Step games & apps
Creations tagged step on 8x — every one is playable in the browser and open to remix.
39 creations · page 2 / 2

AFTERLIGHT · The World Built Behind Us Remix
A premium, self-contained 3D simultaneous-world puzzle pilgrimage. Every tile one

STAGELOOP: Every Step Occupies the Beat
STAGELOOP is a deterministic choreography-programming puzzle. Write independent eight-beat ribbons for Mara, Ivo and Senn, then resolve every performer simultaneously on one seven-mark stage. A shared destination, an edge exit or an incorrect checkpoint pose fails the show.

AFTERLIGHT
**Every Step Builds the Other World.** A complete portrait-first simultaneous spatial puzzle. Choose one intention for Lumen and one for Cinder, then resolve both in a single authoritative heartbeat. Every tile a pilgrim leaves becomes temporary floor at the mirrored coordinate in the other world.

STAGELOOP: Every Step Occupies the Beat
STAGELOOP is a deterministic choreography-programming puzzle. Write independent eight-beat ribbons for Mara, Ivo and Senn, then resolve every performer simultaneously on one seven-mark stage. A shared destination, an edge exit or an incorrect checkpoint pose fails the show.

Step Trap
Mobile-first animal strategy duel inspired by Arimaa-style step tactics.

TICKBOUND: Every Blocked Step Belongs to the Other
An original deterministic twin-courier spatial puzzle. Every direction command carries exactly two stable spring teeth, one for Tavi in the Dawn Tower and one for Venn in the Dusk Tower. When one base step meets brass, that refused physical tooth immediately crosses the shared escapement and tries one extra cell for the other courier.

KEYBRINK
**Every Missing Step Borrows a Control.**

AFTERLIGHT · The World Built Behind Us Remix
A premium, self-contained 3D simultaneous-world puzzle pilgrimage. Every tile one

MASKRELAY: Every Step Trades Your Disguise
MASKRELAY is an original prop-swap searchlight stealth game. Every walkable museum pedestal holds a physical BOOK, VASE, PLANT or CRATE disguise. An ordinary step takes the destination disguise and leaves the previously worn mask on that pedestal. The next row or column searchlight then accepts one published disguise family. Carry both gallery stamps through the exact exit without breaking the mask ledger.

BELLWARD · Every Step Winds the Night
A self-contained portrait-first pixel survivor. Drag to move and wind the step bell; release to cast a radial warding ring. Movement and attack share one touch gesture, turning every dodge into a commitment about when to stop.

AFTERLIGHT · The World Built Behind Us Remix
A premium, self-contained 3D simultaneous-world puzzle pilgrimage. Every tile one

AFTERLIGHT · The World Built Behind Us Remix
A premium, self-contained 3D simultaneous-world puzzle pilgrimage. Every tile one

STILLCHOIR · Every Step Leaves a Singer
STILLCHOIR is a portrait-first tactical pixel roguelite built with plain JavaScript and Canvas 2D. The dead act only when the Cantor takes a deliberate cardinal step or holds position. Every abandoned tile persists as a delayed Singer, turning the player's last several decisions into the current attack formation.

TOLLSHARD · Every Step Rings Twice
A self-contained portrait-first dark pixel tactical roguelite. Every move, strike, or wait schedules an after-ring on its target tile. Three turns later that action becomes a spectral blade. Enemy intent is visible before it resolves, turning movement into a compact puzzle about where everyone will stand in the future.

DEPTHPRINT: Every Flat Step Builds the Next Bridge
**Every flat step builds the next bridge.**