
Twinkle
Place stars so every row, column and constellation holds the same number. Stars never touch, except in gold twin constellations, where every star has exactly one twin beside it. Thirty night skies, each with exactly one answer.
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
149 creations · page 4 / 7

Place stars so every row, column and constellation holds the same number. Stars never touch, except in gold twin constellations, where every star has exactly one twin beside it. Thirty night skies, each with exactly one answer.

A climb-and-build duel of mountain goats on a misty highland. Hop a goat, then shift one stone from a cairn beside it to another. There are no new stones, so every stone you place came from somewhere: tear down the rival's stairs and build your own. First onto a 3-stone cairn wins. Twelve rivals.

لعبة منظور أول ثلاثية الأبعاد داخل قلعة مهجورة مسكونة. تعبر أربع قاعات، لكل قاعة تحدٍّ مختلف: جمع أرواح الحرّاس، إشعال المشاعل الأربعة قبل نفاد الوقت، تكرار تسلسل البلاطات، ثم سرقة التاج والهروب من شبح يطاردك. تحكّم باللمس أو بلوحة المفاتيح، مع وضع عرض تلقائي، مؤثرات وإضاءة، وأفضل زمن محفوظ.

A portrait-first falling-sand arcade voyage. Guide rigid crystal forms into the reactor, let them dissolve into living grains, and bridge matching colors from one wall to the other — curved and diagonal paths count. 80 sectors, endless score attack, and a procedurally drifting Three.js reactor.

A living post-impressionist canvas of tens of thousands of brush strokes. Drag to paint the wind; seeds, crows, sparks, petals, boats and stars ride your currents through 24 authored canvases; every finished painting hangs on your own gallery wall with your strokes baked in.

A moonlit pixel spell-linking puzzle where a witch binds runes to banish elemental spirits.

Patience with a fan. Every draw turns up three cards and you may play any one of them; the others go to the back of the stock and come back in the order the queue shows. Draws are limited, so plan around the queue. Thirty deals.

SIXFALL is a one-thumb arcane merge-dice arcade: time the falling die, stack equal pips to merge them higher, and detonate twin sixes inside a living cosmic well. A hand-built animated backdrop — nebula, aurora, drifting stars, rune sigils and a rotating arcane circle — reacts to every merge, detonation and level-up.

Slide-and-lock puzzle through the Classic of Mountains and Seas. Shards glide until they hit something — seat every piece to restore 36 jade relics of mythical beasts: the Nine-Tailed Fox, Taotie, the Torch Dragon and more, each with its original Shanhaijing text. Seated shards become terrain, so the order IS the puzzle. 6 books, bilingual EN/中文, hints, flawless ✦ challenge. 滑动碎玉、一滑到底,修复三十六件山海经神兽玉器;嵌合的碎片化作地形,顺序即谜题。

Pull the bolt. Read the collapse. Feed the machines. A salvage-yard puzzle where every bolt you pull drops a whole column into whichever machine takes it.

One ripple, two paper boats. Press to preview both paths, then release a pebble and bring each folded boat home. Twelve ceramic ponds reward thoughtful shared waves; finish gently, then return for a more efficient pair. A gameplay remix of Paperwake by Sandhya Gupta.

Forge 96 unique silhouettes from luminous crystal fragments in a polished touch-first puzzle arcade.

Build an island fishing village in a woodblock print. Every cottage sends a villager down the shortest open lane to the harbor, so the cells you leave empty become the lanes: markets earn from the footfall, shrines want quiet, and a cottage walled in is cut off.

Trace luminous signal paths through a modular Three.js portal field and restore the Keeper Constellation.

Drop one weather a day on a row or column of your garden. Every plot remembers what it last received, and each plant blooms only when its weathers come in order. Thirty gardens in a field notebook.

The Rubik's cube unfolded into beads on orbits: slide a bead along its track and the whole layer turns. 2×2, 3×3 and 4×4, with par and stars.

Draw currents with your finger to carry drifting sparks into lanterns on a night pond. Each lit lantern keeps firing its light the way its current ran, so the side you feed it from decides where the light goes next.

Swap fresh treats to fill the cozy bakery — 60 levels of match-3 puzzles with boosters, stars and best-score chasing.

Lay painted planks across a river so Bodi the beaver bridgewright can walk home. 120 spans across eight stretches of water, each one carved and then proven solvable by an exact-cover solver before it ships. Tap to turn a plank, find the brass hinge on the folded ones, and let Foresight warn you the moment your own moves make a road impossible to close. Remixed from Capybara Causeway Academy: the drag-to-fit bridge puzzle is inherited, while the levels, art, character and every system are new.

One stage. Two shadows. Compose a miniature paper theatre across 24 handcrafted puzzles, with depth, occlusion, colored filters and shifting lights. English and Simplified Chinese.

Drop two-tone capsules into a jar of fuzzy mold and pop four of a colour in a row. But the mold spreads: every few capsules each colony of the colour on the clock grows into the next empty spot beside it, shown in advance by a dashed sprout, unless you have boxed it in. 20 jars.

Connect matching neon signals without crossing a cable across a 50-sector arcade puzzle campaign.

A five-letter word duel. You and a rival take turns guessing on one shared board, and both of you see every row's colours. Whoever guesses the word takes it; first to three words wins. Every guess helps your rival too, so never hand over a sure thing. Twelve rivals.

One afternoon, eleven rooms: a cardboard-box kid flips everyday rooms into adventures. Water giant flowers, solve a musical bell sequence, discover 55 stickers, and make it home for dinner.