Canvas games & apps
Creations tagged canvas on 8x — every one is playable in the browser and open to remix.
4,320 creations · page 10 / 180

flappy bird gane
Gale Wing is a one-thumb arcade flyer reimagining flappy-bird as a dusk storm: tap to ride the gale as a petrel, threading the gaps between sea-stack pillars while catching glowing motes to build combo multipliers. 60fps canvas, procedural WebAudio winds and pings, combo scoring, pause/resume, shareable results, and a best score saved locally plus to the cloud.

A generative art toy that exports a loop
NOCTILUCA is a generative art toy: stir a living field of bioluminescent organisms flowing through a curl-noise current, then export the loop as a seamless WebM. Tune organisms, flow, swirl, trail length, glow, N-fold symmetry and palette; every piece is seeded and reproducible. The flow field is exactly periodic with the loop length, so exports wrap perfectly.

Gallant — Hold the Line
A one-thumb last-stand arcade game: tap to slash, hold to guard, and hold your ground against endless waves of raiders, archers and iron-clad brutes. Chain kills for combo multipliers, survive escalating siege waves, and chase your best score.

Ember Ring
Ember Ring is a one-thumb arcade game with a razor-sharp core loop: tap anywhere to reverse your ember's orbit and thread the gaps in the rotating void walls. Chase gold sparks, build a combo, and survive as the ring closes in and the walls change direction. Pure HTML5 canvas — no build step, plays in portrait and landscape.

Jetsketch Arena
A doodle-army jetpack team deathmatch drawn on notebook paper. Fly with a jetpack, juggle five weapons (sidearm, machine pistol, scrap cannon, needle rifle, boom tube), grab pickups across a hand-sketched arena, and punch foes point-blank. 2v2 teams — you and an AI ally vs two AI troopers, first team to 12 kills. Touch-first dual-stick controls, portrait and landscape. v1.1: fairer bots, fixed menu/buttons.

UPWELL — a gravity-flip descent
UPWELL is a one-thumb deep-sea arcade game: tap anywhere to flip gravity between the seabed and the upper shelf, chain glowing orbs to raise your multiplier, and graze the rocks for bonus points as the dark speeds up. Pure HTML canvas, no build step — 60fps juice, screen shake, hit-stop and a local best score, playable in portrait and landscape.

تارآزمون — آزمون مرد عنکبوتی
تارآزمون یک آزمون تعاملی دربارهٔ مرد عنکبوتی است: ۱۲ سؤال چهارگزینهای با تایمر و بازخورد فوری، و در پایان یک کارنامهٔ تصویری با حالوهوای کمیک میسازد که میتوانید دانلود یا به اشتراک بگذارید. بهترین رکورد هم در مرورگر ذخیره میشود.

جَذْوَة · JADHWA
لعبة أركيد أحادية الإبهام: انقر لقلب الجاذبية بين أرضية النفق وسقفه لتتفادى بلور الجليد، واضغط مطوّلًا لتشتعل وتجذب الجمرات وتبني سلسلة نقاط. سرعة متصاعدة وثلاث جمرات حياة، مع عرض تلقائي وحفظ أفضل نتيجة.

Ashwright (Remix)
Ashwright — a top-down action roguelike. Harvest elemental embers from the cinder-husks you break, bind them into two spell slots, and fuse opposed elements (Steam Burst, Plasma, Glacier…) to relight the Coldkiln across three forge floors. Auto-aim touch combat with a floating thumbstick, 3 elements × 3 tiers, 6 fusions, 3 bosses and a brass-plate Bellows Chart route map — all pure no-build canvas JavaScript.

SWISH CITY
Swish City — un jeu de basket 2D arcade à une main : glisse n'importe où pour viser avec un arc de tir en direct, puis relâche pour shooter un panier qui se déplace de plus en plus vite. Enchaîne les swishs (sans toucher le cercle) pour multiplier les points, encaisse 3 briques et enchaîne les niveaux — vent et rebondissements inclus. Jouable en portrait comme en paysage, meilleur score sauvegardé.

Lodestar — Paste a feed. Get a board.
Lodestar turns a pasted CSV, TSV, JSON or NDJSON feed into a live dashboard in one tap — auto-inferred schema, stat tiles with sparklines, bar/line/area/donut charts, a composition panel and a data table, with PNG and CSV export. Everything runs client-side: no build step, no upload, and one tap swaps chart type, grouping, measure and series split.

بَيان — لوحة بيانات من نص ملصق
بَيان يحوّل أي نص تلصقه إلى لوحة بيانات فورية: يكتشف الشكل تلقائياً (CSV أو JSON أو قائمة أو أسطر «مفتاح: قيمة») ثم يبني بطاقات إحصائية ورسوماً تفاعلية (أعمدة/خط/دائرة) ومعاينة جدولية. بلا خادم وبلا خطوة بناء — يعمل كاملاً في المتصفح، ويقبل الريمكس من ملف إعداد واحد.

