Heist games & apps
Creations tagged heist on 8x — every one is playable in the browser and open to remix.
95 creations · page 3 / 4

Pixel Amber Gearshift Heist Remix
Program five independent clockwork gear columns into one continuous vault rail. A route can fail because its entry does not align, adjacent gears form a gap, or the Azure Patrol Lens sees the fox. The single blackout Fuse solves surveillance, but cracking the vault triggers backlash and forces a second escape program.

GILTSHADE Remix
**Every Light Has an Alibi.**

GILTSHADE Remix
**Every Light Has an Alibi.**

Silk Museum Heist Route Remix
A self-contained, turn-based museum infiltration planner. Draw a complete route, forecast synchronized security, and then watch the plan execute beat by beat.

Heist Remix
A bespoke **turn-based grid stealth** game. Slip from the entrance at the bottom to the gold vault at the top of a guarded hall — but every step you take, the patrolling guards take one too, sweeping vision cones ahead of them. Time your moves to cross each patrolled row in the gap between sweeps.

Silk Museum Heist Route
A portrait stealth route puzzle. Tap waypoints through a museum room, run the planned route, steal the silk relic, and escape while guard vision cones rotate.

Noir Rooftop Stealth Heist
A portrait touch stealth puzzle. Cross a rooftop grid, read patrol cones, throw decoys, steal four gems, and escape before the alarm or clock ends the route.

Pixel Silver Mirror Stealth Heist
A standalone portrait pixel stealth puzzle. Drag a silver thief through a gallery, dodge guard vision cones, use linked mirrors, steal relics, and escape.

LOOPMUSEUM
The gallery runs on a ninety-second loop. Guards walk the same route every time, cameras sweep the same arcs, doors open on the same seconds. You are the only thing in the building that remembers the last loop — so watch one, learn it, and take the whole job in the next.

GILTSHADE Remix
**Every Light Has an Alibi.**

Paper Shadow Mask Heist Remix
A commercial-grade drumbeat stealth campaign rebuilt from the original `Paper Shadow Mask Heist` movement demo.

Shadow Kitsune Heist
Portrait-first pixel stealth puzzle. Players guide a kitsune thief through a

GILTSHADE Remix
**Every Light Has an Alibi.**

Noir Rooftop Stealth Heist
A portrait touch stealth puzzle. Cross a rooftop grid, read patrol cones, throw decoys, steal four gems, and escape before the alarm or clock ends the route.

Heist Remix
A bespoke **turn-based grid stealth** game. Slip from the entrance at the bottom to the gold vault at the top of a guarded hall — but every step you take, the patrolling guards take one too, sweeping vision cones ahead of them. Time your moves to cross each patrolled row in the gap between sweeps.

GILTSHADE Remix
**Every Light Has an Alibi.**

Violet Mask Lantern Heist
Portrait-first pixel stealth puzzle. The opening screen runs as a clean arcade attract mode with only a tiny demo prompt; touching the scene reveals the HUD and compact touch controls.

King City: Midnight Heist
A one-thumb rooftop heist runner. Tap or hold to leap between skyscrapers, chain loot into combos, and dodge the searchlight before your heat bar fills. An original arcade with synced neon, score persistence, and a live city-clear goal of 50K.

Pixel Duo Magnet Mochi Heist
Portrait-first two-character pixel puzzle heist. Mika and Bun share a magnetic rope, swap control, steal key and loot, pulse each other around corners, and dodge patrolling guards before opening the vault.

GILTSHADE Remix
**Every Light Has an Alibi.**

Shadow Lantern Heist
Portrait-first stealth puzzle. Drag the thief through a room of rotating lantern cones, steal the bell, and escape before being spotted.

Magnet Twins Heist
A portrait co-op prank physics game. Two magnetic thieves float inside a laser vault; flip Red or Blue polarity to make them attract or repel, steal gems, and avoid sending either twin through lasers long enough to trip the alarm.

Heist
A bespoke **turn-based grid stealth** game. Slip from the entrance at the bottom to the gold vault at the top of a guarded hall — but every step you take, the patrolling guards take one too, sweeping vision cones ahead of them. Time your moves to cross each patrolled row in the gap between sweeps.

GILTSHADE Remix
**Every Light Has an Alibi.**