Single-player games & apps
Creations tagged single-player on 8x — every one is playable in the browser and open to remix.
134 creations · page 4 / 6

Urban Strike — Tactical FPS
Urban Strike is a fast, browser-native 3D first-person tactical shooter: a 5-mission campaign (hostage rescue, bomb defusal, HVT elimination) plus Team Deathmatch, set in a procedurally generated city with a live day/night cycle and dynamic shadows. Four weapons with distinct recoil, reload and sound plus frag grenades, cover-and-flank enemy AI, three difficulty tiers, a full HUD with tactical minimap, and entirely synthesized audio — all in plain ES modules with no build step, playable with mouse+keyboard or dual-stick touch.

crée un jeu d'horreur dans un train
Le Dernier Convoi — un conte d'horreur à bord du rapide de nuit. Tu te réveilles dans le dernier wagon, seul, et tu dois ramper vers la locomotive avant le terminus. « La Présence » chasse au bruit : elle t'entend marcher, courir et claquer les portes. Quand tu l'entends, tu lâches tout — immobile, tu deviens invisible. Ambiance 100 % procédurale (grondement des roues, battements de cœur, hurlement synthétisés en direct), lampe torche et noir peint au masque.

Iron Dawn
Command a small mechanised force in Iron Dawn, a single-player real-time strategy game that runs entirely in the browser — no install, no build. Harvest resources and expand your base, train infantry, vehicles and structures, then out-manoeuvre an AI commander across procedurally generated battlefields with fog of war, pathfinding, effects and a built-in minimap, all driven by touch-friendly controls.

ظِلّ الغابة — SHADOWGROVE
لعبة رعب بقاء في غابة مظلمة مفتوحة تُولَّد عشوائيًا في كل محاولة. اجمع الجَمر الخمس لتكسر ختم البوابة وتنجو، بينما يطاردك وحش يرى بضوء فانوسك ويسمع وقع خطوك — اختبئ في الشجيرات، وأدر نفَسك في الجري، ولا تدع ظِلّه يلمسك.

A quiz generator with a shareable scorecard
ABYSSAL is a deep-sea trivia dive: pick a current (Creatures, Into the Deep, Descent, Strange Phenomena), answer ten questions, and learn a real ocean fact after each one. Finish with a rank and a bioluminescent 1080x1350 scorecard image you can share or download, plus your personal best saved per category.

Brine & Bone
Three tide-cursed champions against a drowned court, on a board the sea keeps changing. A deterministic isometric tactics campaign: no dice, no hidden numbers, and a tide table that tells you exactly which squares will drown you three bells from now.

HEDGE
Walk a hand-painted topiary maze in first person and draw your own map. The garden is bigger inside than the wall around it — five times over — and your notebook is the only thing that can prove it.

Greenshift
Terraform a barren moon across a thousand years, from orbit. A dead world, a finite budget of effort, and a genuinely coupled climate model — energy balance, carbon cycle, ocean chemistry and biosphere all feeding back. You cannot micromanage a planet; you choose which slow processes to start. Vent volatiles, darken the ice, raise a magnetic shield, seed cyanobacteria and wait generations for oxygen. Then ADVANCE CENTURY and live with the answer. Four worlds, four strategies, and a legacy rather than a score.

Otterglass Rapids Rivals Remix
Carve glassy river chutes with Ripple the otter and out-race twelve splash rivals.

using UnityEngine; public class UltimateCityGam
مدينة القدر — لعبة عالم مفتوح صغيرة تعمل مباشرة في المتصفح، مبنية من فكرة سكربت Unity. تجوّل في مدينة top-down، قد السيارات، تحدّث مع الشخصيات، أنجز 8 مهام بقصة متتابعة، اقتل أعضاء العصابة، أثر الفوضى ليطاردك رجال الشرطة واهرب منهم، اشترِ سيارة ومنزلاً، وطوّر علاقتك مع ليان عبر خيارات القصة. بواجهة عربية كاملة، تحكم باللمس أو لوحة المفاتيح، وتعمل بالوضعين الأفقي والعمودي.

Колобок: Хват Эвереста
Трёхмерный аркада-залез: играешь за золотого колобка, который поднимается по отвесной стене Эвереста. Жми кнопки ЛЕВО и ПРАВО строго по очереди — крюк втыкается выше, ты поднимаешься; спешка и трещины на льду срывают. Выше по склону лежат лучшие крюки (от железного до крюка Эвереста) и бонусные карточки — термос, рукавицы, кислород, двойной крюк; держи кнопку, чтобы наклониться и подобрать карточку. 3D на WebGL без библиотек, портрет и ландшафт, рекорды и таблица восхождений.

Redtail Flightstep Panic Remix
Help Tavi the red-panda courier remember each paw and climb a hundred cloud-post skylines.

High Noon Hollow
Ride into a sun-bleached territory town with a bounty list. Stare each gunfighter down in a split close-up, read his true tell through the feints, and draw one frame before he does across a randomized eight-duel run. Lose, and your tombstone joins the boot-hill graveyard for good.

