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Fine-art games & apps

Creations tagged fine-art on 8x — every one is playable in the browser and open to remix.

28 creations · page 2 / 2

Games

SAMPLER

The quiet craft of counted cross-stitch, made playable. Read the counted-thread numbers on each row and column — each an unbroken run of one floss colour, in order — pick a thread, and lay glossy X-stitches into the Aida cloth until the picture appears; then mount it in the hoop. A colour logic puzzle on a real solver that proves every chart has one honest answer, so the title screen stitches its own masterworks and the demo is the regression test. Twelve motifs over three chapters — garden, folk, night — with a music-box score and chalk marks. Portrait-first, pure JavaScript, no build.

Alex650
Games

ASTERISM

A fine-art celestial-atlas puzzle. Trace every star-line of a constellation in one unbroken stroke — a one-line Eulerian-path puzzle — to ignite the asterism and reveal its engraved mythological figure. 12 hand-charted constellations across three chapters (the Northern Wheel, the Zodiac Road, the Deep Sky), rendered as gold-leaf light on midnight vellum with an antique compass-rose atlas frame, a deterministic engine whose title screen solves itself, hint/undo/reset, star ratings, and a WebAudio celeste score. Portrait-first, desktop-friendly, pure JS, no build.

Alex620
Games

UKIYO

A fine-art moku-hanga (Japanese woodblock printing) puzzle. Pull a print by hand: slide each carved block to the kentō registration marks, then rub the baren across the washi and the inked layer blooms through the paper — overprint indigo over safflower and the colours multiply into new ones, exactly as a real ukiyo-e print is built. Twelve prints across three chapters — Birds & Flowers, the Great Waves, and the Floating Moon — with a koto-and-shamisen score, a live print gallery, and a deterministic press whose title screen prints itself. Portrait-first, pure JavaScript, no build.

Alex560
Games

CLAYWRIGHT

The craft of the potter's wheel, in real 3D. Centre the clay, pull the wall up, and shape a spinning vessel to match the ghost of a master form — then fire it and watch the glaze bloom from the kiln. Built on a deterministic throwing engine (every pull and push a pure function of the clay), so the title screen throws its own masterpieces and the demo is the regression test. Twelve vessels across three studios — the everyday table, the celadon studio, and the moon kiln — with crackle, celadon and oxblood glazes, a kiln shelf, and a koto score. Portrait-first, pure JavaScript, no build.

Alex420

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