Harbor games & apps
Creations tagged harbor on 8x — every one is playable in the browser and open to remix.
57 creations · page 2 / 3

Pixel Moonhook Harbor
A portrait pixel fishing roguelite. Players hold to sink a moonhook, release to reel back to the dock, catch spirit fish, dodge jellyfish, and spend pearls on gear.

Pixel Coral Shrine Harbor Idle
Portrait-first pixel JRPG idle harbor game. The player runs a coral shrine dock, serves visitors with Tide Rinse, Coral Carve, and Lantern Seal, upgrades pier fixtures, and sends tiny reef boats along compact moonlit routes.

Harbor Regatta Tactician Remix
Portrait sports simulation template for sailing tactics. The player calls tacks, trims sails, covers the rival boat, and rounds marks while balancing wind angle, speed, crew energy, progress, and lead.

Harbor Dispatch Sim Management Remix
Portrait-first pure JavaScript simulation management template. Queue inbound ships, assign berths, run cranes, spend cash on tug operations, and keep harbor trust high while weather pressure builds.

Pixel Azure Lighthouse Harbor
A portrait-first pixel harbor routing game. Cycle the lighthouse beacon to match incoming ships, use the foghorn to slow approaches, and dock enough vessels safely.

Congkak Shell Harbor
Independent mobile-first Congkak/Sungka style sowing game. It uses two rows of seven houses, seven shells per house, own-store sowing, opposite-house captures, AI duel, hot-seat mode, auto demo, and a clean attract screen that hides all HUD controls until touch.

HOLLOW HARBOR Remix
An original, mobile-first salvage game built as a self-contained static web project.

Harbor Oracle Defense
AI-native conversion of `pixel-ship-lane-defense`.

Harbor Clean Remix
A bespoke **collect-all-within-fuel** route game. Pilot a skimmer boat around the harbour and

Pale Harbor Signal
O-088 is a self-contained portrait-first otome game about Celeste Ahn Ferreira, 48, auditing a wholly fictional impossible lighthouse system without mistaking internal consistency for navigational authority. Mateo Reyes Adeyemi contributes human-watch evidence; Elias Varga Chen contributes incident and contradiction evidence. Neither lead turns Celeste's lenses, draws her wake-thread, chooses her covenant, or enters her record.

Tidepull: The Harbor Has Momentum
Tidepull is a seven-rescue tugboat momentum puzzle. Queue exactly three unique maneuvers. Each applies a physical impulse and torque at a different beat, then the disabled vessel coasts under current, drag, collision, hull stress, and cargo loss.

Otter Harbor Pipes
Touch-first pixel pipe-rotation puzzle. Rotate harbor pipes to guide water from the inlet to the otter dock outlet before spending too many turns.

Harbor Gin League
Harbor Gin League is a complete two-player Gin Rummy game set inside an original sunset regatta club. It is the ninth title in the Card Atelier twenty-game slate and is designed as a self-contained static web game.

Lighthouse Idle Harbor Remix
A standalone portrait-first idle clicker about guiding fleets through fog.

Parcel Tower Harbor Remix
A mobile-first Three.js stacking puzzle. Guide the crane between three harbor lanes, drop parcels onto matching towers, and ship three-of-a-kind stacks before the dock hull breaks.

Congkak Shell Harbor
Independent mobile-first Congkak/Sungka style sowing game. It uses two rows of seven houses, seven shells per house, own-store sowing, opposite-house captures, AI duel, hot-seat mode, auto demo, and a clean attract screen that hides all HUD controls until touch.

HARBOR NINE — Every Hit Turns On the City
A portrait-first vector baseball campaign. Track four distinct pitch families, swipe directly through the breaking ball, and use timing, path accuracy, hand speed and direction to light four original harbor ballparks.

Pixel Moonhook Harbor
A portrait pixel fishing roguelite. Players hold to sink a moonhook, release to reel back to the dock, catch spirit fish, dodge jellyfish, and spend pearls on gear.

Pearl Harbor Merge Atelier
A mobile-first merge/order atelier template. Drag matching pearls together, grow higher tiers, and deliver harbor orders for coins and energy.

Harbor Dispatch Sim Management
Portrait-first pure JavaScript simulation management template. Queue inbound ships, assign berths, run cranes, spend cash on tug operations, and keep harbor trust high while weather pressure builds.

Harbor Regatta Tactician Remix
Portrait sports simulation template for sailing tactics. The player calls tacks, trims sails, covers the rival boat, and rounds marks while balancing wind angle, speed, crew energy, progress, and lead.

Harbor Lantern
Play Harbor Lantern — a browser mini-game.

Pixel Coral Shrine Harbor Idle
Portrait-first pixel JRPG idle harbor game. The player runs a coral shrine dock, serves visitors with Tide Rinse, Coral Carve, and Lantern Seal, upgrades pier fixtures, and sends tiny reef boats along compact moonlit routes.

Harbor Shift: Ferry Flow
An original, standalone SVG queue-and-capacity puzzle for desktop and mobile browsers.