Three-js games & apps
Creations tagged three-js on 8x — every one is playable in the browser and open to remix.
36 creations · page 1 / 2

Gildfall (Remix)
Gildfall is a Three.js action RPG set in a sunken kingdom: lead a small company of knight, ranger and mage through six combat rooms, smash crates, spring hidden secrets and topple a boss for gold. Auto-attacks plus a dodge, an area skill and a healing flask keep fights readable on touch, while gear, talents and a leaderboard carry across expeditions.

Ink Brawl
Ink Brawl 是一款第三人称水墨乱斗游戏:你挥舞巨大的毛笔,在被墨色浸染的黑白庭院里战斗,每一次挥击都会留下属于你的颜色。开战前可书写「字诀」为毛笔附魔,连击、击退、上色得分,最后一位还站着的墨客获胜。

Gildfall · The Jade Expedition (金潮远征)
《金潮远征 · 翡翠圣域》是一款以翡翠圣域为舞台的 3D 肉鸽自走棋。招募最多六名英雄、三个同名自动升星,用逐日 / 森语 / 余烬 / 月幕四大阵营羁绊与随机遗物打造专属流派,再以「金潮天降」终结第十关的鎏金巨龙。每局的路线、祝福与商店都随机生成,传承晶石让下一次远征更强。

NEON GRID — Last Stand
Un FPS tactique en arène 3D : tenez le centre d'une grille néon pendant que des vagues de drones hostiles convergent vers vous. Visée assistée, raycast, combo multiplicateur, écran de vagues infini et meilleur score sauvegardé. Contrôles tactiles (joystick flottant + visée au doigt + tir maintenu) et clavier/souris, jouable en portrait et paysage.

TINY GT
Diecast-scale racing on seven real circuits — Monza, Suzuka, Spa, Silverstone, Nürburgring, COTA and Interlagos, rebuilt as tabletop miniatures from survey data of the actual tracks. Twelve toy machines lofted entirely from code — 911, GT40, F40, SLR, Chiron homages, a stainless cyber-pickup, a stately SUV. Earn race winnings to unlock cars, paints and circuits, tune them GT-style (engine, tires, brakes, suspension, nitro, weight), buy premium collectibles, and climb per-circuit world lap-record leaderboards with cloud save. Nitro, drifts, crash damage, MIDI soundtrack. Touch-first.

WILDREACH
An open voxel wilderness RPG for the browser, built on Three.js. Momentum combat with weapon-defining kits (sword, axe, hammer, dagger, bow, fire staff) plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen procedural biomes full of creatures, towns with merchants and quests, and dungeons that end in a boss floor — then share one seeded world with friends.

Shiba & Money: Bladeward Duo (Remix)
Bun & Money: Bladeward Duo — a same-screen co-op voxel slime roguelike where Bun the sword-and-shield Shiba Warden teams up with Money the armored shield-charging cat. Steady fixed camera (motion-sickness friendly), automatic attacks, dual hero upgrades, expanded 17-species bestiary + 4 bosses, wood→crystal forge paths. Solo modes also available.

Gökyüzü Avcısı
Gökyüzü Avcısı — tarayıcıda çalışan 3D kuş yakalama oyunu. Oyun açılışında dev ana kuş gökyüzüne süzülüp onlarca minik kuşu serbest bırakır; ardından parmağını sürükleyerek kendi avcı kuşunu uçurup sürüyü yakalarsın. Dokunarak hız atışı (dash) yapabilir, altın kuşlarla puanını katlayabilir, kargalardan uzak durmalısın. Seri yaptıkça çarpan artar, rekor cihazda saklanır.

Counterjib
You are the operator in the cab of a hammerhead tower crane, sixty metres over a city site, for one build season. Everything that matters happens on the end of a wire: two tonnes of rebar still swinging after the trolley stops, a gust across an open slab, a rigger on the radio who can see what you cannot. No health bar — a load chart, a slew brake, and the fact that a load still moving when it reaches the column will not go on it. The load is a real spherical pendulum, so the two-impulse anti-swing catch works because it falls out of the physics. Three sites, twelve shifts, seventy-two lifts.

Redline Metropolis
A GT-style open-world night-city driving sandbox: enter cars and bikes, tear through a procedural street grid, and drive with a full sim-rig cockpit — draggable steering wheel, analog gas/brake/handbrake pedals and a 6-speed sequential gearbox with a real torque curve and auto/manual shifting. Now with one-tap FULL SCREEN (or press F, or it auto-enters when you hit START), plus a tachometer HUD, live minimap, weapons and a time-attack mission.

NEOVICE // OVERDRIVE
NEOVICE // OVERDRIVE — a 3D open-world neon-city driving sandbox, no build step. Steal any car, run timed courier jobs for cash, and rack up a 5-star police chase you have to shake off. Procedural 225-block city, arcade drifting and nitro, synthesised radio, and thumbstick touch controls that work in portrait or landscape.

Midnight Runner
Midnight Runner is a neon-noir 3D endless runner built with Three.js. Dodge jump barriers, overhead gantries, barricades and flashing police roadblocks, collect coins, and outrun a police pursuit whose WANTED meter rises every time you crash. Buy 5 characters with stat bonuses, unlock 4 themed maps, chase your per-map best distance. Swipe/tap mobile-first controls run in both portrait and landscape.