The Thorn Court
A mortal bard walks into a fae court with a lute and no invitation. A trick-taking card RPG played on a living illuminated manuscript: gold-leaf miniatures land on vellum with an ink bleed, a marginal beast uncurls to name the trump, and a won trick spirals into the gutter. Nine courtiers duel you, each with a custom that rewrites the hand — sworn ranks, cursed suits, a misere where the lowest leaf wins, a turning trump. Draft a sheaf from sixty leaves, spend three mortal favours, and choose the boons that decide which of three endings closes the book.

HackerBreak
Kiber-arena jangi: H4CK_R // AYBER bossiga qarshi kurash. Uch xil usulni tanlang — qilichbozlik, texnik qurollar va yashirin iste'dod (talent zarbasi). Boss uch bosqichda kuchayadi, qalqonini sindiring, fazasi o'zgarganda yangi hujum rejimiga o'tadi. Har qanday usul bilan hackerni yeng!

Apogee Club
1962, a dry lakebed, a folding table of teenagers with slide rules. Design a model rocket on graph paper — Barrowman's centre of pressure, a parts-based centre of gravity, real black-powder thrust curves — swing-test it on a string, then launch it into an enormous bleached sky and track a real six-degree-of-freedom flight that disagrees with your arithmetic. Fifteen club challenges, a free field, and a documented Three.js model library.

Crimson Roll
Crimson Roll is a 20-level physics platformer: roll and jump a red ball through twilight canyons past spikes, spinning axes, patrolling foes and drifting platforms. Stomp enemies, collect stars and raise the flag with a 3-life system, level select and a victory screen — all hand-built with zero build step.

STEEL DAWN — Operation Homefront
STEEL DAWN is a run-and-gun arcade campaign: you're a resistance soldier fighting through 10 themed levels — dawn fields, river crossings, snowbound passes and finally a capital siege — to liberate your country. Auto-fire combat with combos, pit jumping, medkit pickups, six enemy archetypes and a giant warlord boss finale. Touch-first controls plus keyboard, progress saved between runs.

Moonlit Heist
A 1930s cat-burglar stealth puzzle. Twelve isometric floors of a manor, each with one object to lift and one window to leave by. Read the footman's loop on your pocket watch, creep through shadow, throw a coin to pull a dog, crack the safe between camera sweeps — and make the morning paper for the right reasons.

SIGNAL & NOISE
A cryptanalysis campaign on a bakelite desk of working instruments. Twenty-four intercepted messages, six families of cipher, and a frequency counter, substitution board, Vigenere slide with a Kasiski drum, transposition grid, three-rotor KESTREL machine and crib bench to break them with. Every slip is a real, solvable puzzle with one deterministic answer: read the day's brief, take the promised crib, form a hypothesis and watch the clarity meter rise as the plaintext comes out of the noise. No trivia, no luck, no hidden information — only deduction, and a green lamp over the work.

Tablet
A broken cuneiform archive is on your desk, and the only tool is a lamp. The wedges are real height-field relief: rake the light across the clay until they resolve into signs — too high and the surface goes dead, too low and it drowns. Twelve tablets escalate from a six-sign school list to a damaged lament in three pieces. Join fragments by break edge, ruling and scribal hand, then decipher. Signs are polyvalent, so there is no key — only hypotheses tested against an attested lexicon and the fixed shape of a genre. A wrong reading gives you plausible nonsense; a right one lets someone speak.

Queenright
Aunt June left you one colony, a cedar shed and a notebook. Queenright is a beekeeping game about the one skill that matters: reading comb. Smoke the door, lift the roof and drag a top bar up until the screen fills with living wax — solid arcs of sealed brood from a queen in her prime, pepperpot holes from one that is failing, and the sealed queen cell you learn to dread. Underneath runs an honest colony model: brood pipelines, swarm pressure, varroa, and stores a February cold snap can empty in a week. Super, split, requeen, feed and heft for winter. The almanac remembers what killed what.

RAKAA — The Dark Road
RAKAA – The Dark Road is a cinematic third-person 3D action-adventure you play in the browser. Guide Raka from his village along a fog-choked road where shadow creatures have taken his parents: find clues, meet the mystic Allu, unlock the Spirit Blast and Spirit Step, fight through the dark ones and storm the Hollow Hill to win them back. Full joystick + button touch controls, WASD/mouse on desktop, procedural music and a 12-step story arc with scripted cutscenes.

Dustbot
You are a robot vacuum nine centimetres tall, woken on your dock in a house you have never mapped, with exactly one charge to spend. Played at ankle height through a tilt-shift lens, where a living room is a continent, a phone charger is a mountain range, and under the sofa is where the real dust lives. Drive blind and the coverage map draws itself behind you — that map is the real progress bar. Twelve days, deep pile that drinks your charge, doors to shove open, and Mabel the cat, who sheds and swats.