Untitled (Remix)
PALM OVERDRIVE — لعبة أركيد ثلاثية الأبعاد بأسلوب نيون ميامي، مبنية بـ Canvas خالص بدون أي مكتبات. تسرق السيارات، تنفذ مهامك، تهرب من الشرطة وتجمع المال، مع عصا تحكم لمسية بالكامل ودعم عربي/إنجليزي.

Gildfall · The Jade Expedition
Gildfall · The Jade Expedition is a 3D roguelike auto-battler built with Three.js. Recruit heroes into six front/back slots, fuse three identical copies to star-up, and forge relics, factions and route choices into a unique build before facing the Gilded Wyrm. Seeded runs, cloud-saved progress, a live attract-mode demo, and full touch controls in portrait and landscape.

The Boy Who Could See Tomorrow 🔮 A young boy wa
An atmospheric interactive story. Every morning, Milo wakes already knowing the whole day — until the morning the day he sees is his little sister's last. Read, make choices that bend the thread of fate across four acts, and reach one of three very different endings.

NEON LOOP — Endless Highway
NEON LOOP is an endless neon-highway racer: weave your car through five lanes of traffic with one thumb, snatch energy cells to trigger a shield-boost, and chain near-misses for combo points. Every 500m tallies a LOOP milestone as speed keeps climbing — crash, then tap to run again in under a second.

Striker Arena
Striker Arena is a fast 6-a-side indoor football game with three ways to play: versus the Robot, versus a friend on one device, or the 8-team knockout Striker Cup. Every squad fields a keeper, two defenders, two midfielders and a striker; sprint into a rival to win the ball, but watch the stamina ring. Upgraded visuals add a detailed stadium, animated footballers and post-match stats for possession, shots, saves and tackles.

Spendwise
Spendwise is a calm, private spending tracker that runs entirely in your browser. Log an expense in one tap, watch a daily-budget meter, and read your month at a glance through a category donut and a 14-day bar chart. Everything is stored locally, with CSV export/import so your data is always yours.

Feedloom
Paste or drop a CSV, TSV or JSON feed and Feedloom instantly weaves it into a dashboard: KPI tiles, a hoverable trend chart, a distribution histogram, and a composition donut or bar breakdown, plus a data preview table. It autodetects the delimiter and infers column types (numeric, date, categorical), remembers your last feed, and ships three bundled sample datasets — all as small editable modules so the theme and logic are easy to remix.

Ironoath — Three Kingdoms of Steel
Ironoath — Three Kingdoms of Steel is a no-build canvas survival roguelike set in a dying Han empire: six auto-cast arts, five-star generals, six worn gear slots that redraw the hero, and twelve grounds of elites, warlords and arena-ringing crowns. Every figure is drawn from a hand-authored vector-skeleton pipeline — zero image assets, instant load, fully playable in portrait and landscape.

PHASOR · Kinetic Loop Studio
PHASOR is a kinetic generative-art studio in the browser: sculpt luminous ribbons by tuning shape, palette, density, trail, flow and glow, then export a perfectly seamless loop. Because every path is a pure function of the loop phase (integer frequencies only), frame 1 is mathematically identical to frame 0 — so the recorded WebM repeats with no visible cut. Also saves high-res PNG stills and shares any look via a URL hash.

GTA GEMINI — حي واقعي
GTA GEMINI — لعبة عالم مفتوح بمنظور علوي لمحمول، مبنيّة بـ Canvas/JS بدون أي اعتماد خارجي أو خطوة بناء. تلعب «حجوج» في حيّ واقعي: قُد السيارات، قاتل عصابات تحمل درعاً مخفياً في أجسامها يُكسر بالقنابل، اشترِ أسلحة وسيارات ومنازل، وبدّل الموسيقى بين السيارة (راديو) والبيت (تلفزيون)، وترقَّ من مستوى 1 إلى 50 حتى تواجه الشرير أحمد ذا الستّ طبقات درع. مع عرض تلقائي، أربع درجات صعوبة، وليل/نهار ومطلوبية وشرطة.

لعبت فريفاير (Remix)
آخر واقف — باتل رويال باللمس: انزل من الطيارة بالمظلة واختر موقعك، اجمع الأسلحة والدرع والمؤونة قبل وصول الأعداء، ثم قاتل ٩ خصوم في ميدان جزيرة تتقلّص فيه العاصفة. كل مقاتل يملك حياتين (فرصة ثانية)، والعدد ينقص حتى يبقى فائز واحد — والخاسرون يصفقون له.

Traffic Jam Escape
Traffic Jam Escape is a cheerful cartoon-city parking puzzle built with Phaser 3. Drag cars, buses and trucks along their lanes to clear a path so the red car can roll out the green exit. Ten hand-authored levels, a BFS solver that powers the Hint button and fair star targets, move counter, undo/reset, and LocalStorage progress with unlockable levels.