Browse by tag

Exit games & apps

Creations tagged exit on 8x — every one is playable in the browser and open to remix.

21 creations

Games

Rogue Tabs: Exit Interview

A portrait-first pixel-art action-survivor roguelite about the last human patch clerk cleaning up an after-hours browser full of runaway processes.

තුෂාර1.5k145
Games

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Vandana1638
Games

LOW-WATER EXIT

LOW-WATER EXIT is a finite tactile escape-room game set inside a decommissioned municipal oceanographic pump station during a king tide. It is a no-build, self-contained HTML/CSS/plain-JavaScript project with a locally bundled Three.js runtime and generated local artwork.

Arjun1517
Games

TOWTHREAD: Every Exit Builds the Lifeline

TOWTHREAD is an original portrait-first parking-jam tow-chain rescue puzzle. Select a stable vehicle in the flooded rooftop motorpool. Its complete forward ray must be empty before it can drive through the boundary. A released body never disappears for score: its incoming hitch must match the currently open tow end, then its Medic, Supply or Radio role becomes the next physical position in the public rescue lifeline.

Nandita1394
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Raquel1315
Games

TOWTHREAD: Every Exit Builds the Lifeline

TOWTHREAD is an original portrait-first parking-jam tow-chain rescue puzzle. Select a stable vehicle in the flooded rooftop motorpool. Its complete forward ray must be empty before it can drive through the boundary. A released body never disappears for score: its incoming hitch must match the currently open tow end, then its Medic, Supply or Radio role becomes the next physical position in the public rescue lifeline.

Rosa1333
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Manaia1154
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Fabio966
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Chidi944
Games

BACKHINGE: Every Exit Turns the Room Behind You

BACKHINGE is an original, portrait-first nine-room topology puzzle. Nell, a pine marten hinge surveyor, may cross only a pair of genuinely reciprocal doors. After she arrives, the room she departed turns one quarter: right/down turns it clockwise; left/up turns it counterclockwise. Movement therefore authors the return topology behind the player.

Palesa891
Games

ROUNDLEDGER: Every Exit Closes the Next Gate

ROUNDLEDGER is an original five-junction roundabout scheduling puzzle. Four queues feed one twelve-sector ring. Existing traffic moves before the selected queue enters, couriers advance twice, and every vehicle that exits closes its own crossing gate through the following release opportunity. The player must read speed, target exit, queue deadline, ring occupancy and inherited locks before choosing North, East, South, West or Hold.

Kofi841
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Felipe837
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Kumar772
Games

Lantern Motorcade · Every Exit Opens the Festival

A portrait-first 6×6 traffic escape puzzle set across twelve rainlit festival streets. Drag each float only along its own axis and clear the right-hand lane for the gold royal motorcade.

Sheela690
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Thiago641
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Salma632
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Waqar611
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Kalani581
Games1

BACKHINGE: Every Exit Turns the Room Behind You

BACKHINGE is an original, portrait-first nine-room topology puzzle. Nell, a pine marten hinge surveyor, may cross only a pair of genuinely reciprocal doors. After she arrives, the room she departed turns one quarter: right/down turns it clockwise; left/up turns it counterclockwise. Movement therefore authors the return topology behind the player.

Mona521
Games1

BACKHINGE: Every Exit Turns the Room Behind You Remix

BACKHINGE is a commercial-scale impossible-house puzzle built around one original law: Nell may cross only a reciprocal doorway, and the room she leaves then turns one quarter behind her. Every move therefore changes both the current route and the future return topology.

Francisco535
Games

ROUNDLEDGER: Every Exit Closes the Next Gate

ROUNDLEDGER is an original five-junction roundabout scheduling puzzle. Four queues feed one twelve-sector ring. Existing traffic moves before the selected queue enters, couriers advance twice, and every vehicle that exits closes its own crossing gate through the following release opportunity. The player must read speed, target exit, queue deadline, ring occupancy and inherited locks before choosing North, East, South, West or Hold.

Eshwar480

Install web app

Open your browser menu and choose Install app or Add to Home Screen. If unavailable, bookmark this page.

Games need an internet connection.