Amber games & apps
Creations tagged amber on 8x — every one is playable in the browser and open to remix.
79 creations · page 3 / 4

Amber Tengu Windmill Idle
Portrait-first pixel idle game. Tap the amber windmill for leaves, spend them on Gust Vanes, Fox Charms, and Tengu Nests, and grow a compact shrine economy with clean attract-mode preview.

The Amber Dive
An original, self-contained adult otome game about underwater archaeology, finite physical limits, and artifacts that remain responsibly in place.

Amber Attar Atelier Remix
A standalone portrait mobile craft roguelite about blending historical attar oils.

Amber Fox Letter RPG
Portrait pixel narrative RPG. Drag to explore a compact shrine map, talk to NPCs for clues, collect three fox letters, and open the shrine gate.

Amber Satchel Roguepack
Portrait pixel backpack roguelite where players place loot into a 4x4 satchel, create adjacency synergies, then resolve auto battles across four floors.

Amber Seal Courier Sokoban
Portrait-first pixel sokoban puzzle about pushing amber seals onto shrine glyphs while a paper shadow patrols the storehouse.

Amber Seal Courier Sokoban
Portrait-first pixel sokoban puzzle about pushing amber seals onto shrine glyphs while a paper shadow patrols the storehouse.

Amber Oni Bento Defense
A self-contained portrait pixel tower defense game. Choose a bento guardian, tap tray slots to place it, then start waves of tiny oni. Onigiri is efficient, tamago hits hard, and umeboshi slows.

Honey Amber Remix
Play Honey Amber Remix — a browser mini-game.

Honey Amber
Play Honey Amber — a browser mini-game.

Amber Bento Route
A portrait-first pixel idle routing game. Players choose kitchen routes, watch the chef move between bento stations, earn coins and reputation, ring a Rush bell, and upgrade the kitchen for faster production.

Amber Torii Card Journey
Portrait pixel card roguelite. The first view runs a clean arcade demonstration with hidden HUD and controls; tapping starts the playable journey.

Amber Spore Cellar Idle
A portrait-first pixel idle management game about running a mushroom cellar. Beds generate spores over time, taps temporarily boost production, order cards convert spores into coins, and upgrades raise capacity and production.

Pixel Amber Moth Lantern Stealth
A portrait-first pixel stealth puzzle. Touch to guide an amber moth through a lantern courtyard, hide in shrubs or with the Hide command, flutter quickly, gather fire dust, and light the exit gate.

Amber Attar Atelier Remix
A complete, standalone perfume-composition mystery set in a fictional 1927 Indo–Art Deco port city.

Pixel Amber Kitsune Card Tactics
A standalone portrait pixel card-tactics game. Play movement, attack, ward, and draw cards on a compact 4x4 shrine board while enemies advance with clear intent.

Pixel Amber Post Path RPG
Portrait-first pixel route RPG template. Players guide a courier across connected town nodes, deliver letters for tips, trigger small dialogue beats, and manage stamina.

Amber Needle Windspire Climb
A mobile-first precision climb template. Drag from the needle to vault upward, fight wind drift, land on fragile platforms, and preserve your best height.

Amber Forge Dispatch Orders
Mobile-first dispatch forge strategy. Tap resource nodes, send a worker to gather ore and wood, and automatically fulfill rotating forge orders.

Pixel Amber Gearshift Heist
Portrait-first pixel route puzzle about shifting clockwork gear columns before dashing through a guarded vault floor.

Amber Table: Number Salon
An original four-seat tile-rummy campaign inspired by the strategic social-table clarity of Turkish Okey, with its own rules, world and progression.

Amber Fox Letter RPG
Portrait pixel narrative RPG. Drag to explore a compact shrine map, talk to NPCs for clues, collect three fox letters, and open the shrine gate.

Pixel Amber Gearshift Heist
Portrait-first pixel route puzzle about shifting clockwork gear columns before dashing through a guarded vault floor.

PACKWOUND: Every Impact Rewrites the Build Remix
A standalone portrait-first roguelike + spatial inventory + active impact puzzle. Five identity-stable relics inhabit one 4×4 storm satchel. Every directional Brace physically compresses the pack; each relic's travel distance becomes its exact combat output.