Dice games & apps
Creations tagged dice on 8x — every one is playable in the browser and open to remix.
149 creations · page 3 / 7

Sagrada Window Dice
Original compact stained-glass dice drafting duel inspired by modern classic window-building games.

Bronze Daruma Dice Labyrinth Remix
A deterministic 3D tactics roguelike where every move physically rolls a six-faced covenant stone and exposes the next power.

UNDERCROWN: The Face Below Pays for the Face Above Remix
UNDERCROWN is a deterministic dice + RPG roguelike about one conserved six-faced reliquary. Crown Saint, Bell Widow, Ivory Fang, Lantern Child, Ward Ox and Root Mother are permanent identities on the same physical cube. Choose a direction to tip: the face arriving on top casts its authored skill, while the selected rite determines which exact face bears the public Nail.

Sable Mask Dice Pilgrim
Portrait-first pixel dice roguelike. Select one of three dice and assign it to Strike, Ward, or Step while climbing a mask-haunted shrine path.

Zombie Dice Remix
The modern hit press-your-luck dice game (Steve Jackson Games), rebuilt as a high-craft template. It is **net-new** and, while it shares the press-your-luck *spirit* of `summit` (Can't Stop), its mechanic is completely different — a **dice-bag draw** with a **three-shotgun bust**, wrapped in a fun, gory zombie theme that records beautifully.

Shanhai Dice Menagerie Remix
Portrait-first beast-dice battle roguelite.

Dice Climb Remix
An evergreen roll-and-bank risk template: roll a die to climb a numbered staircase, grow the current pot, and bank before a crack step busts the round.

Obsidian Daruma Dice Rogue
Portrait-first pixel dice roguelike. Read enemy intent, choose one of three rolled dice, balance damage and guard, and climb staged daruma floors with a clean attract-mode preview.

Cinder Dice Bastion
Portrait-first dice roguelite battle. Roll three dice, assign them to Strike, Guard, or Spell, and survive escalating cinder foes.

Rune Dice Duel Remix
A portrait-first tactical dice board duel. Roll three rune dice, select a die, then tap a legal board cell to strike, guard, step, hex, heal, or focus. The foe uses the same rules and acts automatically.

Cinder Dice Bastion
Portrait-first dice roguelite battle. Roll three dice, assign them to Strike, Guard, or Spell, and survive escalating cinder foes.

Sable Mask Dice Pilgrim
Portrait-first pixel dice roguelike. Select one of three dice and assign it to Strike, Ward, or Step while climbing a mask-haunted shrine path.

Ivory Dice Miko Rogue
Portrait pixel dice roguelike. Roll three dice, assign each die to Blade, Ward, or Heal slots, and survive a three-enemy shrine ladder.

Dice Town Card Engine
Original compact dice-town engine duel inspired by classic roll-and-build city card games.

Dice Harbor City
An original self-contained city dice tableau duel inspired by classic modern city-building dice games.

Moonrabbit Dice Delve
Portrait-first pixel dice roguelike about assigning rolled dice to shrine slots while delving through three monster floors.

Pixel Obsidian Dice Delve
Portrait-first pixel dice roguelike where players roll three rune dice, choose actions, survive enemy intent, and earn relics after clearing rooms.

Liar's Dice
The bluffing dice classic, you versus a probability-savvy CPU. You each roll **five dice** under a cup — you see yours, never theirs. Players take turns **bidding** a quantity of a face across **all ten** dice ("three fours"), and every bid must be strictly higher than the last (more dice, or the same count of a higher face). **1s are wild** and count as any face. Instead of raising, you can call **LIAR** — the cups lift and everyone counts. If the bid holds, the caller loses a die; if it was a bluff, the bidder does. Lose all five dice and the match is over. Pure read-the-opponent tension, an

Pixel Lantern Dice Rogue
A portrait pixel dice-roguelike battle game. Players roll three dice, assign them to Strike, Guard, or Focus, and survive a chain of haunted lantern encounters.

Pixel Onyx Lotus Dice Rogue
A portrait-first pixel dice roguelike where each turn offers Strike, Guard, and Bloom dice. Read enemy intent, survive rooms, and collect relics that reshape future rolls.

Ivory Dice Miko Rogue
Portrait pixel dice roguelike. Roll three dice, assign each die to Blade, Ward, or Heal slots, and survive a three-enemy shrine ladder.

Gilded Tengu Dice Pilgrimage
Portrait-first pixel dice roguelike built as a fully independent deployable game.

Ancient Camp Dice Duel
An original compact worker-placement dice game inspired by classic prehistoric resource games.

Dice Merge Remix
A dice-themed **slide-and-merge** puzzle (2048 lineage). **Swipe** (or use the arrow keys / WASD) to slide every die one direction; two dice of the **same value** that collide **merge into the next value** (1+1→2, 5+5→6, then numbered 7, 8, 9…), and each die merges at most once per move. Every move that changes the board **drops a new low die** in an empty cell, so plan your slides to keep room. Build up to the **golden die** (`WIN_VALUE`) to win — and chain merges for a high score. When the tray fills with no equal neighbours it **locks** and the game ends.