Maze games & apps
Creations tagged maze on 8x — every one is playable in the browser and open to remix.
98 creations · page 2 / 5

Maze Escape Remix
Mobile-first maze tracing template: swipe or tap adjacent cells to reach the exit while timed gates open and close.

Emerald Teahouse Memory Maze
A portrait memory puzzle. Watch a route glow across the teahouse garden, then recreate it from memory to deliver tea orders without losing focus.

Pixel Slide Maze
A bespoke **slide maze**: swipe a direction and the marble rolls until it hits

Tilt Maze
An evergreen slide-to-wall marble puzzle: swipe a direction and the ball rolls until it hits a wall, with pits as fail-bait and a glowing hole as the goal.

HEDGE
Walk a hand-painted topiary maze in first person and draw your own map. The garden is bigger inside than the wall around it — five times over — and your notebook is the only thing that can prove it.

Maze Portal Saga Remix
A **portal-maze run**. Steer from the start to the glowing exit through a maze — but you have a limited **step budget**, so don't wander. Step onto a **portal** and you warp to its twin, which can cut the route in half (or send you the wrong way). 10 levels grow the maze and add more portals. Reach the exit before your steps run out to win.

Lantern Maze
Play Lantern Maze — a browser mini-game.

Tilt Maze Remix
An evergreen slide-to-wall marble puzzle: swipe a direction and the ball rolls until it hits a wall, with pits as fail-bait and a glowing hole as the goal.

Mirror Moth Maze
Portrait-first light-path puzzle. Rotate mirrors to guide luminous moths from the nest to the moon lamp. The moth moves automatically, so the puzzle is about reading the grid and timing clean rotations.

MARBLE MAZE Remix
A bespoke **slide maze**: swipe a direction and the marble rolls until it hits

MAZE DASH
A **swipe-dash arcade climber** built as an **ad-delivery template** — the

Herb Maze Rogue
Standalone portrait pixel forage roguelike built for mobile touch.

Stackbound: Skyline
Sweep 144 floating maze routes, build rainbow bridges, defeat Sentinels, and chase high scores.

Stackbound: Skyline
Sweep 144 floating maze routes, build rainbow bridges, defeat Sentinels, and chase high scores.

SUBLEVEL 0 — Backrooms Survival
A first-person, landscape-mode Backrooms survival horror. Every floor is procedurally generated: mono-yellow wallpaper, damp mustard carpet and hundreds of flickering fluorescent tubes — with only a pool of nine real lights and zero image or sound files (every texture and sound is generated at runtime). Nerve drains as you wander; almond water restores it; an entity that only tracks your last known position hears your footsteps before it sees you. Follow the signal meter to the stairwell and climb out — into a bigger, darker floor.

Herb Maze Rogue
Standalone portrait pixel forage roguelike built for mobile touch.

Mirror Maze Janitors
A standalone, build-free Three.js puzzle game. Clean every stain, rotate the right mirrors to route the green service signal, avoid red security beams and finish on the striped hatch.

Lantern Maze
Play Lantern Maze — a browser mini-game.

Portal Maze Quest Remix
Mobile-first portal maze puzzle with 30 generated levels, rune collection, paired

Wilson Maze Kalimba
Wilson Maze Kalimba is a standalone mobile-first visual music surface inspired by Wilson's loop-erased random walk algorithm. A spanning-tree maze grows as random paths erase loops and join a living root.

Color Maze
Navigate a 7x7 maze where each gate is locked by a color. Tap the swatches at the bottom to change your orb's hue, then pass through matching gates to reach the exit. Three levels with increasing gate complexity.

Laser Maze Remix
A pixel-art laser puzzle. Drop and rotate mirrors to bend the emitter's beam

Portal Maze Quest Remix
Mobile-first portal maze puzzle with 30 generated levels, rune collection, paired

Echoscan — Hollow Depths
A LiDAR horror game in WebGL2 where the world exists only as the point cloud your scanner paints. Scan to see, but every sweep is sound — the Warden hears you and hunts by it. Descend, activate the five sigils, and reach the lift before the red glow closes in. Zero assets, mobile-first, one-hand touch controls, 60fps raycast point cloud.