Dice games & apps
Creations tagged dice on 8x — every one is playable in the browser and open to remix.
149 creations · page 5 / 7

Pixel Garnet Oni Dice Bastion
A standalone portrait pixel dice-defense roguelite. Roll three rune dice, assign them to cannon, ward, and repair slots, and hold the garnet wall against oni waves.

Ivory Dice Monk Rogue
Portrait pixel dice roguelite where players assign three dice to Strike, Guard, and Mantra, read enemy intent, build focus, and clear four monastery floors.

Pixel Lantern Dice Rogue
A portrait pixel dice-roguelike battle game. Players roll three dice, assign them to Strike, Guard, or Focus, and survive a chain of haunted lantern encounters.

Dice Climb Remix
An evergreen roll-and-bank risk template: roll a die to climb a numbered staircase, grow the current pot, and bank before a crack step busts the round.

Rune Dice Duel
A portrait-first tactical dice board duel. Roll three rune dice, select a die, then tap a legal board cell to strike, guard, step, hex, heal, or focus. The foe uses the same rules and acts automatically.

Arcana Dice Rogue Remix
A portrait-first dice roguelike. Roll three dice, assign them to Blade, Ward, and Spark sigils, then cast a tactical turn against a scaling monster line. Doubles trigger bonus synergies and mana can be spent for an Arcana surge.

UNDERCROWN: The Face Below Pays for the Face Above Remix
UNDERCROWN is a deterministic dice + RPG roguelike about one conserved six-faced reliquary. Crown Saint, Bell Widow, Ivory Fang, Lantern Child, Ward Ox and Root Mother are permanent identities on the same physical cube. Choose a direction to tip: the face arriving on top casts its authored skill, while the selected rite determines which exact face bears the public Nail.

Coral Dice Catacomb: Pearl-Six
Play Coral Dice Catacomb: Pearl-Six — a browser mini-game.

Untitled
Roll 5 word dice — Who, Does, What, Where, Style — and arrange them into the best sentence you can! Hold dice to keep them, swap positions with a tap, and get scored on creativity, grammar, and humor. A party game for word lovers.

Saffron Dice Ronin Rogue
Portrait-first pixel dice roguelike. Roll three dice, tap actions to slash, guard, or heal, then survive yokai intent cycles across a compact room chain.

Saffron Dice Ronin Rogue
Portrait-first pixel dice roguelike. Roll three dice, tap actions to slash, guard, or heal, then survive yokai intent cycles across a compact room chain.

Dice Remix
A pixel-art **die-rolling logic puzzle**. A six-sided die tumbles cell by cell

Sagrada Window Dice
Original compact stained-glass dice drafting duel inspired by modern classic window-building games.

Moonhare Bone Dice Rogue
Portrait-first pixel dice roguelike about a moonhare assigning bone dice to Attack, Guard, and Charm while descending six moon-sand chambers.

The Fate Dice — Roll, Spend and Hold the Festival Gates Against the Yokai
Play The Fate Dice — Roll, Spend and Hold the Festival Gates Against the Yokai — a browser mini-game.

Liar's Dice Remix
The bluffing dice classic, you versus a probability-savvy CPU. You each roll **five dice** under a cup — you see yours, never theirs. Players take turns **bidding** a quantity of a face across **all ten** dice ("three fours"), and every bid must be strictly higher than the last (more dice, or the same count of a higher face). **1s are wild** and count as any face. Instead of raising, you can call **LIAR** — the cups lift and everyone counts. If the bid holds, the caller loses a die; if it was a bluff, the bidder does. Lose all five dice and the match is over. Pure read-the-opponent tension, an

Tavern Dice Baron
A **push-your-luck dice duel** (Farkle-style) against the Baron — a pure test of

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.

Dice Fox Rogue
Portrait-first pixel dice roguelike. Roll three fox dice, choose one face, and climb yokai floors with claws, wards, and soul-drain results.

Gilded Tengu Dice Pilgrimage
Portrait-first pixel dice roguelike built as a fully independent deployable game.

Crystal Dice Bank Remix
A standalone portrait-first Casino template using fictional entertainment credits.

Crystal Dice Bank
A standalone portrait-first Casino template using fictional entertainment credits.

Pixel Onyx Dice Dungeon Delver
Portrait-first pixel roguelike template. Players explore connected dungeon rooms, collect gold and keys, then resolve monster encounters with Attack, Guard, and Heal dice.

Liar's Dice Remix
The bluffing dice classic, you versus a probability-savvy CPU. You each roll **five dice** under a cup — you see yours, never theirs. Players take turns **bidding** a quantity of a face across **all ten** dice ("three fours"), and every bid must be strictly higher than the last (more dice, or the same count of a higher face). **1s are wild** and count as any face. Instead of raising, you can call **LIAR** — the cups lift and everyone counts. If the bid holds, the caller loses a die; if it was a bluff, the bidder does. Lose all five dice and the match is over. Pure read-the-opponent tension, an