Waves games & apps
Creations tagged waves on 8x — every one is playable in the browser and open to remix.
34 creations · page 1 / 2

Quiver
Ride your basket up and down the cliff and shoot the balloons of the wolves floating down. Arrows that miss stick in the far cliff as spikes, and the wind blows balloons onto them.

Graveyard Shift
尸潮都市 · A 3D roguelike zombie-survivors campaign in the box-people style of Monkey Market Co-op: fight through a supermarket, a parking garage, a mega mall and an office tower — 16 waves, 4 bosses, twin-stick auto-fire combat, level-up card builds, safe-room perks. Survive until dawn. Fully headless engine; the whole campaign is proven winnable by a bot in test/sim.mjs.

PUÑO DE TITÁN
Arcade de super-robot para un pulgar: pilotas a TITÁN-01 y defiendes Acerópolis lanzando tu puño cohete tocando donde quieras. Encadena impactos para subir el combo, llena tu núcleo para desatar el PUÑO MEGA y sobrevive a oleadas infinitas de mecasaurios, con un jefe cada 5 oleadas. Jugable en vertical y horizontal, con récord guardado y clasificación en la nube.

Slime Bravo — Arena de Duendes
Eres un eslime verde: camina, dacha con una púa frontal que hace 5 de daño y aplasta a los duendes al caer desde el aire. Tienes 10 de vida frente a oleadas crecientes de duendes y, cada 5 duendes eliminados, eliges 1 de 3 mejoras: más daño, más vida o más velocidad. Arena pixel-art con físicas ajustadas a 60 fps, sacudida de cámara, partículas y récord guardado localmente.

Call of Gruty
Call of Gruty — shooter en primera persona estilo Call of Duty donde eres un agente de operaciones nocturnas. Avanzas por oleadas de enemigos en una instalación enemiga con tres armas con personalidad propia: el revólver JUEZ, la escopeta ARIETE y la AK-47 dorada ZAR. Motor de raycasting 3D escrito a mano (sin dependencias ni build), modo demo automático sin HUD, arte y sonido generados por código, controles táctiles (joystick + arrastre) y teclado/ratón, guardado local y ranking en la nube.

Junglefall
A one-thumb jungle survivor game: drag anywhere to walk and your castaway auto-hacks trees down, banking wood and chained combo multipliers. Summon a carved-wood critter (8 wood) that zaps trees down and hunts wild boars — boars now take damage until they die, dropping wood for each one brought down. Every minute a stampede of five more boars boils out of the brush, on top of a steady trickle. Dodge their telegraphed charges, drive your score up with localStorage bests; portrait and landscape both playable.

DEAD HOLLOW — قرية الأشباح
لعبة رماية زومبي من منظور علوي في قرية مهجورة عند الغسق: تحرّك بإبهام واحد مع تصويب تلقائي، واجمع أسلحة متناثرة بين البيوت والأكواخ. كل زومبي تقتله يصدر صوتاً مميزاً يرتفع مع سلسلة القتل، وكل موجة أشدّ من سابقتها.

cria jogo protege pedra de ouro nucreio cria sol
Tower defense em que você protege o Núcleo de Ouro das ondas de Globis gananciosos. Construa soldados (arqueiro, mosqueteiro) e máquinas (canhão, gelo, tesla) sobre o tabuleiro, melhore e venda torres, e sobreviva a 20 ondas antes do modo infinito. Canvas 2D, jogável em retrato e paisagem, com modo demonstração automático.

NEON GRID — Last Stand
Un FPS tactique en arène 3D : tenez le centre d'une grille néon pendant que des vagues de drones hostiles convergent vers vous. Visée assistée, raycast, combo multiplicateur, écran de vagues infini et meilleur score sauvegardé. Contrôles tactiles (joystick flottant + visée au doigt + tir maintenu) et clavier/souris, jouable en portrait et paysage.

BONEYARD
BONEYARD is a one-thumb zombie horde-defense game. Tap or drag anywhere to aim and auto-fire your rifle while waves of walkers, runners, and armored brutes swarm a dark mossy arena. Chain quick kills for a combo multiplier, grab a salvage drop after every wave, and push your high score.

لعبت فريفاير
لعبة أكيد بروح فريفاير: تلعبين ببطلة «بنتان» في ساحة تتحرك فيها بعصا التحكم وتصوّبين بعصا ثانية، وتصمدين ضد موجات الأشرار — الفضائيات الطائرة، الأخوات السالبات الهجوميات، الموهبة القنّاصة، والدكتور ترانس كزعيم ببثّي ينتقل ويرمي. عاصفة حمراء تتقلّص كل موجة، صناديق غنائم وأسلحة، وترقيات مع حفظ أعلى نتيجة.

