Fatesplit Glasshouse
Pull nine synthetic galaxy encounters through a 3D glasshouse and separate orbital sensitivity from dated Local Group evidence.
Pull nine synthetic galaxy encounters through a 3D glasshouse and separate orbital sensitivity from dated Local Group evidence.

A bright 3D creature-collecting adventure. Seal wild pals with capture cards and send them out to fight while you back them up with support skills. Fill a 1000-entry codex across eight elements, then grow your team through evolutions, star ranks, skill trees and awakenings. Roam a sunlit open world, take on wandering trainers, and dive into random cave, sky, ruin and depths dungeons for pals you can't find above ground. Between battles, put your team to work mining, farming and fishing, then trade the haul at the market. Meet other players in the market square.

The four pilgrims of Journey to the West take spells and heavy iron against the undead and the demons of the road, and every battle is painted in ink. Swap between Wukong's staff cannon, Bajie's rake shotgun, Sha's rocket spade and Tang's sutra megaphone; carry a magic treasure like the Purple-Gold Gourd, call in cannons, bombers, gunships and tanks, and grab crates of heavy weapons. 28 stages, the Bull Demon King and Count Dracula among the bosses, the Bagua Furnace and an endless mode. Win, and the field is your ink painting.

A cinematic Three.js 3D strike mission over Arden Reach. Bank a detailed twin-engine fighter through coastal mountains, destroy armored convoys, intercept hostile gunships, rendezvous with friendly resupply, defeat missiles with flares, and return home. Remixed from SKYSHIFT SQUADRON by Alex.

Four-squadron jet skirmish over Cobalt Reach. A team draft before every round, room-code squads that fly together on Blue, a live arena map, aim-assisted cannon and homing missiles, and a debrief ranked by hits. Gold or Paean credits upgrade the Raptor-9 in the hangar. Remixed from SKYSHIFT ACE.

Aerial ring sport above a storm valley: carry the Ember past the interceptors and put it through the rings while storm-birds hunt whoever holds it. 3 v 3, three minutes, and a Wisp that decides the close ones.

A 360-degree fixed-position coastal defense game on a fictional 2020 Gulf coast. Track landings across a 3D battlefield, switch four distinct weapons, and survive a 12-wave campaign with escalating threats, upgrades, and bosses.