
The Ninth Midnight
《第九子夜》更新:新增「摆钟中殿 / 淹没的蓄水池 / 余烬钟楼」三大房间与六道全新机关;全新设置面板可调节流畅度(画质预设/帧率上限/渲染分辨率/阴影/AO/粒子)、视角与移动灵敏度,并可自定义按键绑定;重写固定摇杆——拖拽时不再漂移晃动,带死区与平滑。
Inherit a string of ever-grander family estates, then watch an outrageous catastrophe — a hurricane funnel, an earthquake, a belly-landing cargo plane, a rocket launch — blast the fortune all over the house. Explore in first person, scoop up the scattered bills, coins, bundles and gold bars, and shelf each one in its proper place to unlock the next inheritance. A hand-built 3D chaos-tidying game where every wrecked room is a small puzzle of order.
Inherit a string of ever-grander family estates, then watch an outrageous catastrophe — a hurricane funnel, an earthquake, a belly-landing cargo plane, a rocket launch — blast the fortune all over the house. Explore in first person, scoop up the scattered bills, coins, bundles and gold bars, and shelf each one in its proper place to unlock the next inheritance. A hand-built 3D chaos-tidying game where every wrecked room is a small puzzle of order.

《第九子夜》更新:新增「摆钟中殿 / 淹没的蓄水池 / 余烬钟楼」三大房间与六道全新机关;全新设置面板可调节流畅度(画质预设/帧率上限/渲染分辨率/阴影/AO/粒子)、视角与移动灵敏度,并可自定义按键绑定;重写固定摇杆——拖拽时不再漂移晃动,带死区与平滑。

Overclock Arena is a fast first-person arena shooter that runs entirely in the browser — no install, no build. Battle escalating waves of neon combat machines in a steel arena with three weapons, a dash and the signature OVERCLOCK mechanic: chain kills fast to trigger an overdrive that boosts fire rate, damage and speed. A UI-free attract mode demos the action before you tap in; play with touch on phone or mouse-and-keyboard on desktop.

شوتر راهرویی پیکسلی با نمای اولشخص: هدفگیری دقیق و بدون پراکندگی، دست و ساعد کامل روی هر سه اسلحه، چوبپرتکنهای کمتعدادتر و آرنای باس «نگهبان» با نارنجکهایی که باید در هوا بزنی.

Hold the blockfront as a camera-headed Cameraman inside a hand-built voxel sandbox: mine and place real Minecraft-style blocks, then gun down waves of charging skibidi toilets with your camera flash. Titan bosses every fifth wave, combo scoring and a saved best run — all plain WebGL, zero dependencies.

A first-person pixel dungeon crawler remixed from Shibaria. Twenty floors of the Sunken Kennel, one shiba delver, and a torch: real-time melee and ranged combat, 48 monsters, 8 bosses, 24 weapons, 61 relics, a procedural adaptive score, and an arcade attract demonstration that plays the real game by itself.

Defend a quarantine wall from a helicopter through twelve increasingly difficult waves, alternating daylight and night vision.