1. Narrative, World Structure & Progression Th
ARKFALL graphics-balance pass on the hand-written raycasting FPS. Rebalanced lighting and fog — lifted blacks so nothing crushes, warmer outdoor haze that blends into the sky, softer directional shading — plus a dithered sky gradient with a faint distant ridge and a soft sun bloom, and one cohesive colour grade and vignette across every scene. A new GRAPHICS setting (Low / Balanced / High) scales internal render resolution, and the renderer self-adjusts resolution at runtime to hold a smooth frame budget.





