Life-sim games & apps
Creations tagged life-sim on 8x — every one is playable in the browser and open to remix.
45 creations · page 2 / 2

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose, open it up, fix it, test it, get paid. Fix enough and you stop being a person with a toolbox and start being a company — hire technicians, grow a yard with a van and a workshop, and keep living in the town you keep running. A cozy 3D voxel repair life-sim that grows from lone handywoman to citywide repair empire.

Emberhollow
A AAA-feeling pixel-art farm-life sim. Clear an overgrown valley farm, befriend nine Emberhollow townsfolk with scripted heart events, descend the 12-floor ember mine, fish the coast, run artisan machines, and grow 20 balanced crops across four 12-day seasons — with dynamic day/night and seasonal lighting, weather, and three playable festivals.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. Answer the warning beacon, walk over, diagnose and repair the fault with your own hands, and get paid. Do it often enough and you stop being a person with a toolbox and become a company: hire technicians, grow a works yard with a van and a citywide dispatch mast, and keep living in the cozy voxel town you keep running.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. You are the one person who answers the warning beacon: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and become a company — hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running: its cafes, its neighbours, its koi pond, its sky islands. A cozy 3D voxel repair life-sim with a live multiplayer town.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Fix enough and you stop being a person with a toolbox and become a company: hire technicians, grow the works yard, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands. A cozy 3D voxel repair life-sim with a live multiplayer town.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up — and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and become a company: hire technicians who jog to their own callouts, grow your works yard into a van, a workshop and a citywide dispatch mast — all while living in the town you keep running.

Something Went Wrong
A cozy 3D voxel repair life-sim: something in the community is always broken, and you're the one person who answers. Walk to each callout, diagnose and fix it with your own hands, then grow from a lone technician into a full repair company — hire staff, build out your yard, and keep the town running.

Something Went Wrong
Something in your town is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running, with its cafes, neighbours, koi pond and sky islands.

Something Went Wrong
Something in the community is always broken. Answer the signal, fix it with your own hands, then build the repair company that answers every signal after that — from one technician to a citywide crew. A cozy 3D life-sim with voxel towns, open-world exploration, and live multiplayer.

Something Went Wrong
Something in the community is always broken — a streetlight, a main, a boiler — and a warning beacon rises where it happened. Walk over, diagnose it, fix it with your own hands, and get paid. Do that often enough and you stop being a person with a toolbox and start being a company: hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. Walk over, diagnose it, open it up, fix it, test it, get paid. Grow from a lone technician into a citywide repair company: hire helpers, outfit a van and workshop, build a dispatch mast — all inside a living 3D voxel town where you can go live, meet real neighbors and trade homes.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians, grow the works yard, and keep living in the town you keep running, from its cafes and koi pond to its sky islands.

Something Went Wrong
A cozy 3D voxel life-sim where every signal in the community is something broken — a streetlight, a boiler, a leaking main. Answer the beacon, diagnose and fix it with Wren's own hands, get paid, then grow a single toolbox into a citywide repair crew while tending neighbors, koi, hens and your own home.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up — and a warning beacon rises where it happened. Walk over, diagnose it, fix it, test it, get paid, then grow from a lone technician into a citywide repair company with a crew, a van and a dispatch mast. A cozy 3D voxel life-sim about living in — and keeping running — the town you call home.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. Walk to the warning beacon, diagnose and fix the fault with your own hands, then grow from one town repairer into a real company: hire technicians, build a van, a workshop and a citywide dispatch mast. A cozy voxel life-sim about keeping your town running.

UNE VIE
Un simulateur d'existence interactif à onglets qui suit toute une vie, de la naissance à la mort. Encaissable en 5 vues : une frise chronologique (style BitLife), un profil avec barres de stats animées (Les Sims), un réseau de proches, une échelle de carrière avec promotions et rétrogradations, et un palmarès d'accomplissements. Chaque vie reçoit des traits de personnalité (Crusader Kings) qui débloquent ou verrouillent des choix, et des événements avec des choix parfois risqués (pari, investissement) qui peuvent rapporter gros ou tout emporter. Fin de vie, résumé et score qui se sauvegarde.

Something Went Wrong
A cozy 3D voxel life-sim where the community is always breaking and you're the one who answers the beacon. Walk over, diagnose, and fix streetlights, mains, and boilers with your own hands — then grow from a single technician into a citywide repair company with hired crews, a workshop, and a dispatch mast, all while living in the town you keep running.

Something Went Wrong (Remix)
لعبة حياة وإدارة ثلاثية الأبعاد (فوكسل) تعيش فيها في بلدة يحدث فيها الأعطال باستمرار: عمود إنارة يموت، أنبوب ينفجر، غلاية تستسلم. أنت الشخص الوحيد الذي يصلح كل شيء — تتنقل، تشخّص، تفتح، تصلح، تختبر وتتقاضى أجرك. كرّر ذلك وستتحوّل من فرد بأدوات إلى شركة: وظّف فنيين، وسّع ورشتك بمركبة وورشة وسارية نداء، واستمر بالعيش في البلدة التي تحافظ على تشغيلها — مقاهيها، جيرانها، بركة السمك وجزر السماء.

عُمر — محاكاة الحياة
عُمر لعبة محاكاة حياة واقعية بالعربية: من الطفولة إلى الكِبر، تختار كل عام قراراً واحداً يشكّل صحتك وسعادتك وعلمك وعلاقاتك ومالك. أحداث عشوائية، ومسارات مهنية وعائلية متفرّعة، ثم خلاصة عمرك وتقييمه وبطاقة قابلة للمشاركة.

Something Went Wrong
Something in town is always breaking. A streetlight dies, a main splits, a boiler gives up — a warning beacon rises, and you're the one person who answers. Walk over, diagnose it, open it up, fix it, test it, get paid. Keep doing it and you stop being a person with a toolbox and become a repair company: hire technicians, grow the works yard, and keep the town — its cafes, its neighbours, its koi pond — running.

Something Went Wrong
Community repair company-builder in a living voxel sky-island town. Something is always broken — answer the warning beacon, walk over, diagnose it with your own hands, fix and test it, get paid. Grow from one technician into a citywide crew: hire jogging repair techs, build out a workshop yard with a van, and keep running the town, its cafes, neighbours and koi pond, all in a cozy 3D world you can play in portrait or landscape.