Engine games & apps
Creations tagged engine on 8x — every one is playable in the browser and open to remix.
42 creations · page 1 / 2

EMBERFALL
A molten-mineshaft ball-bouncer roguelite: aim the forge and blast a stream of sparks up at descending ore, chain-shatter it into embers, and out-dig five depth-biome bosses. Draft stacking relics — Splitter, Twin Forge, Molten Core — bank embers for permanent forge upgrades, and survive the endless deep. Deterministic physics; the attract screen is the aim-bot playing for real.

KOBAN
A Balatro-form lucky-cat poker roguelike, portrait-first: 25 omamori charms, zodiac scroll hand upgrades, fortune cards that repaint your deck, and 8 yokai boss patrons — with a bot that plays the attract demo through the real scoring engine.

Slime Turf
A paper.io-form territory brawl: ten slimes on one arena, paint loops to claim turf, cut trails to splat rivals — with bot ecology, capture math and match health all proven headless before pixels.

Chorus Engine
An original landscape-first run-based counterpoint puzzle rendered on an authored 480×270 pixel stage. Draw one four-note subject through the first four bars of an eight-beat score. Sable Finch states it directly; every recruited animal musician transforms those same four notes into a mirror, retrograde, lifted phrase, arch, or turned scale. The current party's colored counterpoint must strike every sigil in a silence creature's ward during one live miniature fugue.

VIGIL ENGINE: Every Station Changes the Pilgrim
VIGIL ENGINE is an original party RPG roguelike about three persistent people operating three persistent pieces of a walking shrine. A station defines the skill; every action then exchanges its operator through a fixed mechanical link before the published enemy impact lands.

Hypocycloid Chime Engine
A portrait-first visual music instrument based on rolling-circle hypocycloids. It reads like a calm precision mechanism: astroid-like light engines, gear ratio changes, and chime pulses traveling along the generated curve.

Mascot Brawl
A Super-Auto-Pets-form auto battler starring the whole mascot roster: shop a squad of five, merge to level, and let deterministic brawls resolve — balance proven by four bot personalities self-playing hundreds of runs.

VIGIL ENGINE: Every Station Changes the Pilgrim
VIGIL ENGINE is an original party RPG roguelike about three persistent people operating three persistent pieces of a walking shrine. A station defines the skill; every action then exchanges its operator through a fixed mechanical link before the published enemy impact lands.

PINPAW
Neon cat pinball on a hand-rolled deterministic ball engine. Launch the cat-ball, ride the yarn bumpers, spell PAW to stack your multiplier and MOUSE to trigger Cheese Chase, lock the cat-door for 3-ball MULTIBALL — nudge, but don't TILT. The attract screen plays itself.

Sporefall
Into-the-Breach-form slime tactics: every bug attack telegraphed, every shove rewrites it — and a beam-search solver proves all 8 missions winnable before you ever take a turn.

VITRAIL
A Block-Blast-form stained-glass puzzle: drag glass polyominoes into a cathedral window, shatter full rows and columns into light, ride streak multipliers and jewel inlays — plus 18 handcrafted Window puzzles, every one machine-verified winnable.

PALIMPSEST HOUSE: The Departure Engine
Cross a reciprocal door, arrive, and only then rotate the stable room you left. Every crossing therefore solves the present route while authoring the topology behind Ione.

Hypocycloid Chime Engine
A portrait-first visual music instrument based on rolling-circle hypocycloids. It reads like a calm precision mechanism: astroid-like light engines, gear ratio changes, and chime pulses traveling along the generated curve.

MOURNRAIL · The Last Engine
A self-contained portrait Three.js lane runner about driving a funeral locomotive through six dead districts before the Bell-Eater Engine closes the line.

ChessVault AI — Personal Chess Database
Personal cloud chess database with Stockfish WASM engine analysis, interactive chessboard, PGN import from Chess.com & Lichess, full-text search, statistics with charts, folder organization, bulk export, dark/light theme, and mobile-responsive design. All data stored locally in your browser.

Orphic Engine — Turn Brass Into Bloom
A touch-first mechanical guilloché puzzle. Match a faint engraved master by

PHINDEX
PHINDEX est devenu un vrai moteur de calcul déterministe autour d'un multiplicateur 64 bits (le conjugué du nombre d'or). Un onglet « Moteur de calcul » unifie trois capacités : générer une suite reproductible de valeurs, calculer un lot d'entrées (avec export CSV), et tracer pas-à-pas la formule (graine → ×m → avalanche murmuru3-style). S'y ajoutent Digest, Index & reverse-search, Multiplier Lab, Prédiction de confiance (80/90 %), et Suivi & analyse de cotes avec statistiques, tendance et risque. 100 % no-build, tout est calculé localement.

Boardkeep Saga
The Spirit Court expansion of Boardkeep auto chess: 68 animated pixel legends across five houses (the new 灵 SPIRIT court adds 16), living two-frame heroes that blink and sway, and a lacquered war-table stage with lanterns, moon and ink mountains — on the corrected responsive board pipeline.

Gridvale
Cozy grid town builder: every building scores by loving (or hating) its neighbours. Fill the bar, pick shipments, sail to fresh valleys. A pure data-driven adjacency engine with machine-verified balance.

Stunt Wheels
Physics stunt driving: gas, reverse, and don't bonk your noggin. 16 hand-built courses of gaps, seesaws, breakable bridges and boulders on a tiny Verlet engine — every level machine-solved and verified beatable.

Red Planet Project Engine Duel
An original compact project-card terraforming game inspired by modern resource engine and global-parameter board-game mechanisms.

Mascot Dash
3D endless runner starring the whole mascot roster: swipe through morning streets, rooftop sunsets, neon nights and dawn parks. Machine-verified obstacle patterns, unlockable runners, magnet/shield/×2 powerups.

Dice Town Card Engine
Original compact dice-town engine duel inspired by classic roll-and-build city card games.

Realmguard
Pixel kingdom tower defense: build archers, cannons, mages, frost and temples to hold three fronts against goblin hordes, flying wyrms and demon lords. Data-driven TD engine with machine-verified balance.