Velocity is a playable, fully 3D browser superhero game in Three.js — an original fan tribute to The Flash. Momentum ramps you from a jog to a city-crossing blur across five Central City districts; plan multi-target rescues in Flash Perception, breach the Speed Force, and fight Captain Cold, Heat Wave, Mirror Master, Weather Wizard, Gorilla Grodd and Cicada. Dispatch board of side missions, five-track progression and a Photo Mode that shoots shareable PNGs.

SUBLEVEL — Backrooms Descent
A first-person 3D backrooms horror descent. Wander procedurally generated mono-yellow corridors, recover four keys, and reach the exit before the thing stalking the halls hears your footsteps — sprint loudly and it will find you. Every texture, sound and level is generated at runtime, with no assets and no build step: works in landscape on phone and desktop.

HYPERLINE · Cosmic Crossroads
A 3D endless runner that fuses subway-surfing with cosmic-collab mechanics: pick Jake, Tricky or Fresh (each with a passive), outrun the Inspector's telegraphed holographic grid blockades and the Cyber-Dog, then hit the Among Us Rush to rescue Crewmates past an Impostor sabotage wall. Double-tap the hoverboard, ride the Color-Spray Jetpack into a magnetic 2.5D sky bonus, and fill the Season Hunt bar to unlock the Omega Suit + Orion Starborn tokens. Touch-first, 60fps, low draw calls.

Farlight — Quiet Orbits
A meditative WebGL2 space-exploration game made for phones. Steer with one thumb across a seeded system of seven shader-rendered worlds — scan each one for a forty-year-old signal, and fold between planets in a slow, no-fail survey loop with generative audio.

Pocketkart — Mesa Grand Prix
A pocket-sized cartoon kart racer built entirely in WebGL2 with zero external assets. Race three laps on a spline-based mesa circuit with striped kerbs, drift-boost mechanics, homing shells, bananas, and a chiptune loop — all playable with one thumb on mobile.

Ki Clash
Ki Clash is a 3D Saiyan arena-fighter prototype built with a dependency-free WebGL engine. Pilot Goku around a grid-lit arena: chain a 3-hit light combo (J) with a forward dash, throw a knockback kick (K), hold C to charge the blue Ki bar, fire a Kamehameha beam (L) at 50% Ki, and slam T at 100% Ki to trigger a screen-shaking golden Super Saiyan form (+40% speed, double damage, 15s). Face the "Target Dummy" in Practice Mode (stands still and auto-refills every 3s) or Versus Mode (chases you and strikes back). Includes full HUD health/Ki bars, touch controls and a paid-app gate.

Nobar HQ
Nobar HQ — ruang nonton YouTube bareng di living room 3D yang cozy. Gabung teman pakai kode ruangan, on-mic lewat WebRTC, dan video di TV hanya bisa dikendalikan oleh owner ruangan. Tanpa akun, tanpa server.

Apex Horizon
An original open-world driving game with photo-real terrain, warm late-afternoon lighting and real, drifty car physics. Sweep through a winding valley circuit, clip checkpoints in order, and chase the best lap — all while a live 3D mini-map keeps you oriented. Fully playable with keyboard or touch.