Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,630 creations · page 35 / 68

Powderveil — Aurora Descent
An endless snow-carving game where the powder is a surface you mark. Ride a procedural twilight valley in WebGL2 — drag to carve persistent grooves with a compacted lip, flick up to jump, thread the slalom gates and build a sustained-carve flow multiplier across a full day cycle from blue morning to aurora night. Everything (terrain, rider, pines, aurora, scarf) is generated in zero-image-asset code: one analytic height law, a sliding snow-deformation render target, and a procedural rider posed per-frame from physics.

Taurus–Littrow · Moonwalk
Walk a measured Apollo 17 terrain field in one-sixth gravity and recover five evidence frames.

LUMEN — a one-thumb ascent
LUMEN is a one-thumb arcade climb. Tap anywhere to leap an ascending arc between two trench walls, thread the coral spikes and gather light motes while the dark rises behind you. Sharper than a spinner dodger: every hop is a committed read, near-misses bank a ×8 combo, motes build a shield, and it ends with a shareable canvas score card.

Hollow Star
A LiDAR horror game in WebGL2 — the world exists only as the point cloud your scanner paints. Descend a dying star's shaft: walls answer violet-magenta, sigils gold, and the hunter stalking the maze answers crimson red. Cinematic slow-motion dread, film grain, and a heartbeat that tracks the Warden. Mobile-first, touch controls, zero assets.

Ironoath — Three Kingdoms of Steel
A steel-and-beast survival roguelike set in Three Kingdoms. Auto-cast arts swap as you slot sworn breakthrough gear, six worn gear pieces literally redraw your hero's sprite, and living firebirds, serpent-pets and cursed beasts fight beside you through arenas, warlords, elite grounds and arena-ringing crowns. Runs, crowns and build combos persist — a one-thumb canvas fighter built for portrait and landscape.

Rabiola — Solte a Pipa
Um jogo arcade de um dedo sobre soltar pipa: segure para puxar a linha e subir, arraste para guiar e solte para a pipa descer. Colete bandeirinhas em combo, sobreviva às rajadas de vento e desvie de passarinhos, aviões e pipas rivais com cerol — o céu muda da manhã ao espaço conforme você ganha altitude.

Neon Getaway
A neon-soaked top-down getaway driving arcade. Weave through a synthwave city grabbing cash to chain combo multipliers while an escalating wanted level sends a growing cop swarm after you. Drag to steer, hold the right side of the screen to boost, and see how long you can outrun the heat.

حرب الأفق — FPS/TPS عالم مفتوح
لعبة حرب عالم مفتوح ثلاثي الأبعاد مع تبديل فوري بين منظور الشخص الأول والثالث. خريطة كبيرة تضم مدينة مدمّرة وصحراء ومنطقة عسكرية، وأسلحة متنوعة، ومركبات قابلة للقيادة (سيارة، شاحنة، مروحية، مقاتلة)، وأعداء أذكياء وتفاعل كامل مع البيئة. واجهة تحكم لمس متموجة بأزرار دائرية متوهجة بأسلوب PUBG و Blood Strike، وزر مركبة ينبض عند الاقتراب، وتحوّل إلى دواسات قيادة متأرجحة عند الركوب.

余烬裂隙 · Emberfall
Q 版暗黑风动作 RPG:三幕剧情战役 + 可无限成长的秘境系统。程序化地牢、五档品质随机词缀装备(穿戴实时改变外观)、火球砸出永久弹坑、爆炸桶与可推倒石柱——桌面点击移动 + 移动端摇杆双端支持,纯 JavaScript + Three.js 零构建即玩。

Cardiac Relay Theatre
Scrub, isolate and rotate a source-backed model of the heart's normal electrical conduction relay.

Emberchain
Emberchain is a one-thumb tap-hop arcade game: you are a lone ember leaping between dying embers in the dark. Chain hops to build a score multiplier while your flame drains, grab golden embers for ×5, and survive the escalating rhythm. Every tunable — palette, economy, difficulty — lives in one config file, so the leap-chain mechanic is ready to remix into any theme.

