Sandbox games & apps
Creations tagged sandbox on 8x — every one is playable in the browser and open to remix.
231 creations · page 8 / 10

Voxeldrift
A cozy 3D top-down voxel sandbox that runs right in the browser. Mine deep for glowing coal, iron and gold ore, place blocks to build structures, and wander a randomly generated island with beaches, forests and water. Touch-first controls with a virtual joystick plus on-screen buttons.

Super Rabbit Sand Garden
A mobile-first Super Rabbit falling-sand toy remix preserving Driftsand's cellular automaton and clean attract demo while adding carrot sand, moon water, clover growth, sparks, gallery naming, and rabbit garden polish.

BLOXWORLD — Offline Blocky Obby
A Roblox-style blocky 3D obby you can play offline in the browser: leap across floating cube islands over a glowing lava sea, dodge spinning arms, bank checkpoints and grab all 24 coins. Includes a Creative mode where you snap blocks to a grid to build your own world. Full touch + keyboard controls.

SUNBREAK BAY
SUNBREAK BAY — ek top-down open-world driving sandbox. Golden-hour coastal city mein free-roam karo: courier parcels uthao aur drop tak pahuchao, sadkon se cash caches collect karo, aur apna 5-star wanted level badhne par bay police ke chase se bacho. Din-raat cycle, live traffic aur pedestrians, pseudo-3D buildings with long dynamic shadows, engine ka WebAudio drone aur aur ek live minimap.

Crafts Miners
Un juego sandbox pixel-art 2D de supervivencia y minería con un mundo procedural gigante: 6 biomas (nieve, montañas, bosque, pradera, desierto, sabana), aldeas con vendedor, ciclo día/noche con zombis, lobos y esqueletos, herramientas de madera/piedra/hierro, minerales (carbón, cobre, hierro, oro, diamante, rubí) y un jefe tras abrir un portal. Tres logros para completar el 100% (Héroe, Rey y Guerrero), con dificultades Normal, Hardmode y Creativo, y guardado de mundos.

POCO DUST
An epic open-world western sandbox set in a living frontier town. Explore detailed wooden buildings, saloons and markets where folk live on a real daily schedule. Gunsling with dead-eye slow-mo, brawl through a saloon with flying chairs and boards, hunt, camp and cook, bond with a horse, and fight your way through a story of betrayal. Day turns to golden hour and dust storms roll in — every act raises your bounty.

Verdant Frontier
A voxel survival sandbox on a randomly generated island. Explore the blocky terrain, mine stone and chop wood to gather resources, craft planks and bricks, build shelters, and survive the day/night cycle by keeping your health and hunger in check. Fully playable in a browser — break and place blocks in first person, on desktop or touch.

松风入墨 · Pine Wind, Ink
中国风解压庭院:一滴墨随手势生长为远山、寒梅或归鸟,并得一句题词;耙沙、金缮、水书青石、拂尘观画、编钟雨檐、锦鲤池、木作。无倒计时、无失败、无体力,做完的每件小物都永久留在你的山水庭院。A quiet Chinese ink-wash sanctuary — bilingual, no timers, no failure.

Embercrag — Survive the Dusk
A pixel-art survival sandbox. Chop trees and mine stone, coal and iron, forge a stone axe, pickaxe and spear, build a plank camp and light a campfire, then name your wanderer and hold off the Gloombeasts and Crag Brutes that crawl out of the dark. Survive the dusk, one day at a time.

Voxterra
An original 3D voxel world you can explore and shape. Procedurally generated terrain with mountains, beaches, rivers and trees; mine and place blocks in a fully first-person sandbox with touch joystick or WASD + pointer controls, water, drifting clouds, and automatic in-browser saving.

WILDREACH — World Atlas Expedition
WILDREACH — an open voxel wilderness RPG, now with a World Atlas of Planet Earth and a new 8-stop expedition quest, "The Long Way Home." Teleport between countries on a stylised Earth map (Cryai Station in Antarctica, Kharakhorum in Mongolia and many more), hunt new snow rabbits and snow cats on the polar ice, meet named NPCs like Ana Łodzski, googoao and yaka, and jump straight to your current objective with one tap. The game is now English-only (Chinese localisation removed).

WILDREACH
An open voxel wilderness RPG for the browser — roam biomes, towns and dungeons with momentum combat, dodge rolls and gliders. New: a chart of planet Earth as it was in 1322 — tap any real country (England, Yuan China, Mali, the Inca…) to teleport straight to that spot in the world. Language #1 is now Russian, and every map marker — quest objectives, sites, or any point you tap — is tap-to-travel, with quest steps skippable.