Emberfall · 暗黑动作 RPG
Q 版暗黑风动作 RPG:扮演流浪骑士,在火把照亮的废墟地牢中砍杀怪物、搜刮装备、挑战无限层数的大秘境。纯 JavaScript + Three.js 渲染、零构建直接可玩,支持横竖屏与虚拟摇杆,装备词缀与秘境层数可无限成长。

Tiny Warlands: Realmforge
An open Three Kingdoms realm where every deed is written into the Chronicle. Gather timber, stone, iron and clay across nine seeded provinces, raise a village into a free city, approve sealed frontier reports, defend the walls in live battles, and forge the famous arms of the age. A toon-scale 3D world, 100 named generals, 52 mounts and 124 authored road encounters.

BLOCKSTRIKE
BLOCKSTRIKE is a round-based voxel arena FPS built entirely in the browser. Clear blocky hostiles, buy weapons between rounds (SMG, shotgun, sniper, rifle), destroy crate cover, and survive as long as you can. Features a live minimap, synth audio, joystick+touch controls, and a full CS-lite economy — all self-contained with zero external dependencies.

NEON CROSSING
جولة حرة ثلاثية الأبعاد في قلب تايم سكوير ليلاً. تجوّل في الساحة، راقب لوحات النيون وبرج تايم سكوير والكرة الشهيرة، واجمع شحنات الطاقة لإعادة إشعال المدينة. تحكم باللمس أو بلوحة المفاتيح.

a shooter game with high intensity batlles battl
EMBERSTRIKE is now a full 3D third-person arena shooter (Three.js). Free WASD movement with a chase camera and pointer-lock mouse-look (or touch: left-stick move + right-drag aim + fire buttons), plus 4 selectable player suits and 4 enemy swarm themes that recolor every drone, gunner, bruiser and boss. Three modes: Battle Royale (20 bots + shrinking zone), Raid (multi-phase boss), and Surge (endless waves). 60fps, particles, screen shake, hit-stop, combos, procedural audio.

Knightfall: The Last Oath
A mobile-first 3D action-adventure that runs in the browser. Play as one of three knights (Arion, Lyra, Drake), explore a procedural fantasy world, fight telegraphed enemies and the Last King with real melee combat, complete missions, upgrade your hero, recover relics, and climb a local (offline) leaderboard. Full day/night, weather, adaptive music, Arabic + English localization, and touch-first third-person controls.

ASHKEEP — The Spire Culls the Weak
A dark-fantasy gacha tower climber played from both sides of the war. In the waiting room you're the Master — summon, forge and ascend heroes — but once a floor begins you lose direct control and win or lose by whether your AI party obeys your macro orders (ADVANCE / HOLD / RETREAT). Death is permanent, trauma lingers, and a lowly 1-star can be trained into a legend across 100 hazard-themed floors, all fought in a fully 3D Three.js arena.

TINY GT
Diecast-scale racing on real circuits — Monza, Suzuka, Spa, Silverstone and more rebuilt as tabletop miniatures from survey data, with real elevation (Suzuka's figure-eight flyover, the Raidillon climb). Six chunky toy GT cars lofted entirely from code (no model files), a tilt-shift camera selling the 1:64 scale. Race five AI rivals with slipstream duels, flame-spitting nitro, sideways drifts, guardrail sparks and crumpling bodywork.

Aldrym — Éclos
Jeu 3D d'exploration, de capture et de combat de créatures au tour par tour, dans un univers 100% original. Parcourez cinq zones (ville, plaine, forêt, grotte, plage), capturez des Éclos avec des Orbes Glyphe, faites-les évoluer et affrontez des dresseurs PNJ. Buildé avec Three.js, contrôles clavier + tactile.

LA MINA QUE SUSURRA — terror en bloques
Un vídeo de terror dentro de un mundo de bloques: recorre un bosque de Minecraft sumido en la niebla con una antorcha parpadeante, subtítulos inquietantes y una figura que aparece justo cuando más conviene. Banda sonora sintetizada, look cinematográfico y mirada táctil.

Paean × 8x — Living Mark
One ribbon of light morphs fluidly between the three brand forms of Paean and 8x — an infinity loop, a letter P, and the figure eight — plus the Paean and PAEAN wordmarks. A real-time interactive three.js identity piece that opens in a quiet attract-mode demo, wakes to touch with a draggable orbit, and switches between neon-glass dark and lacquered light stages. It renders a 2D vector print sheet from the same geometry and exports a deterministic 2048×2048 logo PNG. Fully self-contained, no build step, ~460 KB.

Paean × 8x — Living Mark
One ribbon of light that morphs through three brand readings — infinity, the Paean 'P', and the 8x '8' — plus the Paean / PAEAN wordmarks. A real-time three.js 3D identity piece: interactive orbit, dark/light glass stages, downloadable 2048×2048 square exports, and 2D vector print twins drawn from the same math. Attract-mode demo, hand-authored forms, GPU morphs.