DEVKIRAN — Titan Kuşatması
Devkıran: Bir dev binaları yıkar, bir insanı eline alıp yere fırlatır ve dev orduları üzerine koşar. Kendi gözünle izlediğin bu kuşatmada devleri tüfek ve patlamalı roketle durdur — dalga dalga çoğalan devleri yok et, yıkım püskürt, rekoru kır! Yoğun bir açılış sinematiği, artan güçlük ve kalıcı en iyi skor ile.

Mecha Sarens
A one-thumb mech-arena survival game: your titan auto-fires at the nearest hostile, and your only job is tap-to-dash. Dash THROUGH enemies to crush them, chain combos and vent reactor heat — overheat and the cannon locks. Endless escalating waves with five hostile types and a boss Wraith every 5th wave.

Prism Sentinels
Prism Sentinels is a touch-first 2.5D morphing-team arena brawler. Pick one of five color-coded Sentinels, battle endless waves of shade grunts in a neon city arena, and charge your MORPH meter to go powered-up — with a boss dropping in every fifth wave. Pure no-build canvas game with synthesized audio, combo scoring and a persistent best run.

Desert Sniper Adventure
One-thumb desert arcade shooter: drag to aim your rifle, release to fire, and stop wave after wave of bandits from marching down to your sandbag bunker. Chain kills for combo multipliers, manage your 5-round magazine with auto-reload, and chase your best score across three enemy types — all wrapped in juice: particles, screen shake, hit-stop and synth sound.

Porcelain Wave Relay
Plant, route and break waves across a three-dimensional electroceramic relay works driven by a declared excitable-medium model.

الغارة — ساحة الصحراء
لعبة ناجٍ بأسلوب «ساحة معارك»: شخصية تقاتل موجات أعداء متصاعدة (زاحف، صاروخ، رامي، دبّابة) في ساحة صحراوية ليلية. تحكّم بإصبع واحد، تصويب تلقائي، وتبديل بين 4 أسلحة محدودة الذخيرة — التقط الذخيرة التي يسقطها الأعداء لتعيش أطول.

NEON BREACH
A neon 2.5D rail-shooter. Hold the screen to fire plasma bolts and drag to aim your turret, blasting waves of corrupted drones before they breach the core. Combo multipliers, powerups, and a persistent best score make it a fast, mobile-first score attack.

WILDHEART
A one-thumb jungle survival arena game. Guide Kai, the last guardian of the grove, through escalating night waves of the corrupted Jungle Evil. He auto-hurls sun-spears at the nearest threat, so you steer, harvest embers from the fallen, and spend them on blessings — then unleash a charged Sunburst to outlast the boss, the Hollow King.

a shooter game with high intensity batlles battl
EMBERSTRIKE is now a full 3D third-person arena shooter (Three.js). Free WASD movement with a chase camera and pointer-lock mouse-look (or touch: left-stick move + right-drag aim + fire buttons), plus 4 selectable player suits and 4 enemy swarm themes that recolor every drone, gunner, bruiser and boss. Three modes: Battle Royale (20 bots + shrinking zone), Raid (multi-phase boss), and Surge (endless waves). 60fps, particles, screen shake, hit-stop, combos, procedural audio.

Emberfront: Call of the War Zone
A one-thumb top-down arena shooter set on a scorched battle front. Drag your operator to dodge the swarm, guns auto-lock the nearest threat, and charge the Overwatch meter to call a devastating screen-clearing barrage. Four enemy types including a tanky WARLORD boss, escalating waves, combo multipliers, chunky particles and screen shake — built for quick, satisfying mobile play.

STICKMAN ARCHERS WAVES Remix
Handcrafted mobile-first wave defense inspired by evergreen stickman archer games. Drag on the battlefield to aim, release or tap Fire to shoot, earn gold from clean hits, and decide when to spend it on bow upgrades versus the lane-clearing volley skill.

Pixel Stickman Archers Waves
Handcrafted mobile-first wave defense inspired by evergreen stickman archer games. Drag on the battlefield to aim, release or tap Fire to shoot, earn gold from clean hits, and decide when to spend it on bow upgrades versus the lane-clearing volley skill.

SECTOR ZERO — Mythic Arsenal & Vehicle Combat
A first-person wave combiner with a full meta-progression ARMORY: spend credits earned in combat to upgrade every weapon through Common → Rare → Epic → Legendary → Mythic tiers and unlock/equip cosmetic skins. Drive fast bikes, armored trucks and hover shuttles to traverse a huge open multi-biome arena and ram hostiles. Atmospheric distance fog and richer biome wall textures round out the visuals.