PICO DE ALBA — Minas del Stickman
PICO DE ALBA es un sandbox 2D de un stickman: tala árboles, craftea un pico y desciende a minar carbón, cobre, hierro, oro, amatista y diamante. Fabrica espadas, lanzas, tridentes, martillos, arcos y ballestas, construye con piedra, tablas y escaleras, comerciа con aldeanos trabajadores y sobrevive a las noches de zombis, esqueletos arqueros, árboles monstruo, fantasmas y zombis dinamiteros que explotan. Todo con un solo dedo: joystick a la izquierda, botones a la derecha.

WILDREACH
WILDREACH is an open voxel wilderness action-RPG in the spirit of Veloren. Momentum-driven combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen procedural biomes full of creatures, towns with merchants and quests, and dungeons that end in a boss; craft, level a skill tree, and share one seeded world with friends.

فوكسلاند · Voxelland
لعبة ووكسل ثلاثية الأبعاد بأسلوب ماين كرافت: احفُر، ابنِ، واكتشف جزرًا إجرائية لا نهاية لها. تحكم سلس باللمس للجوال ولوحة مفاتيح/ماوس لسطح المكتب، مع مياه وغيوم ومؤثرات صوتية مزدوَّنة.

BlockVerse — عالَم المكعبات
لعبة بناء عوالم ثلاثية الأبعاد بأسلوب روبلوكس: تنقّل بشخصية مكعّبة، اقفز، ابنِ مكعّبات بألوانك المفضّلة واعمدها أو احذفها، واجمع العملات الذهبية في جزيرة ملوّنة. تعمل باللمس (العصا الافتراضية) وباللوحة (WASD/مسافة)، وتصلح للجوال والحاسوب عموديًا وأفقيًا.

Cubehaven
Cubehaven is a hand-built voxel sandbox that runs entirely in the browser with zero libraries and no build step: mine and place nine block types across a procedurally generated island, swim, climb and toggle creative flight. Controls are touch-first (thumbstick to walk, drag the world to look, big Mine/Place buttons) with full keyboard and mouse support, live block targeting, break particles and procedural sound. Edits, position and build stats persist on the device.

SIREN STATIC
A foggy first-person free-roam sandbox with no menus — you drop straight into an ashen wasteland. Spawn physics props and grab/throw them with a lite physgun, then release the SIRENHEAD: a 9-metre walking siren that stalks you through the mist, wails as it closes in, and kills you on contact. Press 7 for more of them.

Super Rabbit Godbox Grove
A portrait touch godbox sim where Super Rabbit seeds groves, summons rain, charges villages, and seals robot blight.

Grandstone — Stone Mansion Architect
Grandstone is a touch-first stone mansion architect. Paint hard granite, marble, basalt and slate blocks to raise a grand manor, with mirrored symmetry, day/night lighting that makes the windows glow, instant sound feedback, auto-save, and a one-tap shareable image export.

STARLANE
An open-galaxy space sandbox built for touch. Start deep in debt with one small ship, then fly with real inertia between fifty-plus star systems: trade cargo, take jobs, hunt bounties, board and capture disabled ships, refit at outfitters, hire escorts and grow a fleet. A three-act campaign pulls you into a frontier war and out toward the Veil, and an endless procedural Outer Dark waits beyond the charted lanes. Everything is drawn in code: vector hulls, procedural planets, synthesized sound.

ASHFALL
ASHFALL is a first-person open-world crime sandbox set in a rain-slick neon city. Earn cash by robbing stores and ATMs, fight escalating police heat with hitscan weapons, buy upgrades at the kiosk, and take on courier, informant-bounty, and night-taxi jobs to climb. Built from scratch with Three.js — no build step, plays on desktop (pointer-lock) and mobile touch.

Tideglass Aquarium Sandbox
A standalone portrait-first aquarium sandbox template with free placement, ecosystem stability goals, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

Bedrock Bastions: Sky Siege
An original first-person voxel BedWars siege on a chunked Three.js engine: four teams open on separate sky islands, each with one bed. Hand-place real wool blocks to bridge the void, raid diamond satellites and the emerald citadel for match upgrades, then break enemy beds and finish the eliminations. Fully self-contained — vendored Three.js, synthesized textures and audio, touch and keyboard controls.