Both games & apps
Creations tagged both on 8x — every one is playable in the browser and open to remix.
28 creations · page 2 / 2

BACKSPINDLE
**One Tape Runs Both Ways.** BACKSPINDLE is an original portrait-first programming puzzle about arranging physical two-faced command plates. The old mill reads every FRONT face from left to right while Morrow travels outbound. At the heart core, courier and spindle turn around; the same plates are read BACK-first from right to left. A proof succeeds only when one finite tape reaches the core and returns Morrow to the dock.

OVERBALANCE: Every Hit Moves Both Fighters
An original deterministic fine-pixel physics brawler. Read the public rival intent, close footing, strike, kick, clinch, heave, brace or spend a loaded rope rebound. Every impact moves its target and applies real attacker recoil; edge ropes store impulse until they rebound a fighter or break beneath a final throw.

TOWLINE: Every Harpoon Moves Both Hulls
An original portrait-first reciprocal-harpoon tactics game. A cast does not drag a passive target: every paired step moves the player's tug one chart cell toward the marked hull and moves that exact hostile hull one cell back along the same public bearing. The new positions immediately determine reef damage, collision and surviving return fire.

BACKSPINDLE
**One Tape Runs Both Ways.** BACKSPINDLE is an original portrait-first programming puzzle about arranging physical two-faced command plates. The old mill reads every FRONT face from left to right while Morrow travels outbound. At the heart core, courier and spindle turn around; the same plates are read BACK-first from right to left. A proof succeeds only when one finite tape reaches the core and returns Morrow to the dock.