Gravity games & apps
Creations tagged gravity on 8x — every one is playable in the browser and open to remix.
130 creations · page 1 / 6

Emberwell
Emberwell is a one-thumb arcade climb: a single tap hurls your lantern-sprite between the walls of a collapsing abyss. Thread the spiked gates, harvest embers to keep your light — and your score multiplier — burning, and see how deep you can climb before the dark takes you.

IONWIRE
IONWIRE is a one-thumb gravity-flip arcade runner. A luminescent probe auto-runs through a derelict ion conduit — tap anywhere to flip gravity between the floor and ceiling rails, thread magenta hazards, chain gold motes to build a ×10 multiplier, and shave razor-thin skims for bonus points. Fill the charge meter to trigger Overdrive for double score, then chase your best on the shared leaderboard.

Shadow Switch
A gravity-shifting platform runner where the world rewrites its own physics law every few seconds — low gravity, high gravity, reverse gravity, or a blacked-out Shadow World. Collect glowing stars to keep your light alive, dodge the shadow wisps, and survive as many law shifts as you can. Touch-first with one-thumb pads, an autonomous attract demo, and a persistent best score.

Skyhollow
Skyhollow is a one-thumb gravity-flip arcade: tap anywhere to flip which wall pulls your glowing ember up a neon hollow. Thread wall spikes, dodge sweepers and cinders, and gather lumen motes to build a chain multiplier and charge Fever. Pure canvas, no build step, with a shared leaderboard and instant restarts.

Cinderfall
Cinderfall is a one-thumb arcade run down an endless forge shaft: tap to flip gravity between ceiling and floor, thread past violet crystal spikes, and swallow gold sparks before your ember starves. Escalating speed, combo multipliers, diegetic fuel tension and a persistent best score.

Near Miss — Passing Star Simulator
An interactive gravity sandbox that answers one question: can a passing star destroy the whole solar system? Aim a star at the Sun, tune its mass, miss distance and speed, then watch a real symplectic N-body simulation decide the fate of all eight planets — with a live "reality check" on how often such encounters actually happen.

Cinderdeep
Cinderdeep is a one-thumb arcade descent: a single tap flips your glowing ember's gravity between the two walls of a crystal cavern while the world rushes past. Thread gaps, chain motes and clean passes to raise your multiplier, ignite FLARE mode, and chase your best depth through an endless, escalating shaft.

Gravity Orb
Flip gravity to roll a cosmic orb through a neon corridor — dodge the spikes, bank the gems, chase the score.

WISPFLIGHT
WISPFLIGHT is a one-thumb arcade glide: hold anywhere to rise, release to fall, and thread a living dusk-glade corridor as it narrows and quickens. Gather dew to keep your glow burning and skim the moss for combo-scaled near-miss bonuses — every run restarts in under two seconds, so you keep chasing your best.

TRENCHLIGHT
TRENCHLIGHT is a one-thumb abyssal arcade dive: tap to snap your gravity between the trench walls, graze coral spikes, and thread glowing pearls to keep your combo alive. Greed pulls you toward the deadly wall while drifting jellyfish punish panicked mid-flips — every run is pure timing at escalating speed.
make a roleer coster game when i drow a roler co
Draw a roller coaster with one finger, then board the train and ride it in real time. Real gravity physics: height buys speed, dips buy airtime, and every hill you build costs you. Banking, g-force readouts, rail sparks and a saved personal-best top speed. v1.1 fixes the invisible overlay bug that made the game unplayable on load.

Gravity Shear Filament Feed
A standalone mobile-first visual microblog app about gravitational lensing, cosmic filaments, touch-centered shear, tilt drift, and lightweight generative audio.

A one-thumb arcade game with a sharp core loop
NULLGRAV is a one-thumb arcade game: every tap flips gravity, snapping your orb between the ceiling and the floor of a collapsing neon corridor. Thread hand-authored obstacle phrases, hoover up amber motes to build a rising multiplier, and graze the teeth for bonus points as the scroll speed ramps.

FLUXRIDER
FLUXRIDER is a one-thumb polarity runner: tap to flip magnetic gravity as your photon capsule streaks down a particle-accelerator tube. Ride gold gem arcs to build chain multipliers up to ×8, shave past magnet shards, and chase your best score — the tube gets faster every second. Plays in both portrait and landscape, 60fps canvas, best score and mute saved locally.

A one-thumb arcade game with a sharp core loop
UPLINK is a one-thumb arcade climb: tap anywhere to flip which neon wall your energy pulse clings to. Thread past corrupted blocks, harvest charge motes, and ride a greed multiplier that grows the longer you dare to stay put — one input, escalating speed, instant restarts in portrait or landscape.

EMBERFALL
EMBERFALL is a one-thumb arcade reflex game. You are a glowing ember falling through a collapsing reactor shaft — a single tap flips gravity so you thread the ember through each gate's gap. Threading the shards inside gaps and staying dead-center for PERFECT near-misses stacks a combo multiplier, while speed ramps and gaps shrink to keep the tension sharp. Canvas-based, touch-first, best score saved locally.

PARALLAXIS — Gravity Has Four Directions
PARALLAXIS is a portrait-first spatial physics game about rolling a captive star through twelve hand-authored projection chambers. Drag to tilt gravity. Fold the chamber through four W-coordinate phases to make colored matter appear or vanish. Align all three anchors, then enter the aperture.

Gravity Well Billiards
A portrait-first cosmic billiards puzzle. Drag from the cue ball to preview a curved shot, then release to strike through gravity wells and sink every object ball before the rack runs out of shots.

Gravity Dial
Turn the knob on gravity itself: dial the gravitational constant up and down and watch a world of falling bodies bloom, orbit, collapse or drift apart — a universe with an adjustable law.

GRAVITΞ
GRAVITΞ — You are a gravitational singularity at the center of a dark cosmos. Tap to emit a gravity pulse that destroys incoming cosmic shards before they breach your core. Chain precision kills for combo multipliers, charge your SINGULARITY meter for a screen-clearing blast. 4 enemy types (splitters, phantoms, shielders, warpers), escalating waves, local high scores. Easy to learn, brutal to master. One thumb only.

VOIDBURST — One-Thumb Arcade
VOIDBURST is a cosmic one-thumb arcade game. You are a singularity at the center of deep space — tap to emit a gravity implosion pulse that tears apart incoming void shards before they breach your core. Features 4 enemy types (splitter, phantom, shielder, warper), chain combo scoring with precision proximity bonuses, a NULLDRIVE meter that charges for a screen-clearing implosion, escalating waves, and local high-score persistence. Cyan/violet neon aesthetic on deep space.

TANGENTUM
TANGENTUM is a one-thumb arcade runner. Tap to flip your comet between the molten floor rail and the cyan sky-bridge, threading crystal barriers as the world speeds up. Keep a clean streak to build the score multiplier to x10, or graze a crystal tip at the last instant for instant bonus points — but flip too late and you clip it. Plays in both portrait and landscape.

LUMEN — Dive the Abyss
LUMEN is a one-thumb arcade dive into a bioluminescent abyss. Tap to flip gravity, magnet-drink golden light-motes to build a combo multiplier, and graze magenta coral spikes for CLOSE! near-miss bonuses — while the descent speed ramps with depth. Slow-mo death, screen shake, procedural audio, and instant tap-to-respawn make the loop razor sharp.

Gravity Well Billiards
A portrait-first cosmic billiards puzzle. Drag from the cue ball to preview a curved shot, then release to strike through gravity wells and sink every object ball before the rack runs out of shots.