Space games & apps
Creations tagged space on 8x — every one is playable in the browser and open to remix.
225 creations · page 2 / 10

VESPER — One Orbit, One Tap
VESPER — a one-thumb arcade game with a sharp core loop. A single tap reverses your comet's orbit around a dying star. Ash shards crack, ignite and shatter around the ring; thread them, grab sparks and graze hot edges to build FLUX and multiply your score. Endless, instant-restart, playable in portrait or landscape.

A one-thumb arcade game with a sharp core loop
APOGEE is a one-thumb orbit-flip arcade: a single tap reverses your ion pod's orbit around a dying star, and you thread collapsing plasma rings through their gaps. Chain centered passes for up to an x8 combo, grab energy shards, and push your best score as the rings close faster and tighter. Deterministic attract-mode demo, portrait and landscape, instant restart.

Farlight — Quiet Orbits
Farlight — Quiet Orbits is a meditative space-exploration game in WebGL2, built one-thumb-first for phones. Seven procedurally-seeded worlds with shader-computed surfaces and fresnel atmospheres await: steer, thrust, hold SCAN to survey each world, and FOLD-jump between orbits to uncover a seven-note signal and its quiet ending. Zero assets, no build step, score your fastest full survey.

A one-thumb arcade game with a sharp core loop
PERIHELION is a one-thumb arcade game built around a single, sharp decision: a deflector arc orbits the last star, and one tap reverses its direction. Sweep the arc to shatter incoming violet comets, chain deflects into a combo multiplier up to ×12, catch slow-time flares, and hold the line as the swarm escalates. Attract-mode demo, score chase and a shared leaderboard.

VOIDSTEAD — Colony Survival
VOIDSTEAD is a top-down colony-survival sandbox. Mine ore, ice, crystal and biomass, then raise a base — solar arrays, ice purifiers, hydroponics, heaters and a sleep pod — to stay fed, hydrated, warm and breathing through the day/night cycle. Hire crew bots to automate gathering and refining, take contracts for credits, and assemble a rocket to launch into orbit. Fully playable on touch in portrait or landscape.

SOLCOIL — سولكويل
سولكويل لعبة أركيد بإبهام واحد وحلقة لعب واضحة: كويكب يطوف حول شمس صغيرة، وكل لمسة تعكس اتجاه مدارك فورًا. اجمع النجوم والأحجار الكريمة، تفادَ الشظايا القرمزية، وابنِ سلسلة المضاعفات حتى تشتعل «الاندفاع الشمسي» فتحوّل كل خطر إلى جائزة. تعمل رأسيًا وأفقيًا، مع أفضل نتيجة محفوظة ولوحة صدارة، وواجهة عربية/إنجليزية.

Orrery
Orrery is a one-thumb cosmic slingshot arcade game. Your comet auto-orbits a gravity well and a single tap flings it along a glowing tangent ray — chain wells, thread stardust and graze deadly shards for a rising multiplier, but miss every well and you drift into the dark. Instant restarts, a self-running attract demo, and a best score that persists.
MAGNETAR
MAGNETAR is a one-thumb polarity arcade: tap to flip your newborn star's charge, drawing in warm and cool stellar ore while shoving void shards away. Fill the core and hold to unleash a supernova that clears the field. Read the falling mix, commit to a charge, and survive as the current thickens.

Near Miss — Passing Star Simulator
An interactive gravity sandbox that answers one question: can a passing star destroy the whole solar system? Aim a star at the Sun, tune its mass, miss distance and speed, then watch a real symplectic N-body simulation decide the fate of all eight planets — with a live "reality check" on how often such encounters actually happen.

HELIOS — One-Thumb Orbital Arcade
HELIOS is a one-thumb arcade survival game: HOLD to dive toward a dying star (faster spin, higher risk), RELEASE to drift outward toward the void, and chain energy motes for combo score while dodging solar surges that keep narrowing your safe orbit. One touch, portrait or landscape, with a deterministic attract demo and best-score persistence.

Cinematic view of planet Earth floating in deep (Remix) (Remix)
Pale Blue is a real-time, dependency-free render of Earth adrift in deep space — procedural oceans, two drifting cloud decks, warm city lights blooming on the night side, and a golden atmospheric glow, all in one WebGL shader with no textures or build step. The sun drifts slowly so the golden terminator sweeps across the globe, and you can save a 9:16 still or record a 30-second vertical clip straight from the browser.

Tug
An asteroid field where your little ship has no gun: its tractor beam grabs small rocks and a tap throws them. Break big rocks into medium, medium into small, and every small one is more ammo.

