Casual games & apps
Creations tagged casual on 8x — every one is playable in the browser and open to remix.
656 creations · page 13 / 28

Hush
Hide and seek in a dark house with a torch. The hiders can only move while no light is on them: catch one in your beam and it freezes, look away and it sneaks off. Tag them all before the clock runs out.

La Vie d'Ado — simulateur de vie de lycéenne
La Vie d'Ado est un simulateur de vie de lycéenne : deux semaines dans la peau de Léa, 15 ans. Chaque matin, après-midi et soir, tu choisis ton activité entre cours, potes, devoirs, sommeil et argent de poche. Météo du jour, devoirs à rendre le soir, qualité du sommeil, messages des amis, événements surprises, journal intime et bilan final. Trouve l'équilibre entre moyenne, moral, énergie, amitié et budget.

Wend
Stop to throw your boomerang, then walk. It flies back to wherever you are now, so where you walk decides what it cuts on the way home. Sweep through twelve rooms of an old forest ruin, pick boomerang knacks and fell Heartwood.

TITANITOS
Un arcade de defensa kawaii para peques: titanes redonditos y tiernos corren hacia tu aldea y tú los "boopeas" con un solo toque. Encadena combos, aguanta oleadas cada vez más rápidas con titanes grandes, rápidos y que se dividen, y desata el MEGA BOOP para barrerlos todos. Vertical y horizontal, español e inglés, sin builds.

Bounce Forge
Shoot molten orbs at descending anvil blocks — chain bounces, bank off the walls, and forge combo after combo before the stack reaches the floor.

Lurelight — Deep Reef Catch
Lurelight is a one-thumb bioluminescent deep-reef catching game. Hold to sink your glowing lure, release to reel it up, and intercept glowing fish by depth while dodging jellyfish and puffers. Rarer species lurk deeper, and the rare ones extend your dive — chase a combo multiplier before the 75-second tide runs out.

Slice Rush
Swipe to slice the fruit and dodge the bombs — 60 levels across six worlds, three stars to earn on every one.

Alley
Ten-pin bowling down a 3D lane: slide to line up, swipe up to bowl and curve the swipe to hook it into the pocket. Knock down each frame's gold pin to double that frame. Twelve lanes with bumpers, oil, tilts and sliding posts.

Tint
A chain of paint beads rolls toward the ink pot. Shoot red, yellow and blue to make runs of three, and mix paint as you go: a primary into a different primary tints it, and a mixed bead counts as both its colours. Twelve levels.

Prism
Tap to hop a glowing orb up through spinning neon rings, bars and crosses, passing only through its own colour. Switch orbs change it; stars count.

حية ودرج
حَيَّة ودَرَج — لعبة النَّرد والسلالم الكلاسيكية بمظهر ليلي عربي مصقول، مرسومة بالكامل على Canvas مع رسوم متحركة للحيّات والدَّرَج ومؤثرات واهتزاز للشاشة. العب على نفس الجهاز مع حتى ٤ لاعبين أو تحدَّ خصومًا بواسطة الحاسوب، مع حفظ عدد جولاتك ومرات فوزك.

Lanternfall · Night Market
Lanternfall is a night-market arcade catcher: sweep a woven bamboo basket to catch falling coins and jade, amethyst and ruby gems, chain combos up to ×6, and grab a firework star for a scoring Lantern Frenzy — all while dodging firecracker bombs that cost a life. Warm lantern-lit hand-drawn canvas art, a WebAudio chime palette, and a one-thumb drag control that plays in both portrait and landscape.

pense à l'argent
MAGOT — attrape la fortune, esquive la crise. Un jeu d'arcade au pouce : fais tomber les pièces, lingots et dividendes dans ta tirelire dorée pendant la HAUSSE, et esquive factures et impôts pendant le KRACH. Combo, assurances, aimant et marché qui bascule : survis et bats ton record.

Crown Ludo
Crown Ludo is a warm, classic four-seat Ludo board game with a polished wooden-tabletop look. Roll a six to leave the yard, race your tokens around the cross-shaped track, land on a rival to send it home, and be first to crown all four tokens. Play solo against three CPU rivals or pass-and-play hotseat with 2 to 4 people.

Puddlewick — Garden Hop
Puddlewick is a one-thumb storybook garden hopper: tap to hop, then tap again in mid-air to FLAP over tall thistles and snag high droplets. Dodge rocks, logs and bees across a hand-drawn parallax garden while chaining marigold seeds for a combo multiplier, then share your result card.

Jelly
Tap to pulse a little jellyfish up, let it sink, and drift through the gaps in the coral. Pearls to catch, urchins to dodge, currents and swaying coral further out.

Joist
A tumbling-tower duel in a quiet workshop. Hold a block to slide it out, let go when the plumb bob swings toward red, and set it on top. Every block scores the load it carried: loose ones are safe and worth one mark, load-bearing ones are worth three. First to 24 wins, and whoever topples the tower loses. Eight rival carpenters.

Gravity Orb
Flip gravity to roll a cosmic orb through a neon corridor — dodge the spikes, bank the gems, chase the score.

Spotkick
A penalty shootout from both sides: swipe to curl your kick past the keeper, then swipe to dive and save theirs. Twelve teams, five kicks each, then sudden death.

Reef Pop
Swap glossy sea gems to clear the coral reef — 60 levels of splashy match-3 puzzles across five sunlit worlds.

Pew Pew Pets
A squad of chubby, heavily-armed pets blasts across pastel floating islands. Collect 16 pets with unique weapons (flamethrowers, chain lightning, boomerangs, frost cannons, mortars), burst crates into coin showers and beat a boss every five stages. Spend coins on upgrades, unlock 48 skins and fill the album for permanent bonuses.

Relay
Backgammon with a relay. Race fifteen checkers home and bear them off, hit lone rival checkers, block with made points. The twist: land on a point where you already have a checker and it slides on along every next point that holds one of yours, so your own checkers are relay stations and a run of them is a fast lane. Twelve harbour rivals.

Wick
Hop down a stepped stone pyramid lighting paper lanterns, but light comes only from the beacon on the summit: a lantern catches only next to the glowing chain, and one cut off from it burns out in seconds. Moths snuff lanterns and break the chain, embers and a wisp chase you, and dawn is coming.

Jostle
The old mill game on a stone table in the park. Line up three to take a stone. The twist: step into an enemy stone and, if the point behind it is free, shove it along the line to break their mills and open yours. Ten rivals, stars.