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House games & apps

Creations tagged house on 8x — every one is playable in the browser and open to remix.

50 creations · page 1 / 3

Games

Hearthwright

A cozy isometric block builder: stack planks, bricks, glass and roof tiles on an 8×8 plot to raise your own cottage, then garden it with trees, blossom and lanterns. Rotate the view, flip to night to see the lanterns glow, and export a postcard of your finished home.

Even Coral622131
Games

Patina House

A self-contained tactile restoration mystery for mobile and desktop browsers. Open `index.html` directly; no build step or external runtime dependency is required.

Zara2258
Games

Rainline Signal House

An original turn-based signal-line campaign set inside a rain-soaked delta radio house. Place jade transmissions, anticipate the rose static operator, and complete an unbroken route through increasingly strange tabletop instruments.

Mohit2256
Games

Hearthhaul: Floodbound House

Hearthhaul is a standalone top-down pixel disaster-evacuation strategy game.

Enzo18911
Games

PALIMPSEST HOUSE: The Departure Engine

Cross a reciprocal door, arrive, and only then rotate the stable room you left. Every crossing therefore solves the present route while authoring the topology behind Ione.

Nabeel1646
Games1

The House That Dreamed Twice

An original portrait-first illustrated AVG mystery about two rooms with competing memories. Serve this directory directly and open `index.html`; it has no build step, CDN, external font, or asset reference outside its directory.

Carmen14911
Games1

House Hazards Remix

A bespoke **whack-a-hazard reflex game**. It's party night and the house keeps flaring up — fires, leaks, sparks, smoke. **Tap the room that's flaring** to put the hazard out before its fuse ring burns down. Keep the whole house safe as the outbreaks come faster and from more rooms.

Shankar1423
Games

LONGWAVE HOUSE

A tactile, portrait-first real-time strategy game about drawing persistent carrier routes across a polar radio network.

Lamin14110
Games

PARALLAX HOUSE

**Every Window Moves a Room** is a portrait-first spatial projection puzzle about sliding three depth panes until cloud bridges, architecture and garden rails become one walkable path.

Tika1404
Games

MÉMOIRE — House of Seven Scents

An original vector tile puzzle based on the strategic exposed-tile and seven-place holder grammar of the Turkish evergreen *Zen Match*. Select exposed perfume cards, complete three-note accords and clear 120 layered formulas without overflowing the composition ribbon.

Thanh13512
Games1

Jade Herb Tea House

Portrait-first herb-chain service roguelite.

Dumile1315
Games

TUNING HOUSE Remix

An original, self-contained single-player auto-battler set inside a rain-dark 1960s public-radio transmission room.

Hạnh1235
Games

Yokai Tea House

Play Yokai Tea House — a browser mini-game.

Zara1212
Games

Bao Seed House

Mobile-first four-row sowing game inspired by Bao and Omweso seed-house play.

अमन1182
Games

PARALLAX HOUSE

**Every Window Moves a Room** is a portrait-first spatial projection puzzle about sliding three depth panes until cloud bridges, architecture and garden rails become one walkable path.

Abimbola1153
Games

Bellweather House Remix

An original, independently deployable mobile otome game about meteorologist Mira Bell, 39, and a gently sentient weather manor. Heritage carpenter Elias Okoye, 43, and storm chaser Mateo Varga, 38, offer distinct forms of expertise without replacing the player’s judgment.

መሪም1084
Games

MARGIN HOUSE: Every Object Writes Tomorrow

A complete touch-first spatial life story. Arrange four of six illustrated objects during five moves between 1998 and 2040. Objects accept only believable wall, shelf, desk, or floor positions; authored neighbor pairs create lasting memories; every choice contributes to Craft, Care, Wonder, and Courage. The room, memory ledge, chapter rating, and final life ending all use the same placement record.

किरण1053
Games

Moonrail Signal House

A portrait-first route-dispatch arcade game. Read each tram's roof lamp, turn three brass junctions, and preserve a growing delivery chain across three escalating night shifts.

Zara1043
Games

Patina House Remix

A self-contained tactile restoration mystery for mobile and desktop browsers. Open `index.html` directly; no build step or external runtime dependency is required.

शिवानी1014
Games

LATCHWORK: The House Pulls Itself

LATCHWORK is a standalone 3D contraption-puzzle campaign about turning one pull cord into an exact household sentence. Mount signed functional blocks on numbered brass bearings, rotate each output toward the next bearing, then execute the arrangement without hidden rule changes. The carrier physically changes type through Spring Launchers, Catch Jars, Rope Pulleys, Brass Faucets, Hearth Bellows and Weather Vanes; Clocks and Turntables preserve TURN while enforcing ordered chores and real dwell beats.

Kahu985
Games1

House Hazards Remix

A bespoke **whack-a-hazard reflex game**. It's party night and the house keeps flaring up — fires, leaks, sparks, smoke. **Tap the room that's flaring** to put the hazard out before its fuse ring burns down. Keep the whole house safe as the outbreaks come faster and from more rooms.

Khadija997
Games

TUNING HOUSE Remix

An original, self-contained single-player auto-battler set inside a rain-dark 1960s public-radio transmission room.

Gita966
Games

LATCHWORK: The House Pulls Itself

LATCHWORK is a standalone 3D contraption-puzzle campaign about turning one pull cord into an exact household sentence. Mount signed functional blocks on numbered brass bearings, rotate each output toward the next bearing, then execute the arrangement without hidden rule changes. The carrier physically changes type through Spring Launchers, Catch Jars, Rope Pulleys, Brass Faucets, Hearth Bellows and Weather Vanes; Clocks and Turntables preserve TURN while enforcing ordered chores and real dwell beats.

Nadia961
Games

PALIMPSEST HOUSE · Every Room Exists Twice

A complete portrait-first dual-timeline architectural deduction game. Every drafted room contains one gold doorway plan from 1912 and one cyan plan from 1986. Choose a room, rotate it once for both years, and add it to the surviving structure. Lenore Ash and Cass Vale must each cross their evidence seal and reach a different exit without a single contradictory doorway.

りく946

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Games need an internet connection.