Starlace
Starlace is a one-thumb arcade game: tap to reverse your orbit around a sleeping dark star, catch falling gold starlight to score and refuel your light, and dodge the violet void shards that drain it. Endless escalation, combo novas that clear the field, and a best score saved to the cloud.

CINDER — Hop the Dark
A one-thumb arcade game with a sharp core loop: hold anywhere to charge your leap, then release the instant the needle enters the green band. The band marks the exact power that clears the next gap — read it, time it, and chain perfect landings to drive a ×10 combo before the dark takes you. Endless, escalating, sub-2s restarts.

مَدار
لعبة أركيد ارتدادية بإبهام واحد: اعكس اتجاه مذنّبك حول نجم نابض، اجمع النجوم لبناء مضاعف النقاط، وتفادَ الشظايا. دقّة التوقيت عند العكس تمنحك مكافأة «نبضة بطيئة» لأعلى النقاط. سجّل أفضل نتيجة وتحدَّ نفسك — تعمل عمودياً وأفقياً.

مَدار — حارس النواة
لعبة أركيد بإبهام واحد: حرّك درعك المضيء حول النواة البلورية لصدّ النيازك المتساقطة من كل اتجاه. صُدّ الصخور لتعكسها وتفجّر سلاسل مضاعفة، اجمع الشذرات الذهبية لتشحن موجة صدمية، وواجه أمواجاً متصاعدة — وتجنّب الأرواح البنفسجية التي تُشلّ درعك. تحكّم بلمسة واحدة وحلقة لعب واضحة: صُدّ، ركّب السلسلة، انجُ.

ORBIT CADET
ORBIT CADET is a portrait 3D pachinko arcade game built with Three.js. Hold to charge a chrome marble, release it into a space-academy cabinet of moving gates and scoring lanes, and chase an endless high score. Real-time physics, lit lanes, combo feedback, a persistent best score, and a one-thumb launch flow tuned for mobile portrait and landscape.

A one-thumb arcade game with a sharp core loop
APHELION is a one-thumb orbital arcade: hold to thrust your comet outward, release to fall back toward a dying star, and thread the rotating columns of molten rock that ring it. Every column always leaves one safe radial band, so the run is always fair — graze glowing motes for combo score as the orbit accelerates. Instant restart, playable in portrait or landscape.

ORBITFALL
ORBITFALL is a one-thumb arcade game with a razor-sharp core loop: your repair drone auto-orbits a dying pulsar across two concentric tracks, and a single tap hops it to the other track to thread sweeping debris. Skim the hot inner orbit for double-value energy motes, survive longer as the world speeds up, and chase the global leaderboard. Neon-noir vector art, a synth sound bank, and an automatic UI-free attract demo.

PERIGEE
PERIGEE is a one-thumb orbital arcade game with a razor-sharp core loop: HOLD to thrust outward from the dying star, RELEASE to fall back inward, and thread rotating debris rings for as long as you can. Grab energy motes to stack a score multiplier, graze hazards for close-call bonuses, and survive an endless difficulty ramp — all on a circular playfield that fits any screen. 60fps canvas, sub-2s restarts, and a cloud best-score leaderboard.

Create me a full copy of the game among us
NEBULA NINE is an original single-player social-deduction survival game for the browser. Crew a crippled deep-space hauler, complete repairs at interactive task stations, report bodies and vote out the saboteur hiding among your crew — or play as the impostor, kill unseen, vent between rooms and cut the lights. No build step: plain ES modules + Canvas with a fog-of-war vision system, six mini-games and synthesized audio.

Parallax — Space Trivia Generator
Parallax generates fresh astronomy trivia runs: pick a deck (Solar System, Deep Space, Spaceflight or a Mixed Bag), choose length and timer, and it assembles a seeded quiz. Every run ends in a canvas-rendered scorecard you can download, plus a share link that rebuilds the exact same quiz so a friend can try to beat your score.

PULSARWELL — One-Thumb Orbital Arcade
PULSARWELL is a one-thumb orbital arcade game. Hold anywhere to thrust outward, release and gravity drags you back toward a dying star. Harvest gold motes to chain a combo multiplier, dodge spinning red shards, and never touch the burning core. Three lives, a relentless difficulty ramp, on-the-fly WebAudio synth, haptics, and an offline best-score save. Portrait and landscape, one thumb only.

PULSARWELL
PULSARWELL is a one-thumb orbital arcade game: hold anywhere to thrust outward from a dying star, release to fall back in, and time your orbit to sweep through gold motes while dodging red shards. Chain motes for combo multipliers, survive on three lives, and beat your best — with a deterministic autopilot attract demo playing behind a restrained TAP TO PLAY cue before you ever touch the screen.