Cut games & apps
Creations tagged cut on 8x — every one is playable in the browser and open to remix.
67 creations · page 3 / 3

Rosewindow Rigger
A self-contained twelve-stage touch-physics puzzle. Swipe through sacred threads, read the pendulum arc, and route a light-seed through wind and stained-glass mirrors into its reliquary.

UNDERFOIL · Every Scratch Can Cut the Signal
UNDERFOIL is an original portrait-first irreversible circuit-deduction game set at a fictional 1968 signal conservatory. Every plate hides one unbranched copper path under silver foil. Glass lenses publish the count of adjacent copper cells. Scratch hidden copper once to expose it; scratch blank foil and the plate grounds; scratch exposed copper again and the trace is severed.

Soap Cut Remix
A bespoke **precision-slicing** game (satisfying soap-cutting ASMR). A blade sweeps back and forth across a bar of soap; **tap right on a dashed guide line** to slice off a clean, even piece. Land it dead-centre for a *perfect*; miss the guide and you ruin the bar.

COOKIE CUT Remix
Mobile-first cookie cutter tracing game. Tap or drag through cutter marks in order, use Trim to repair a crack, and avoid rough skips before the batch timer expires.

ROPE CUT
The beloved **physics puzzle** (Cut the Rope) built as an **ad-delivery

COOKIE CUT Remix
Mobile-first cookie cutter tracing game. Tap or drag through cutter marks in order, use Trim to repair a crack, and avoid rough skips before the batch timer expires.

VITRELINE · Every Cut Remembers the Heat
A standalone portrait-first precision etching game about guiding a heated burin through living glass filaments.

RINGFELL · Every Cut Chooses the Fall
RINGFELL is an original portrait-first precision-felling strategy game. The stump is the board: twelve support sectors each contain three visible grain rings. Every axe strike permanently removes one ring, changes the trunk's weakness vector and moves the crown toward release.

Soap Cut
Mobile-first satisfying slicing template: drag the blade along each dotted line to peel smooth ribbons from a soft soap block.

BITCAST: One Cut Changes Three Faces Remix
BITCAST is a standalone portrait-first micro-voxel puzzle inspired by the creative cutting fantasy of Chisels & Bits. Every numbered cut offers one signed Front, Right and Top ray. Choosing a face removes only the nearest surviving bit on that ray, places the same stable B01–B64 body into the next inlay socket and can reveal new materials on several projections.

COOKIE CUT
Mobile-first cookie cutter tracing game. Tap or drag through cutter marks in order, use Trim to repair a crack, and avoid rough skips before the batch timer expires.

Rope Candy Cut Remix
quality-line-v48

Grass Cut Remix
Standalone portrait canvas grass-cutting arcade game rebuilt from the former `arcade-cut-dist` CocosCreator export.

GLOAMHEM · Every Cut Wears the Seam
A self-contained portrait pixel defense game. Drag between brass nails to stitch silver wards across a haunted tailor's atelier. Shades are cut when they cross a seam, but every cut consumes its strength. Kills return spool, heavy enemies rebound for repeated cuts, and every night ends with a build choice.

Grass Cut Remix
Standalone portrait canvas grass-cutting arcade game rebuilt from the former `arcade-cut-dist` CocosCreator export.

COOKIE CUT Remix
Mobile-first cookie cutter tracing game. Tap or drag through cutter marks in order, use Trim to repair a crack, and avoid rough skips before the batch timer expires.

AFTERGROOVE · Cut the Next Revolution
AFTERGROOVE is an original portrait-first future-cut rhythm strategy game. Move a physical stylus across four vinyl grooves, carve attacks into exact beat positions, then survive while those cuts replay automatically on every later revolution. Future Noise is visible one spin early; a cut made too late cannot save the current side.

Rope Cut Remix
The beloved **physics puzzle** (Cut the Rope) built as an **ad-delivery

Paper Moon Projectionist
A self-contained native-resolution pixel stealth game set backstage during a theatre’s final performance. Recover three film reels in each of three paper worlds, use limited blackout film to break sight lines, hide behind scenery, and reach the projection booth before the final curtain.