
Orchard Drift · 果园落落
从枝头摘下水果,让同类两颗在收集槽中相遇。12 个悠闲而烧脑的采收关卡,支持撤回、提示和横竖屏。
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
149 creations · page 6 / 7

从枝头摘下水果,让同类两颗在收集槽中相遇。12 个悠闲而烧脑的采收关卡,支持撤回、提示和横竖屏。

Fit, split and rotate bright polyomino roads across 100 puzzle routes to get Pip safely to school.

Drag yarn between matching buttons on a felt board. Join every pair and cover every square across 40 cosy levels from 5×5 to 9×9.

TRINCA agora traz o Modo Desafiante — uma corrida até 10 vitórias contra um amigo ou o computador, com placar ao vivo, e um Ranking Global que soma as vitórias de cada jogador. Continue com o jogo online por sala, dois jogadores no mesmo aparelho e a estética papel & tinta, em retrato ou paisagem.

One filament, one pass. Lay the thread through every lamp and never trap yourself. Forty hand-woven machines across four halls.

Sneak a porcelain thief through a Delftware canal house. Every blue footman takes the same step you take and mirror guards take the opposite one, so each move herds the whole room. Pin them against walls, take them down from behind and slip out the door. 30 rooms.

Tap a skier with a clear way to the lift. Cabins arrive unpainted with 2, 3 or 4 seats, and the first skier aboard paints the cabin their club colour, so you decide which club gets which cabin. 24 stations, low-poly alpine art.

《第九子夜》更新:新增「摆钟中殿 / 淹没的蓄水池 / 余烬钟楼」三大房间与六道全新机关;全新设置面板可调节流畅度(画质预设/帧率上限/渲染分辨率/阴影/AO/粒子)、视角与移动灵敏度,并可自定义按键绑定;重写固定摇杆——拖拽时不再漂移晃动,带死区与平滑。

Mine Tracker is a deep-sea rethink of Minesweeper with classic rules: detonating a single hazard ends the dive. The first tap is always safe, so you can sweep a bioluminescent abyssal grid, plant beacons, and spend limited sonar charges to reveal guaranteed-safe tiles. Three depths with persistent best times.

Fill the spice-market grid so every run adds up to its sum with no digit twice. The rack holds exactly the tiles you will use, and some sums are sealed in wax, so counting tiles is part of the puzzle. Thirty stalls, each with exactly one answer.

Drag a drop of paint along empty squares; five of a colour in a line wash away. The next colours don't fall at random: they drip onto the last squares your drop passed, so your route decides where they land. A watercolour remix of the classic move-five-in-a-row puzzle.

Water Official: a light-routing puzzle with 500 hand-tuned levels and steadily rising difficulty. Rotate mirrors to bend each beam, pass it through crystals to tint it, and light every receiver with a matching color. Every level is a little harder than the last (par never drops; mirrors, beams, crystals, walls and decoy mirrors keep growing), with guaranteed-solvable levels, stars and saved progress, an automatic attract demo, sound, and a fully English interface.

Tap paper cranes to send them flying. A crane only goes if its way to the edge is clear, so clear 40 boards of hearts, rings and diamonds without bumping.

An art-deco automatarium of billiard machines. Read the table, set spin, drag to aim and strike, and clear each machine inside its par.

Minesweeper on a harbour seabed, with heavy mines. Small mines weigh 1 and big mines weigh 2, and every number is the total weight around it, so a 2 can be one big mine or two small ones. Mark them with small and big buoys. Thirty dives, each proven clearable without a guess.

An Art-Nouveau 2D vector Merge-2 alchemy and RPG expedition game where players synthesize potions, astrolabe gems, and homunculus cores to power a Clockwork Star-Golem and Owl-Cat companion.

A full word-tile board game: build crosswords on a 15×15 board against a CPU opponent or a friend, hitting premium squares for letter/word multipliers and +50 for a seven-tile BINGO. Ships with a built-in dictionary, scoring, hints, and pass-and-play.

Look closer before you bite. Rotate the scene, test the water, and distinguish real food from clever fakes across 24 cases, four challenge packs, and a mistake journal.

Restore a miniature river garden in a cozy isometric puzzle adventure. Turn canal islands and raise terraces to guide three translucent pudding friends home through 24 islands across four pastel archipelagos. Gentle waterfalls, playful ripples, a new Daily River and Endless Voyage make each reunion a small celebration.

Aim a rainbow marble through twelve handmade pencil sketches. Topple outlines and filled circles, hearts, stars, butterflies, a leaf, a bouquet and a balloon garden with soft pigment strokes and real pencil foley.

Puzzle de losetas fácil de jugar: encaja las piezas que caen y funde filas completas en el horno del taller. 12 niveles de fácil a difícil, combo hasta x5, losetas doradas y modo sin fin para batir tu récord.

落字合成的汉字版「合球」:两枚同字相触,合成下一个更大的字——木 → 林 → 森 → 山 → 川 → 河 → 江 → 海 → 洋 → 宇 → 宙,一口气从一株木合到一片宙。带你自己的巧思:一本会逐字解锁读音与取意的「合字谱」,加上连笔加成、宣纸水墨与青瓷罐的美术。单手可玩,竖屏横屏都顺手。

Ask the weather back to a dead sky. As Ada Orrery, the last Cloudwright, glide between floating islands, cast rain, gale, sun and lightning, master Skyfall, Cyclone and Riposte, and live a ten-chapter story — then shape a Daydream Isle of your own, tile by cosy tile.

A first-person dreamcore puzzle. Everything in the dream is held together by the white words floating on it. Peel 'open' off a flower and the door opens; take 'solid' from a hedge and it turns to mist; stand on a tile and give it 'up'. Fourteen dreams across a 4:44 playground, endless pool rooms, grandma's upstairs that keeps going, and the sky — with two endings.