TURBOT MOST WANTED
Tilt your phone to swing a wheeled rudder-boat down a Bikini Bottom reef highway: weave through rival fish-boats, grab Krabby Patties and bubble nitro, and hold your line to outrun the squid PD before your HEAT bar hits 100. Three selectable rudders each change how the boat turns, and your best score is saved locally.

Petrabound: The Touch Curse
A portrait-first pixel platform adventure where every touch petrifies enemies and terrain. Master double jumps, random relic powers, 40 stages, 160 waves, and 40 stone-bound bosses.

Cubeway
Roll a lacquered wooden cube across 45 Japanese jewel-box shrine puzzles, tracking exactly which inlaid face lands down through imprint gates, ink wells, one-way bridges, crumbling tiles, turntables, and mirror gates.

A one-thumb arcade game with a sharp core loop
FLUXFALL — a one-thumb neon arcade game built around a single tap. You fall through a two-lane rift and tap anywhere to flip lanes, threading falling energy gates. Grab shards to raise your combo multiplier, and make deliberately late, risky switches to charge VOLTAGE into an OVERDRIVE state where you shred walls for bonus score. Speed ramps forever; only your best is kept.

A one-thumb arcade game with a sharp core loop
AEGIS is a one-thumb arcade game with a razor-sharp core loop: tap anywhere to reverse a rotating energy shield and deflect incoming shards before they strike your crystal core. Hold to unleash a PURGE once the gold charge ring fills. Combo multipliers, escalating darters and curvers, and a fully synthesized soundtrack — zero downloads, plays instantly in portrait or landscape.

SOLSTICE
SOLSTICE is a one-thumb orbital arcade game. Tap anywhere to reverse your comet's orbit around a burning sun — grab golden star-dust to chain combos, graze red mines for risky bonus points, and survive the ever-accelerating spin.

KILNBEAT
KILNBEAT is a one-thumb arcade game: tap anywhere the instant a molten shard touches the glowing kiln ring. Strike the inner slice for a PERFECT and chain them to stoke the fire up to x8, never touch the cyan glass shards, and keep all three kiln segments intact. Resolution-independent timing windows, 60fps canvas juice (hit-stop, screen shake, sparks) and a sub-two-second restart.

فَلَك — FALAK
لعبة أركيد بإبهام واحد: تدور سفينتك حول نجم بين مدارَين، ولمسة واحدة تنقلك بينهما. تفادَ الشُّهب الحمراء واجمع البذور الخضراء لمضاعفة النقاط — كلما طال صمودك زادت سرعة الدوران. حلقة لعب واضحة، رسوم كونية متوهجة، وأفضل نتيجة محفوظة على جهازك.

جواهر النيل
لعبة تطابق جواهر ثلاثية بطابع المصري القديم: طابق ٣ جواهر أو أكثر في صف أو عمود لتجمع النقاط وتتجاوز أهداف المراحل، مع سلاسل مزدوجة، رشقات حساسية، وهدف لكل مرحلة قبل نهاية المحاولات. تعمل باللمس على الجوال والحاسوب، وتدعم الاتجاهين.

IMPULSE
IMPULSE is a one-thumb arcade game with a sharp single-verb loop: tap to reverse your orbit around a glowing core, thread the magenta shard arcs, and dodge the red mines. Catch shards to stack a combo multiplier, graze them for bonus points, and inject boosts for a slow-mo breather. Score persists and every run restarts in under two seconds on desktop and mobile.

Outside the Airlock · EMU
Inspect NASA's intact EMU model and check published constant-workload design cases.

BRAISE — le vent du soir
BRAISE, un jeu d'arcade à un pouce : maintiens l'écran pour t'élever, relâche pour redescendre. Ravive ta flamme en attrapant les lucioles, évite la pluie et enchaîne les combos — jusqu'où tiendra ta braise ?

BOLT
A one-thumb orbital arcade. Tap to flip the direction you orbit around a pulsing core, thread past drifting asteroids, and grab glowing gems to phase straight through the rocks you're about to hit. Chain gems for a growing combo and a short invulnerable burst in this tight risk-reward loop.