
Code Rivals
Read fast, move smart: search three procedural Three.js arenas, peek and trade four-digit codes on touch, and climb 18 tour contracts with Flag Relay, Rush, daily challenges and 4x optics — offline, against local AI opponents.
Creations tagged action on 8x — every one is playable in the browser and open to remix.
124 creations · page 5 / 6

Read fast, move smart: search three procedural Three.js arenas, peek and trade four-digit codes on touch, and climb 18 tour contracts with Flag Relay, Rush, daily challenges and 4x optics — offline, against local AI opponents.

末日搜刮生存游戏:穿越 6 个章节、24 个区域,收集物资、打造营地升级,用 9 种武器对抗变异敌人与章节首领,搭乘末班列车完成撤离。支持键盘与触屏操作。

A run-and-gun arcade assault through six stages of alien-metal jungle — 8-way aiming, spread guns and flamethrowers, twin-thumb mobile controls, multi-phase bosses, boss rush, and a global score leaderboard.

A Vanillaware-inspired 2D skeletal animation side-scrolling arcade action game featuring 3-blade Iaijutsu quick-draw switching, aerial juggle combos, parry counters, and multi-jointed demon bosses.

A solo industrial run-and-gun campaign across 18 sectors and 54 operations. Battle 18 mechanical guardians, master five weapons, collect field upgrades and resume from local checkpoints. Play with keyboard or touch.

Riftbreakers is a top-down team-vs-team arena brawler: pick a champion, command your squad, and break the enemy Rift Core across five distinct arenas and a six-level campaign. Life orbs now rest on the arena floor — walk over one to bank a life, and when your health hits zero you spend it to stand straight back up instead of waiting out the respawn timer. Whoever reaches an orb first claims it, so a wounded champion and a full one race for the same pickup.

A code-built third-person survival roguelite. Choose from twelve survivors, explore four kingdoms, evolve twenty weapons, and carry your build through a four-chapter expedition. English and Simplified Chinese, with keyboard, controller-style touch, and mobile support.

CROSSWIND is a long-range precision sniper: read the shifting wind, hold your breath to steady the reticle, and compensate for bullet drop and lead on distant moving targets. Six contact types — patrols, runners, armored troops, timed marksmen, high-value officers, and civilians you must NOT shoot — over escalating patrols with combo scoring, live range readout and a dusk battlefield vista. Touch-first and playable in portrait or landscape.

Pilot an advanced fighter through expanded coastal cities, alien highlands and orbital battlefields. Switch between third-person and cockpit views, master free flight, and unleash plasma cannons, electromagnetic lances and guided ion torpedoes against three invading factions across nine operations.

A firefly gathers dew in a hedge maze at night, chased by its own echoes: every few seconds a new one wakes and flies exactly your route, a few seconds behind. Don't stop, don't double back, clear the maze.

Carry a lantern through three haunted moon gardens in a fast-paced fantasy action roguelite. Cast aimed magic, dodge charging shadows and combine roots, storms and Moonbloom across nine encounters. Four masked wardens, 23 equipment discoveries and branching blessings shape each expedition through misty, rounded low-poly ruins.

Ironoath is a twelve-minute survival roguelike set in a steel-and-lacquer Three Kingdoms. Marshal named generals, stack six auto-cast arts and six sworn breakthroughs, gear up across six worn slots, and cut through twelve grounds of elites, warlords and arena-ringing crowns — every figure drawn from bones, no image assets.

لعبة عالم مفتوح على طريقة الغرب المتوحّش: اركب حصانك في بلدة دَستفال وتجوّل في صحراء مفتوحة، ونفّذ أربع مهمّات — سرقة البنك، إنقاذ الابن المخطوف، سرقة الحصان، وقتل رئيس العصابة — بأسلحة خيالية (مسدّس العاصفة وبندقية الأرواح) وثلاثة مستويات صعوبة (سهل/متوسط/صعب). رسوم ثلاثية الأبعاد حقيقية (WebGL) مع خريطة مصغّرة وأزرار لمسية.

SILKLINE is an original skybound web-slinger. Hold anywhere to fire a web and pendulum-swing across an endless procedural megacity, chain momentum, punch drones out of the air, then ride the Skyward Gate into orbit and shatter planets. Six rotating city biomes, combo scoring, and a saved best run.

A fully 3D third-person superhero action game set in a rain-soaked Kerala village. Play a black-suited hero with glowing blue energy lines: fight five combat robots with punch, kick, blue energy blast and a lightning storm, then take on the giant boss DARK RAVAN in a slow-motion finale. Left stick to move, six touch buttons, upgrade shop and a saved best score.

Drive an armoured patrol through a sunlit coastal district, then dismount and take precision overwatch in a touch-first Three.js campaign of six operations and twelve positions, with leading shots, civilian safety and long-range moving targets.

A cartoon arcade brawler across 30 encounters and six neighborhoods. Land four punches for an automatic combo, send rivals flying, pick up and throw street props, and unleash a violet rage storm. Touch and keyboard controls with original music.

An aerodynamic stall-and-dive sky-flight and grappling-harpoon colossus game where an articulated Wind-Wyvern and Aviator Sea-Otter tether onto giant corrupted Cloud-Whales to shatter miasma barnacles.

SANDLINE: LAST BASTION é uma defesa costeira 360° de posto fixo — segure a linha por 12 ondas em 3D low-poly. Em português, com sistema de conexão e agora uma nova arma: a granada de fumo, que lança uma cortina que cega os inimigos na área e os faz parar de atirar, dando respiro tático à linha.

Nightline is an endless rooftop runner set in a rain-soaked city at night. Tap to leap (hold for a higher jump), tap again in mid-air to double jump, and swipe down to slide under hanging banners. Chain 8 lanterns to trigger FOCUS — the world slows, points double, and one hit is absorbed. Three lives, a procedural difficulty ramp, and a best score worth chasing.

Sakuraveil: Ronin of the Hollow — a 2D action-platformer with a hand-painted Hollow Knight atmosphere: layered silhouette forests, drifting glowing spores, god rays, deep vignette and a lone samurai with a kasa hat and glowing katana. Run, dash and slash through overgrown groves, drowned shrines and ashen ridges to face four guardians — a vanishing Bladed Duelist, a Hammer Warden whose ground-slam sends giant shockwaves, a Spectral Oni and the Hollow Sovereign. Each fallen boss yields a new technique, like the Long Dash and Sky-Slam. Mobile-first, portrait and landscape.

A 3D action platformer through a fractured celestial clockwork temple: grapple rotors, run rune panels, grind golden rails, battle corrupted automatons and rewind the Great Orrery — every model, texture and note made in code.

Drop from orbit into an alien-occupied city. Fly a six-rotor board, protect five shelters, call M15 mech and air support, and destroy a colossal boss one weakpoint at a time. A complete five-chapter single-player campaign.

Race through surreal skies in a high-speed 3D aerial roguelite. Evade adaptive enemies, battle colossal creatures, collect relics, and build a new flight-combat strategy on every endless run.